Azathrim - and all the other people throwing conjecture about - have no more information than you do. We have an internal ETA for 1.81+1.82 however this is obviously subject to change depending on test progress. As soon as we have a stable test version and can commit to a public ETA we'll announce it in the news. Until then the guesses you read here are just that - guesses.Anny said:yeah i know they wont release an exact date just yet thats why i started the thread with
ETA
what i was looking for is what Azathrim said "end of april ish"
thanks all
Requiel said:Azathrim - and all the other people throwing conjecture about - have no more information than you do. We have an internal ETA for 1.81+1.82 however this is obviously subject to change depending on test progress. As soon as we have a stable test version and can commit to a public ETA we'll announce it in the news. Until then the guesses you read here are just that - guesses.
There is no significance to be drawn from the fact that previously the EU and US servers have never been running the same version simultaneously. This is not carved in stone as an inviolable rule.
Bahumat said:so its March the 3rd then?
Requiel said:There is no significance to be drawn from the fact that previously the EU and US servers have never been running the same version simultaneously. This is not carved in stone as an inviolable rule.
Azathrim said:That is as far as I know also the first time this have been commented on directly by a GoA employee. Hence you have nullified my theory.
You must admit though, that my theory made sense and up until you release 1.82 in EU before 1.83 in US actually have held true.
It's good to know though, that you are not holding back a release due to waiting for Mythic to finish the next patch.
The next question that naturally arises would be:
Are Mythic artificially holding you back to delay a release in EU to allow them time to release in US? (Forinstance by not sending you the needed files in due time).
Or, would answering that question be going too close to the relationship between GoA and Mythic?
inqy said:Then they have 2 different versions to support and also have to think about how to patch game clients from different countries to different versions.
It used to annoy me that we have to wait for them to translate to the other languages first but it doesn't bother me now and I can understand why they do it that way.
Because a lot of the 'translation' is technical translation and not actual language translation. It's not possible to simply apply the US patch directly to EU servers. The largest part of the testing is for the English version, while we're testing it in English, we're translating the bits that need to be translated into French, German, Spanish and Italian and then there's a short period - normally less than a week where we are only testing foreign versions once the English tests are complete. Even during that period it's likely that final tweaks are beng made to the English version and so the translation into other languages delays the English patch by a matter of a few days in most cases.Himse said:Why do English servers need to wait for translation? :< i know its easier to do all at once, but i say we get patches faster, since to be honest, servers arent exactly stable and such :<
Requiel said:Why do you say the servers aren't stable? There have been three incidents in the last year where the servers have either crashed or we have had to bring them down and one of those was as a precaution that proved to be unwarranted eventually. The uptime on our servers is better than nearly all of our major competitors - even counting the 12 days that Prydwen was shut down for last year.
Just a small question - how can you have schedualed server crashes? :touch:Fana said:Not to mention that they have unschedualed server crashes usually once or twice a week with accompanying downtime
Requiel said:Why do you say the servers aren't stable? There have been three incidents in the last year where the servers have either crashed or we have had to bring them down and one of those was as a precaution that proved to be unwarranted eventually. The uptime on our servers is better than nearly all of our major competitors - even counting the 12 days that Prydwen was shut down for last year.
We do fix problems that are attributable to us. If there's a problem in our hosting then we are usually right on top of it. If the internet in Europe decides to go crazy for a few nights as happened a few weeks ago or a Danish ISP suddenly changes it's routing tables so that Danish players can't ping our servers then we can't really be responsible for that. We do however pass on the details to the companies that are responsible for it.cemi0 said:Thats very nice. However you still cant argue the fact that we get more "enjoyable" days at your competitors because of the Opentransit lag. It doesnt matter if the problem is caused by GOA servers or Opentransit servers - it is still GOA that have to deal with it. Nomatter how you turn this you cant deny that its GOA whos losing customers because the customers isnt getting what they pay for.
Its the same in all other business. For instance its problematic when webbank customers cant enter their home-banking account because the site is down due to the banks ISP. You dont hear the bank saying sorry man, its not our fault its outa our hands. They know they have a problem and that they are losing customers because of this and hence they fix the problem. Or when other industry companies have problems with their product, etc it breaks easily and they just say sorry guys, its not our problem, its our supplier that is giving us bad materials.
We don't. That's why we keep asking for pingplots so that we can pass them on to the companies involved.cemi0 said:Modern business strategies is based on Supply Chain Management. Its not just a coincidence that a 150 years-old business strategy got totally turned upside down. Companies are alot more dependant on each other than ever before, and hence you cant just sit back saying its not your problem when something is wrong in your supply chain. It does affect your company in a bad way.
Placing the servers in Germany would solve nothing. The last major lag episode was caused by a router in Frankfurt sending connections all round Europe. Prevous ones have been due to routers in London, Amsterdam, Copenhagen, Zurich and Birmingham. These problems would crop up periodically wherever the servers were located. Unless every player had a direct line to the servers and someone invented network gear that never broke down or got too busy or decided to do weird things like route Danish players via Texas from time to time, problems like this will always reappear. It's entirely impossible to prevent and the best we can do is to make sure that our part of your connection is as robust as possible and get problems in other areas attended to by whoever is responsible as quickly as possible.cemi0 said:However I havent had any real lag for a few months now which is good. Maybe Opentransit have finally upped themself and is delivering an actually acceptant service to its customers now. Companies with monopol in their business do tend to be very lazy and slow because there are no competitors. Still this shouldnt prevent GOA from delivering a lagfree service. There are several options available like placing the servers in Germany. Afterall we are in Europe and everything is much alike. GOA should also feel very fortune that you have wide limits. This Internetmarket is still very new and there is very few rules made to protect the customers, and probably wont be for another 10 years.
I'm not going to slate the competition but if those other companies never lag then they should be filing patents for their miraculous network gear that can compensate for connectivity problems on the entire internet.cemi0 said:This is not ment as a whine post. Merely to try opening GOAs eyes that there is other options than sitting tight. Also before you say that other of your competitors have problems with lag alwell I wanna add that I did play Guild Wars, Everquest 2 & Star Wars Galaxies also (when OT lag) and I didnt experience any lag.
Requiel said:I'm not going to slate the competition but if those other companies never lag then they should be filing patents for their miraculous network gear that can compensate for connectivity problems on the entire internet.
Anny said:Everyone Read This
I Made This Thread To Get A rough Idea of When In The Year We Would Get The Patch,
I Did not Make It For People To Aim Hassle At Goa, If Thats What You Want To Do Make Your Own Thread And Flame Away, But Its Not Something They Deserve And Im Sure Its Not What Requiel Is Paid To Deal With
My Question Has Been Answered, Please Close This Thread, It Has Served Its Purpose
Anny said:Everyone Read This
I Made This Thread To Get A rough Idea of When In The Year We Would Get The Patch,
I Did not Make It For People To Aim Hassle At Goa, If Thats What You Want To Do Make Your Own Thread And Flame Away, But Its Not Something They Deserve And Im Sure Its Not What Requiel Is Paid To Deal With
My Question Has Been Answered, Please Close This Thread, It Has Served Its Purpose
yupNaffets said:Too Many Capital Letters At The Start Of Each Word
Good point mind you Can understand peoples frustration though, I've played US servers on and off for quite some time now and have had no lag issues at all, considering the extra distance thats pretty good rly.