Downgrade your house !

Darzil

Fledgling Freddie
Joined
Jan 10, 2004
Messages
2,651
I reckon it'd hit Second Life much harder than most MMORPG's, as it's pretty much based around real life money.

I reckon it'd be good if it hit Camelot, the way prices in game have been dropping, the value of our stuff is tumbling, and I'd get some good tax rebates!

Darzil
 

AngelHeal

Part of the furniture
Joined
Apr 18, 2004
Messages
3,757
whaha

--->Right now <---- we're at the preliminary stages of looking at the issue and what kind of public policy questions virtual economies raise -- taxes, barter exchanges, property and wealth," said Dan Miller, senior economist for the Joint Economic Committee of the U.S. Congress


no problem, right now in english means about in the year 2070 right?

atleast, at goa that is:)
 

Kaun_IA

Fledgling Freddie
Joined
Oct 7, 2004
Messages
3,000
hah... what BS.... id like to see how theya re goign to tax ingame trades :p
 

Lamp

Gold Star Holder!!
Joined
Jan 16, 2005
Messages
23,328
If you realise a real-world capital gain as a result of an online transaction then you should be liabile to tax.

If no real-world capital gain is realised - and you just accumulate weath in virtual currencies, then my view is that no taxation should apply as the money's not real.

Its only if you take it out of lala land and make a real world profit then you should be taxed on it. Absolutely.
 

Demon2k3

One of Freddy's beloved
Joined
Jun 16, 2005
Messages
991
AngelHeal said:
whaha

--->Right now <---- we're at the preliminary stages of looking at the issue and what kind of public policy questions virtual economies raise -- taxes, barter exchanges, property and wealth," said Dan Miller, senior economist for the Joint Economic Committee of the U.S. Congress


no problem, right now in english means about in the year 2070 right?

atleast, at goa that is:)

Don't quote thing stight of.

"Right now we're at the preliminary stages of looking at the issue and what kind of public policy questions virtual economies raise -- taxes, barter exchanges, property and wealth," said Dan Miller, senior economist for the Joint Economic Committee of the U.S. Congress.

taht means that thge ones thinking about it is at the preliminary stages only,Remember right now is only the support section of goa not a independant company. And no where in that post is it stated that goa is planning to do this.
 

Kaomond

Fledgling Freddie
Joined
Aug 18, 2005
Messages
109
Not going to happen to the likes of DAoC and the majority of MMO's, the reason i say this is generally in MMO's the items, property and money you have in them are ...

A) Not related to any form of real life currency and thus are not real, you can't tax something that's not real, it would be like them trying to tax you on a dream you had in which you were a multimillionaire,

and

B) everything you 'own' in game is not actually owned by you at all, it is the intellectual property of whoever is running the game.

Second Life is diferent in that your ingame money has a direct exchange rate with real life currency and thus is not anyones property but yours and is classed as an income. So games like Second Life will be taxable, but only in certain countries.
 

Urgluf

Part of the furniture
Joined
Jun 27, 2004
Messages
2,900
Lamp said:
If you realise a real-world capital gain as a result of an online transaction then you should be liabile to tax.

If no real-world capital gain is realised - and you just accumulate weath in virtual currencies, then my view is that no taxation should apply as the money's not real.

Its only if you take it out of lala land and make a real world profit then you should be taxed on it. Absolutely.

qft
 

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