FZ even effects charge apparently too, do not think it's supposed to either Oo
One thing that is worrying is how are pure tanks going to cope in NF without charge, sure they can guard people good still and block those arrows from archer classes shooting off keeps but they will have a hard time vs casters with range.(debuffs really are what is screwing the game combined with grapple/fz)
They can only really balance the game by going by people's opinions but however they never care about europeans views, we play a lot different to the americans it seems.(like they think 2h zerk works better than LA or heroes with LW should also be offensive and never guard/bg)
I made a warrior/armsman both on gorre and it did hurt kind of not having charge since determination does cost a lot(they should reduce it a bit for pure tanks since they do not have charge)
Juilie, toughness 2 and i didn't start with 10 con either.(with auras that is too though, without about 2550, still not enough for any good debuff caster...)
One thing that is worrying is how are pure tanks going to cope in NF without charge, sure they can guard people good still and block those arrows from archer classes shooting off keeps but they will have a hard time vs casters with range.(debuffs really are what is screwing the game combined with grapple/fz)
They can only really balance the game by going by people's opinions but however they never care about europeans views, we play a lot different to the americans it seems.(like they think 2h zerk works better than LA or heroes with LW should also be offensive and never guard/bg)
I made a warrior/armsman both on gorre and it did hurt kind of not having charge since determination does cost a lot(they should reduce it a bit for pure tanks since they do not have charge)
Juilie, toughness 2 and i didn't start with 10 con either.(with auras that is too though, without about 2550, still not enough for any good debuff caster...)