Seems like every scenario I've entered in T4 has a fixed group in it, that dominates for 2 minutes, then the opposition all leave.
This is a complete joke of a system, where your choices are (a) stay and get farmed, because even if your PuG WAS up to the battle, after half of it leaves it isn't anymore, or (b) leave and re-queue. Since it happens so frequently, this means your scenario choices boil down to spending all evening getting farmed or queueing.
Does anyone enjoy this? I can't imagine even the fixed groups enjoy facing such lopsided battles, though I suppose we all know there's the odd freakazoid out there who gets his jollies from easy wins.
When I first realised WAR works like this, I had trouble believing it. WoW faced this problem from the moment it created Battlegrounds, and it's well-known how much players hated being in a system that didn't differentiate fixed groups from PuGs. It's some kinda idiocy to create a system so similar to something so unpopular.
I quit my subs yesterday over this. My one saving grace in WAR, up until I saw this happening in T4, was that scens were a laugh. No matter how simplistic and protracted ORvR becomes or how little interest there is in the PvE, scens were good for 15 mins of actual PvP battling. Without this, the game hasn't got enough for me to stay in it.
This is a complete joke of a system, where your choices are (a) stay and get farmed, because even if your PuG WAS up to the battle, after half of it leaves it isn't anymore, or (b) leave and re-queue. Since it happens so frequently, this means your scenario choices boil down to spending all evening getting farmed or queueing.
Does anyone enjoy this? I can't imagine even the fixed groups enjoy facing such lopsided battles, though I suppose we all know there's the odd freakazoid out there who gets his jollies from easy wins.
When I first realised WAR works like this, I had trouble believing it. WoW faced this problem from the moment it created Battlegrounds, and it's well-known how much players hated being in a system that didn't differentiate fixed groups from PuGs. It's some kinda idiocy to create a system so similar to something so unpopular.
I quit my subs yesterday over this. My one saving grace in WAR, up until I saw this happening in T4, was that scens were a laugh. No matter how simplistic and protracted ORvR becomes or how little interest there is in the PvE, scens were good for 15 mins of actual PvP battling. Without this, the game hasn't got enough for me to stay in it.