Dragon Raid Club

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ChillyDawg

Guest
The Merry Men - count us as half :D were only ikkle.


Dawg
 
C

ChillyDawg

Guest
Just a wee note from the Merry Men -
We are not a huge guil(only just got 1mil RPs) and may or may not be able to scrape together a respectable group every week, but will certainly be able to do it the majority of the time, most of the players are enthusiastic, but the guild as a whole are known piss heads an lyers... so dont trust anything we say :D

Dawg
 
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old.Kerosene

Guest
More emphasis on the pissheads please. :) (And we aint kidding.. I'm steaming) :(
 
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Aussie-

Guest
i'm sorry but the club is full ;>

Participating guilds
- Guardians of Light
- Defectu Virium Elite
- Flemish Lions
- Shadowlord Society
- Raven Claw
- Dragon Knights
- Equilibrium
- Humberton Guard
- The Ministry
- Herfolge Boldklub
- Legion of Darkness
- ASq


I'll put the other guilds on a waitlist till some guild wants to leave or gets kicked from the club T_T
 
F

Flimgoblin

Guest
oi Aussie- check yer PMs :p

(and while we're here, everyone go to your profile, 'edit options', and change the 'Pop up a box when you receive a Private Message' to 'yes') :)
 
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old.Second

Guest
Originally posted by Fingoniel
Just wondering - is there any good discussions going on about the dragon tactics?

From what I've seen it seems that "aggro at range" means the dragon will use it's nukes (i.e. aoe) and clear out the place...

if it works like any other caster monster... they'll fight up close and cast spells at range...

How do you get aggro at range?
nukes, arrows, heals, spells, pets turning to aggro, everything.
Group members getting aggro and dying...

So what might be an idea is - split everyone up from their guild groups, put all the tanks in pure-tank groups. Put all the rest in other groups, damage buff everyone, tanks run in and kill it.

Everyone not using melee weapons handles the adds.

Admittedly this sucks for casters scouts and healers because they can't use their defining abilities - but if it stops the dragon toasting everything in sight surely it's a good thing?


question - how much damage does the dragon hit for in melee? is it possible to do a main assist ala Legion raids on it? or is it just too damned nasty?


ok here is an idea:

we know archers can get agro because of their range attack. and same for caster. Dragon nukes if the caster is out of range:p what if the archers and caster stand within melee range and nukes? then the dragon dont have to spit to hit. That way casters can nuke it without it spitting right?:p
 
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stupidshady

Guest
I think he automatticly AE's when someone attacks him with ranged weaps......does that make anny sence ?
 
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.Venge

Guest
i hope The Brethren can join, ill talk to te GM today, count us half in :)
 
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Puppetmistress

Guest
You guys should all stand in melee range. Casters can't do damage on it, so don't bring too much anyway. Just let them do support: EB, PBT, stuff like that. Don't heal, just rez, that's much easier and the cleric doesn't get aggro that fast.

Stay all really close to the dragon so he doesn't have to use the AoE firely-nuke but can do his melee on everyone.

One screw-up of anybody getting out of melee-range, he will put his toasters on and you're dead.

So basically just bring tanks and a really few support-characters for the EB, PBT and idiotic things like that.
 
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old.Second

Guest
Originally posted by Puppetmistress
You guys should all stand in melee range. Casters can't do damage on it, so don't bring too much anyway. Just let them do support: EB, PBT, stuff like that. Don't heal, just rez, that's much easier and the cleric doesn't get aggro that fast.

Stay all really close to the dragon so he doesn't have to use the AoE firely-nuke but can do his melee on everyone.

One screw-up of anybody getting out of melee-range, he will put his toasters on and you're dead.

So basically just bring tanks and a really few support-characters for the EB, PBT and idiotic things like that.

what if a caster stands within melee range or a healer heals from within melee range?
 
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Puppetmistress

Guest
Originally posted by old.Second


what if a caster stands within melee range or a healer heals from within melee range?

You're OK. Just stay all in melee-range and he won't AoE-nuke you. But whenever ONLY 1 gets out of melee-range and the dragon for some reason wants that guy out, he will wipeout a lot of guys with his AoE.

So even casters should get in melee-range. And don't bring too much casters, you need tanks. Loads of tanks.

It's no fun for a caster as well:

Dragonhit.jpg
 
Z

znipers

Guest
IMO i think this is pretty selfish, sorry club FULL!!!
omg why not have more guilds. Just so u have more chance of a drop. last dragon bow u didn;t really need but noooooo u selfishly kept it and sold it
 
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Puppetmistress

Guest
BTW a little more advice:

If you wanna HEAL (which is almost impossible coz +3000 hits aren't that extra-ordinary from the dragon, I would advice against it and I would use the cleric to do rezzes only) use a cleric FROM ANOTHER GROUP to heal. That way you keep the aggro spreaded equally over all groups and don't get complete group wipe-outs.

Furthermore, it's useless for a caster to try to nuke the pet. It won't work. That's why you need tanks, only melee and nothing more. Few wizzy's and/or theurgs to do EB and stuff.

