Dps

J

jarl

Guest
Infill: 200-230 dmg mainhand 60-70 offhand, 1.5sec dly
Skald: 44weaponspec 300+str 170-280dmg every 5.2sec at 50qui, skald DD 80+110


Deffense
infil evaderate 50+ %
Skald MoParry 2 10% parry down to as low as 5%

HPs
Skald 2000+
infill 1990-2000 ??

no whine cus well so far im 1kill per 1 death today :) been intense zerging from alb/mid at mtk this afternoon

Discuss
 
V

VodkaFairy

Guest
good infil, bad skald, twisted numbers?
 
M

Moody

Guest
mmm... str relics?

Infil buffed to the eyeballs?

vs dual wielder = low parry?

Aren't skalds a bit like Armsmen? In the sense they were a very good class at the start of the game, then everybody else got sweet love?
 
S

sollers_natus

Guest
Why compare a skald with an infi?
 
O

old.Lethul

Guest
Originally posted by jarl
Infill: 200-230 dmg mainhand 60-70 offhand, 1.5sec dly
Skald: 44weaponspec 300+str 170-280dmg every 5.2sec at 50qui, skald DD 80+110

try maxing your qui if you wanna close the gap, and infs dont swing at 1.5 without haste proc i think. correct me if im wrong :p
 
G

Glottis_Xanadu

Guest
Also, give rr lvl of the inf and the skald pls.
I try to play a rr3 minstrel solo in rvr and I get my ass handed back to me each run.
If I would get the minstrel to rr6+ then I can start doing some nice damage.
The information is really too little to discuss much about.
Infs are a solid class, but so are skalds. Maybe Skalds are slightly harder to play. No idea to be honest. I know Minstrels are complex compared to the other DaoC classes.
Regards, Glottis
 
A

Aussie-

Guest
try to play your skald or go ask Cuteypie for some advise
Access to IP and AP and if you use your mez correct you can even use FA2 and snare to escape. You must really suck if you loose from an infil.
 
V

VodkaFairy

Guest
Originally posted by Glottis_Xanadu
Also, give rr lvl of the inf and the skald pls.
I try to play a rr3 minstrel solo in rvr and I get my ass handed back to me each run.
If I would get the minstrel to rr6+ then I can start doing some nice damage.
The information is really too little to discuss much about.
Infs are a solid class, but so are skalds. Maybe Skalds are slightly harder to play. No idea to be honest. I know Minstrels are complex compared to the other DaoC classes.
Regards, Glottis

A skalds main problem is avoiding places where you'll get zerged. Like my bard, I usually run apk/amg area hoping for some low rr people I can handle on my own. Once you're in combat things are pretty easy, just style/dd away and use mezz > FA > positional style > dd's at some point.
 
P

Pin

Guest
Originally posted by jarl
Skald: 44weaponspec 300+str 170-280dmg every 5.2sec at 50qui, skald DD 80+110

try using styles? or try giving numbers when you're not debuffed?



and wtf are you running around with 50qui? you're dropping about 40% of your potential damage, dropping your evade, reducing your parry (no dex/quit buff).

the only people who should go with 0 +qui are the ones who only ever hit targets 1-2 times. i.e. not you.
 
A

Arnor

Guest
for soloing: cap dex/quick&use buff


for grouping: nothx
 
N

Nazghul-

Guest
Originally posted by Aussie-
try to play your skald or go ask Cuteypie for some advise
Access to IP and AP and if you use your mez correct you can even use FA2 and snare to escape. You must really suck if you loose from an infil.

Your arrogance is disgusting.

Anyway:
*Infils use mainly thrust and skald chain is vulnerable to thrust.
*Infil have 9 sec "anytime" stun on a 2h weapon class.
*Albs have +20% melee damage
*Infils can debuff the skald into nothingness, as they do every mid class.
 
S

sollers_natus

Guest
Originally posted by Nazghul-
Your arrogance is disgusting.




This guy just managed to describe Aussie in 1 word



/respect
 
J

jarl

Guest
RR6 skald, fully buffed with red bOOfs
RR2 to RR7 infills

and no the skald aint gimped to much, with purg and FA2 sometime u need IP to use ip u with same boofs and similar RR skald wins against the infill always. If the infill purg yer mez well do the math a infill dish out way more dmg then a skald have so u kinda screwed, can try to snare and run but uhhh u kinda get sbared urself :p

Unfortunatly it means u can only kill shit every 30 mins cus u r soooo depending on timed ras

the 50qui was base not buffed :/ missed to type that. it was gona be like : 5.2sec at 50 base qui + xxxx qui from buffs = x.x speed

--------
Aussie, just cus u r stupid dont run around beliving everyone else is. u see, I never said i always lost or constantly lost, all skalds use mez and snare, tho they are higly resisted and on 30sec timer, and the mez have like 15-20 sec duration ty, kinda precisly so u can do FA2
 
A

Aussie-

Guest
so when an ASSASSIN attacks you, you expect to win +50% of the fights?
 
J

jarl

Guest
nah, when im beefed up and a assasin attacks me with my RAs up i expect to win 90% :p

without RAs up i know I will die befor stun from backstaby thingy or DF wears of.

when a assasin attack me and gimp scouts go on a leech spree and patting emself on the back, i mostly los fast

altho i did not state i thought i would win 50% of teh times in my prev msgs
 
J

Jergiot

Guest
every alb stealther will hand ur ass back to u, why? cause ur not supose to fight them....

