I'm gonna love it!
To be honest this is not a game for competitive gaming so it does not matter if someone can get more powerful by spending cash. Imho!
Being similar to an MMO doesn't make it one.
It's not an MMO, simple as that.
Or you could say that because a dog is similar to a horse, it must be a horse.....
See where i'm getting at?
Where did I ever say Diablo IS an mmo?
You can sell stuff you get this way for real money.
YEs i pretty much hate the "blizzard is just making moneys" argument that pops up in every gods damned discussion as some kind of a valid point, when it's just jellybaby bullsh*t.
Yes it's technically optional. But if you for example are playing competitive pvp you will not really have a choice if you don't have the time or patience to grind the gear the normal way.
Someone will start RMT trading to get an edge and at that point everyone else pvp'ing will have to do the same if they want to compete.
Different way to look at it would be that now those who don't have as much time farming, can skip parts of it with cash. Competitive anything has always required time, and time is money in a nutshell.
PVP should never come own to gear anyway and in your SC2 comparison, even if you could start off with more minerals you wouldn't be quaranteed success.
Couldn't agree more. If anything this levels the playing field in a broad sense. Of course there will be people who just buy everything and will be overgeared because of it, but the reality is those people are a) few and far between, b) usually bad players anyway and c) probably going to be equal to the amount of people who have the same gear that farmed it the normal way without any RMT'ing.
People without jobs farm and get a gear advantage, that is a reality in all MMOs (using MMOs as the closest reference point), this RMT auction house gives those with jobs a chance to 'buy back' the time differential.
I don't necessarily think this is the ultimate way to level the time input playing field in online gaming, but I honestly think it's worth a try if nothing else. I definitely do think, though, that this could be a make or break issue for the long-term success of D3 - especially for PvP.
I don't really see how this system makes it any more forced than, for example, buying 20k gold (or whatever) in WoW to buy a Darkmoon card.
Because buying gold in WoW is against the EULA, so most ppl won't do it even if they secretly want and could afford to.
In D3 it's gonna be legal so there's nothing holding people back if they want to.
Owell, the rage is pretty bad on the official D3 forum about this, and the fact that D3 can't be modded...
That's bullcrap really, just assuming that most people want to buy gold.
so most ppl won't do it even if they secretly want and could afford to.
In D3 it's gonna be legal so there's nothing holding people back if they want to.
massively.com said:South Korea to make virtual item trade, bots illegal
by Jef Reahard on Jun 15th 2012 1:00PMFantasy, Business models, Game mechanics, MMO industry, News items, Free-to-play, Legal, Diablo III0
Do you want to buy and sell virtual items? Do you live in South Korea? If you answered "yes" to both of those questions, you'd better get it out of your system prior to next month (or be prepared to do it illegally). A new law is being developed that will ban real money trading and block gold- and item-farming bots.
The South Korean Ministry of Culture says that "the main purpose of games is for entertainment and [they] should be used for academic and other good purposes," according to a report at Eurogamer.
This is bad news for gold farmers, RMT fans, and Blizzard, which has come under fire for Diablo III's real-money auction house over the past few weeks. The Ministry of Culture went on to say that RMT "contribute to many problems in society, including teenage crime."
- Source: Eurogamer
Tags: action-rpg, auction-house, battlenet, blizzard, blizzard-entertainment, bots, botting, breaking, cash-shop, d3, diablo, diablo-2, diablo-3, diablo-ii, diablo-iii, f2p, fantasy, free-to-play, gothic-fantasy, multiplayer, online-multiplayer, rmt, roguelike, rpg, south-korea-bans-bots, south-korea-bans-rmt
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Actually you'll find the majority of the whiners on the D3 boards are complete noobs or thick as shit americans. The hardcore gaming community couldnt give 2 fucks about the RMAH because it quite simply doesnt effect them.
Much the same as it doesnt effect them now in other games where these sites sell items/characters/gold.
Its the casuals having a good cry over it because rather than spoon feed them epic/legendary quality items in short periods of time they'll either have to spend hours/weeks/months farming for them or dip into their wallets to do so.
The no modding thing is a gigantic shame tho, there was some amazing mods spawned from D2 this is a big mistake by blizzard tho I can see why they're doing it.