I don't think PBT works on the dragon, I think the odds on penetrating the BT are skyhigh, but I never tried it to see it.

But please, make SURE all members in all groups know they have to stand in melee-range. Only ONE screw-up of someone standing out of melee range can easily result in a total wipeout.

I know this strategy from a mate of me who plays on Lancelot/US and they killed the dragon loads of times just by using this strategy. To my surprise it's not common knowledge to stand in melee-range so please use it. If done correctly and no screw-ups you should be able to take him out if you gather enough people (at least 130-150+ people). Something strange about the dragon by the way: If you try with, for instance, 70 people you won't hit it. Really odd, but it's true: There's something stupid about it, with 70 guys you just won't hit it. Dunno why, but that's what he told me as well.
 
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Radghast

Guest
did the drag not get nerfed a bit in last patch?
 
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old.LandShark

Guest
Originally posted by znipers
IMO i think this is pretty selfish, sorry club FULL!!!
omg why not have more guilds. Just so u have more chance of a drop. last dragon bow u didn;t really need but noooooo u selfishly kept it and sold it

Organise your own damn dragon raids then, bye now!
 
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Adralend

Guest
wee i'll never see the dragon now then.. hell I 'll come leech someday ;)



/me off to solo the dragon :clap:
 
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Adralend

Guest
Originally posted by old.LandShark


Organise your own damn dragon raids then, bye now!



Omg how lame can u be? Not all of us want to be in the large guilds but it shouldn't stop us from joining grp's ?


For that reply u wont get a rezz when u get ganked by hibs. mwuahahaha :)
 
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[DK]hakke

Guest
Originally posted by Adralend

For that reply u wont get a rezz when u get ganked by hibs. mwuahahaha :)

thats very mature too..
 
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Adralend

Guest
LoL I hope someone can take a joke.. and who are u to judge me ? after all u are named after a Farmingtool m8 ;)
 
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stupidshady

Guest
rofl, FL aint big, we where just fast enough to join ;)
altough we will get enough ppl to join in, it will be hard, but our guild is vry persistend :p
 
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rayzor_e_w

Guest
after our first attempt tonight (after gole aoe'd) i was still alive when the order to back off and rez came. when i got to the edge of the lair there were at least 2 scouts dead there. correct if i am wrong, but that ain't within melee range, so maybe thats why we all got nuked. :(
 
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Draylor

Guest
Originally posted by Puppetmistress
Something strange about the dragon by the way: If you try with, for instance, 70 people you won't hit it.

Not that strange at all - its the standard melee combat rules. You receive a to-hit bonus based on the number of people in melee combat. You need a very large number of people to compensate for the level of the dragon.

I had thought this was changed in last patch (removal of level based to-hit code), but maybe this was for PvP combat only?
 
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Aussie-

Guest
there are 2 open spots in club now

if you can bring 12 ppl then you're in.
 
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fl-gorre

Guest
first of all /cheers for aussi
not many albs out there who would have the patience and time to do this


why 12guilds
kinda easy
he drops 4 uber items each raid
so evry 3raids every guilds gets one drop

as suggested every guild shows up with at least 12 members
12*12 = 144
plenty enuff to kill em easily and get some routine on the job
still only 75 peeps showed up to day as i remember
15 of em bein flemish lions
we are a cusy lill guild and it makes me wondrin about the enthousiasm of the other big guilds out there :/


really hope alb shows up with the appropriate numbers sunday or else we will fail again and ppl will start feeling less motivated then they are today
 
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Tranquil-

Guest
Originally posted by rayzor_e_w
after our first attempt tonight (after gole aoe'd) i was still alive when the order to back off and rez came. when i got to the edge of the lair there were at least 2 scouts dead there. correct if i am wrong, but that ain't within melee range, so maybe thats why we all got nuked. :(

Ranged damage is only dangerous if the ranged people get aggro. Magic damage might be aoe creating, but people have done it while nuking with anything but fire damage(fire heals him). I'm not sure about the offensive magic thing though, so don't quote me on it.

But Archery is not the reason he AOE'd this time. If you look at logs you will see that the AOE started after someone tried to stun him. Stunstyles(do NOT slam) and cleric stuns must NOT be used.
 
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skile

Guest
Well I've been ranged all draongraids I've been on. But according to instructions I should be ranged INSIDE the lair :). Which I was. And there were lots of reports people using procweapons(which weren't allowed?). I guess that may be the reason :).

However I went melee ranged at the second attack when Outlaw told so. But I'd rather not go close if it's really not needed, scouts do VERY GOOD damage to dragon (prob best) and that should be used as much as it can.
 
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Relin

Guest
Idea has merit

Its just a pity you have excluded the smaller guilds with the numbers tho.

Coukd could also end up with the same 120 people killing the dragon every day to the exclusion of others but that is unlikely to happen with the numbers needed

did u actually manage to get 144 level 50 peeps ?
 

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