2h against evade 7, yawn
2h against shield+insanly high dex+evade3, yawn
2h against ablativ chant+chain+evade2+sos, yawn

u are a grp char, an infil is not, u dont stand a chance against a sb or ns, why should u stand a chance against an infil?

(infils are overpowered yes, but thats not the case here...)
 
J

jarl

Guest
Jergiot, think any 2H user are awear of the drawback 2H have. its drawbacks yes but its not useles cus of that. and if needed there is always 1H for us aswell and a shield wich can make yer qui caped with no probs.

and dood, ask a skald how they do against a SB or ns.....
 
J

Jergiot

Guest
Originally posted by jarl
Jergiot, think any 2H user are awear of the drawback 2H have. its drawbacks yes but its not useles cus of that. and if needed there is always 1H for us aswell and a shield wich can make yer qui caped with no probs.

and dood, ask a skald how they do against a SB or ns.....

yes 2h has its drawbacks, some classes more then others. i mean compare ur ws to a warrior? Oo
 
R

Runolaz

Guest
Originally posted by jarl
nah, when im beefed up and a assasin attacks me with my RAs up i expect to win 90% :p

without RAs up i know I will die befor stun from backstaby thingy or DF wears of.

when a assasin attack me and gimp scouts go on a leech spree and patting emself on the back, i mostly los fast

altho i did not state i thought i would win 50% of teh times in my prev msgs

m8...I don't think so. If the Inf lands PA, debuffes and Dots you in addition to in-combat-stun from CD or DF, the assassin should have a good chance taking you down even when all your RA's are up and you are buffed. I the Inf popps rigth out of stealth and does not land PA, yes this should go in your favour, but 90% come on :).
 
J

jarl

Guest
Runolaz, If i have my RAs up I can purg right ? How much of what u put down are now gone from me and how much are I imune to if he try to DF me :p ?

Skalds are quite good soloers, and LAME grpers u only have speed5 and maby DMG add. you can ofc keep 2-4 supporters interupted, but most FOTM mids want assist for teh win hoping for some lucky quads :p
 
L

loxleyhood

Guest
1) You're thrust weak.

2) Str relics.

3) Infiltrators are pure melee class, their only purpose is to do damage and avoid taking it, whereas Skalds are half support half fighter.

4) Bad Skald, good Infi.
 
W

Wiro

Guest
I wish i swinged at 1.5... or even 1.8 as Vodkafairy says... :(
 
P

Puppetmistress

Guest
Originally posted by jarl
Infill: 200-230 dmg mainhand 60-70 offhand, 1.5sec dly
Skald: 44weaponspec 300+str 170-280dmg every 5.2sec at 50qui, skald DD 80+110


Deffense
infil evaderate 50+ %
Skald MoParry 2 10% parry down to as low as 5%

HPs
Skald 2000+
infill 1990-2000 ??

no whine cus well so far im 1kill per 1 death today :) been intense zerging from alb/mid at mtk this afternoon

Discuss

If you're hammer specced and style you should do atleast 400-500 dmg on an infiltrator IF you hit.

If you're hitting for 170-280 you should try and use styles.

I've seen skalds (slash!) hitting my druid for 400~ every swing. You have almost 0 defense against an infiltrator, he's having Evade 7 versus you and hitting you with something you're weak to.

Anyhow, you're a support-class, you think a support-class should be able to kill an ASSASSIN reliably in 1 vs 1 combat (where the ASSASSIN is in his natural envirionment, you're NOT!)

He has free stun to you, well.... dragonfangers have that yeah. But you got free mezz + snare on them to kite em around.

If skalds beat infiltrators in straight melee something is wrong anyhow.
 
J

jarl

Guest
wont do no 400-500 on a infill with SC armor and af buff(s)

on unbuffed infills u do them numbers tho, if u buffed yerself that is.

Hammer skalds use provoke mostly as followup to parrystyle and possitionals when mezzed
 
R

-RG-Jaond

Guest
Originally posted by Wiro
I wish i swinged at 1.5... or even 1.8 as Vodkafairy says... :(

You should swing for around 1.5-1.8 when you dualwield. Ofc it depends on what weapons you are using.


I swing for 1.6x something with 250qui, 17% hastebuff and 4.2/2.4 speed wpns

Will cap it if I respec ra's to moa1 and get 20% haste. Not sure i want to spend 7points on getting 0.1sec faster swing speed :)


very good site for checking your swing speed
http://daoc.nisrv.com/modules.php?name=Weapon_Speed_Calc
 
K

kinag

Guest
Originally posted by sollers_natus
Why compare a skald with an infi?

I have seen savages been compared with infils lots of times, in whine threads ofc.
 
B

belth

Guest
Originally posted by kinag
in whine threads ofc.

This one seems to be one of those tbh - I can't kill über-b00fed assassins without styles on my dinky no-qui skald solo.
 
U

Urme the Legend

Guest
You should hit more then 170-280 each swing imo.. when you took those numbers you might have been debuffed ;) ..

Even my little kobbie SB did 250-300 dmg with his 2h and Havoc on infils, and yes he is respecced now though :)

Originally posted by Loxley

1) You're thrust weak.

2) Str relics.

3) Infiltrators are pure melee class, their only purpose is to do damage and avoid taking it, whereas Skalds are half support half fighter.

4) Bad Skald, good Infi.
 

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