well, it has a storyline like halo. Difference compared to halo is the 'open world' which is not really open open since everything is instanced. And you can have classes and specific trainings. Current multiplayer is co-op or team deathmatch / domination kinda.Is it more than a multiplayer shooter up?
I could get halo on the 360 for that. What brings it beyond set piece encounters over targets to hold or gain?
Well after playing the beta a lot I can safely say this is one game I will not be buying, its fucking terrible.
More details please
See this I cannot understand and would appreciate a more indepth review. I watched it over Twitch on Sunday and had many questions:It just seems slow paced gameplay, didn't seem like much balance was really thought out as far as the PvP goes and it got repetitive really quickly, almost like it felt like I was playing a last/current gen FPS.
See this I cannot understand and would appreciate a more indepth review. I watched it over Twitch on Sunday and had many questions:
- Saw a group of people taking down a bug (took 20 minutes), was this a boss? If so, what loot dropped (did not see anything on the twitch stream)
- Whilst in big fights how do I check up on my teams health?
- How do I know I am in a team?
See this I cannot understand and would appreciate a more indepth review. I watched it over Twitch on Sunday and had many questions:
- Saw a group of people taking down a bug (took 20 minutes), was this a boss? If so, what loot dropped (did not see anything on the twitch stream)
- Whilst in big fights how do I check up on my teams health?
- How do I know I am in a team?
This is actually pretty similar to other mmo's.. you get them trough pve or pvp. Some crates have armor or u can buy them from npc with your gained pvp 'money' / 'status'.What about loot? How do I gear up?
I was watching some twitch feeds and it seems to have some promise but needs a lot of work. Teaming up took quite a long time. Team deathmatch was pretty much an update of Halo.