S
Serbitar
Guest
Got bored in work and decided to write this (Poker to come when i get really bored):
DAoC BlackJack:
The aim of this game is to beat the dealer by getting the total face value of your cards to 21.
An ace can count as either 1 or 11. All picture cards count as 10.
The hands in order of rank are:
BlackJack - Ace and a black (clubs/spades) Jack
5 Card Trick - Any combination of 5 cards with the face value total equal to or less than 21
21 - Any combination of 4 cards or less totalling 21
20 and below - Any combination of 4 cards or less totalling 20 or less
In the event of a draw between the dealer and a player, the dealer always wins.
Players needed: 1 Dealer
1+ Players
Preparation:
The dealer should shuffle 1 deck of cards (/shuffle 1)
The players should sit in a semi circle facing the dealer. This is just for ease of figuring out
play order.
Rules:
Each player pays 1g to join the game. upon paying this 1g they receive 2 cards. one face up
(/deal [player] u) and one face down (/deal [player] d). After all the players have received
their cards, the dealer receives his 2 cards, both face up (/deal [self] u, /deal [self] u), play
can now commence. Play starts on the left of the dealer and continues in a clockwise direction.
Players can:
Twist (/deal [player] u) - dealer gives them a face up card for free, doesnt increase stake
Buy a card (/deal [player] d) - Player pays 1g, dealer gives them a card face down. Increases
stake by 1g
Once any player is happy with their hand they can stick (player receives no more cards and play
passes to the next player) or gone bust (bust is a total hand value >21)
After play has passed through all the players, the dealer then has his/her turn. The dealer may
only twist (i.e. /deal [self] u).
Once the dealer is happy with his hand or gone bust then payouts commence. Each player compares
his/her hand with that of the dealer (hands can be compared with /show). If the dealer has won
then the dealer keeps that players stake (remember a players stake is 1g plus 1g for each card
they 'bought'). If the player wins then the dealer should return that players stake and give them
the same amount from their own cash (i.e. player paid to play and bought 2 cards - stake = 3g.
Therefore the dealer should give the player 6g - their stake back plus winnings). In the event of
a draw the dealer wins and keeps that players stake.
At the end of each game each player and the dealer should /discard all. this will discard all
their cards and the dealer should /shuffle 1 again ready to start the next hand.
Commands:
/shuffle # - Shuffles # deck(s) (only 1 should be used in this game)
/deal [player] u/d - Deals 1 card to the selected player face up (u) or down (d)
/held - Shows the player what cards they currently hold
/discard all - Discards all the cards that player is currently holding
/show - Shows your entire hand to all those around you
Notes:
I've missed out the rule where if a player/dealer is dealt to cards of the same number they can
'split' and play 2 hands just for simplicity
DAoC BlackJack:
The aim of this game is to beat the dealer by getting the total face value of your cards to 21.
An ace can count as either 1 or 11. All picture cards count as 10.
The hands in order of rank are:
BlackJack - Ace and a black (clubs/spades) Jack
5 Card Trick - Any combination of 5 cards with the face value total equal to or less than 21
21 - Any combination of 4 cards or less totalling 21
20 and below - Any combination of 4 cards or less totalling 20 or less
In the event of a draw between the dealer and a player, the dealer always wins.
Players needed: 1 Dealer
1+ Players
Preparation:
The dealer should shuffle 1 deck of cards (/shuffle 1)
The players should sit in a semi circle facing the dealer. This is just for ease of figuring out
play order.
Rules:
Each player pays 1g to join the game. upon paying this 1g they receive 2 cards. one face up
(/deal [player] u) and one face down (/deal [player] d). After all the players have received
their cards, the dealer receives his 2 cards, both face up (/deal [self] u, /deal [self] u), play
can now commence. Play starts on the left of the dealer and continues in a clockwise direction.
Players can:
Twist (/deal [player] u) - dealer gives them a face up card for free, doesnt increase stake
Buy a card (/deal [player] d) - Player pays 1g, dealer gives them a card face down. Increases
stake by 1g
Once any player is happy with their hand they can stick (player receives no more cards and play
passes to the next player) or gone bust (bust is a total hand value >21)
After play has passed through all the players, the dealer then has his/her turn. The dealer may
only twist (i.e. /deal [self] u).
Once the dealer is happy with his hand or gone bust then payouts commence. Each player compares
his/her hand with that of the dealer (hands can be compared with /show). If the dealer has won
then the dealer keeps that players stake (remember a players stake is 1g plus 1g for each card
they 'bought'). If the player wins then the dealer should return that players stake and give them
the same amount from their own cash (i.e. player paid to play and bought 2 cards - stake = 3g.
Therefore the dealer should give the player 6g - their stake back plus winnings). In the event of
a draw the dealer wins and keeps that players stake.
At the end of each game each player and the dealer should /discard all. this will discard all
their cards and the dealer should /shuffle 1 again ready to start the next hand.
Commands:
/shuffle # - Shuffles # deck(s) (only 1 should be used in this game)
/deal [player] u/d - Deals 1 card to the selected player face up (u) or down (d)
/held - Shows the player what cards they currently hold
/discard all - Discards all the cards that player is currently holding
/show - Shows your entire hand to all those around you
Notes:
I've missed out the rule where if a player/dealer is dealt to cards of the same number they can
'split' and play 2 hands just for simplicity