Different type of Alb RvR Group

V

vestax

Guest
Anyone tired this? :p

7 Minstrels with SoS+Purge
1 Rejuv Cleric

1 Minstrel playing Mach 5 leading group
6 Minstrels with lvl 55+ charmed mobs
1 Cleric.. erm healing

So thats 7 insta stun's 14 insta DD's, 7 SoS's (basically the group is completely CC imune :eek: )
12 Meleers, 6 of which will be orange/red con

Kite4tehwin

Thankyouplease
 
M

Mavl

Guest
each time some mincer's pet resists and hits him he drops out of speed :p
 
L

Litmus

Guest
lol nice idea accept if someone does AE confuse your gonna have 7 pets on your ass ;p
 
C

Cami

Guest
so, alot of players hitting stuff with wet fishes ?:)
 
O

old.Morchaoron

Guest
Originally posted by Litmus
lol nice idea accept if someone does AE confuse your gonna have 7 pets on your ass ;p

release pet and charm again instantly
 
O

old.Iunliten

Guest
Stt don't work on minstrel charm

confuse don't work on pets anymore
 
V

vestax

Guest
how often is a minstrel with 50+11 instuments resisted on a orange con pet then?
 
O

old.Hellskor

Guest
Originally posted by vestax
how often is a minstrel with 50+11 instuments resisted on a orange con pet then?

If you tell a mincer that they're overpowered with their Pet, DD, Insta-stun, ablative, SoS etc...

very very very often !



...otherwise you should take Screenies of it happening, since it's a rather rare occassion.
 
M

Mavl

Guest
Originally posted by vestax
how often is a minstrel with 50+11 instuments resisted on a orange con pet then?

with my 50+5 I have been resisted by a gray con pet :p
 
O

old.willowywicca

Guest
Originally posted by Mavl
with my 50+5 I have been resisted by a gray con pet :p

steveirwin does rather well with his assortment of orange/red con pets ;)

oh and I'd say give the group a try, so long as it's with the right people, even if it's not totally uber it should be a lot of fun :) might be worth replacing 1 more of the mincers for a bit more healing/buffing/ressing power tho
 
C

Col|

Guest
Might wanna throw a paladin in there somewhere, for end regen for mincers stun/dds/melee, or give them lots of the top end regen potions. :p

But, I think it would be fun, certainly liven things up a bit, might be worth trying for keep retakes etc. ;)
 
V

vestax

Guest
Originally posted by old.willowywicca
steveirwin does rather well with his assortment of orange/red con pets ;)

oh and I'd say give the group a try, so long as it's with the right people, even if it's not totally uber it should be a lot of fun :) might be worth replacing 1 more of the mincers for a bit more healing/buffing/ressing power tho

Yeah it would be fun, the pets would be decent if there high orange/red and buffed by a few bots :x
 
R

-redb-

Guest
Cleric (rejuv/enhanced)
Cleric (smite/rejuv)
SPirit caba
Air thue
Air thue
Air thue
Minst
Sorc

>>> that group

:>
:spin:
 
I

ilum

Guest
Another crazy group idea

Here's another suggestion:

1 Minstrel
7 Paladins - each twisting one of the 6 resists, two twisting the soul/elemental wards 3x10% resists (along with all other chants ofc)

This gives you a group with about 60x to all resists if they got aomagic1. Also, if they twist healchant last for double heal, they will heal 92hpx7 = 644 grp heal each twist + 7 group instas on 30 min timer. You can easily afford one each fight.

Dmg output not that great, but maybe decent if they split to assist in four and three's. Or just assist all seven :)
 
O

old.mattshanes

Guest
Originally posted by old.willowywicca
steveirwin does rather well with his assortment of orange/red con pets ;)

oh and I'd say give the group a try, so long as it's with the right people, even if it's not totally uber it should be a lot of fun :) might be worth replacing 1 more of the mincers for a bit more healing/buffing/ressing power tho

He charmed a lv77 sidi mob for about 10 seconds lol.
 
Y

Yussef

Guest
Wish necro's were viable in RvR, throw in some polearmers Oo

Abracadabra
 
O

old.willowywicca

Guest
Re: Another crazy group idea

Originally posted by ilum
Here's another suggestion:

1 Minstrel
7 Paladins - each twisting one of the 6 resists, two twisting the soul/elemental wards 3x10% resists (along with all other chants ofc)

This gives you a group with about 60x to all resists if they got aomagic1. Also, if they twist healchant last for double heal, they will heal 92hpx7 = 644 grp heal each twist + 7 group instas on 30 min timer. You can easily afford one each fight.

Dmg output not that great, but maybe decent if they split to assist in four and three's. Or just assist all seven :)


.....and then they get mezzed and picked off 1 at a time :flame:
 
O

old.linnet

Guest
Originally posted by old.willowywicca
might be worth replacing 1 more of the mincers for a bit more healing/buffing/ressing power tho

Just get one of them to grab a healing pet :)
 
I

ilum

Guest
Re: Re: Another crazy group idea

Originally posted by old.willowywicca
.....and then they get mezzed and picked off 1 at a time :flame:

1 SOS
2 Purge
3 Running around with 60% body resist = short duration mezzes :)
 
H

hangianix

Guest
Originally posted by -redb-
Cleric (rejuv/enhanced)
Cleric (smite/rejuv)
SPirit caba
Air thue
Air thue
Air thue
Minst
Sorc

>>> that group

:>
:spin:

You should delete in Pry/Hib and make this grp, I can bring the smiter. :D
 
O

old.willowywicca

Guest
Re: Re: Re: Another crazy group idea

Originally posted by ilum
1 SOS
2 Purge
3 Running around with 60% body resist = short duration mezzes :)

sos every 30 mins :sleeping:

I run around with 61% energy resists. sorc mezz is NOT short duration even then
 
I

ilum

Guest
well sorc has the uber mezz :) but anyways, it was just a for-laugh suggestion after all.
 

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