Smurflord
Fledgling Freddie
- Joined
- Dec 22, 2003
- Messages
- 697
Just a bit of personal theorising....
Like many people I quit daoc after 3 years mainly due to the sheer imbalances between the realms and classes and how certainly classes were never wanted etc etc. These sorts of things have been discussed ad nauseam.
A lot of people have been asking for all these sorts of things to be fixed, but to be honest the problems are deep within the game design and there is far too much baggage now to ever really address them. Imagine the uproar if they removed some classes etc. Like many people I eventually moved over to WoW. Now as they have the same classes on both sides, and each class has about 2-3x the number of abilities of a daoc class and are very versitile, there really is a high degree of balance. Sure it isn't perfect, but it's one of the best attempts so far. WoW was in a position to look at all the other mmorpgs, learn from their mistakes and also take the best parts too.
However....
DAOC still has the best PVP implementation on the market, it is far superior to WoWs, but the class and ability system undermines it for many to the point of unplayability. There is only one thing they could really do to address this, and that's the one thing they said they would never do, Dark Age of Camelot 2.
And what do they announce this week? They've taken over the development of Warhammer Online. I have a sneaking suspicion that this will be DAOC2 by another name, and if so I know legions of ex-daoc and current wow players that would come flooding back.
Here's hoping.
Like many people I quit daoc after 3 years mainly due to the sheer imbalances between the realms and classes and how certainly classes were never wanted etc etc. These sorts of things have been discussed ad nauseam.
A lot of people have been asking for all these sorts of things to be fixed, but to be honest the problems are deep within the game design and there is far too much baggage now to ever really address them. Imagine the uproar if they removed some classes etc. Like many people I eventually moved over to WoW. Now as they have the same classes on both sides, and each class has about 2-3x the number of abilities of a daoc class and are very versitile, there really is a high degree of balance. Sure it isn't perfect, but it's one of the best attempts so far. WoW was in a position to look at all the other mmorpgs, learn from their mistakes and also take the best parts too.
However....
DAOC still has the best PVP implementation on the market, it is far superior to WoWs, but the class and ability system undermines it for many to the point of unplayability. There is only one thing they could really do to address this, and that's the one thing they said they would never do, Dark Age of Camelot 2.
And what do they announce this week? They've taken over the development of Warhammer Online. I have a sneaking suspicion that this will be DAOC2 by another name, and if so I know legions of ex-daoc and current wow players that would come flooding back.
Here's hoping.