DAoC and WoW

WiZe^

Can't get enough of FH
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Dec 27, 2003
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2,659
AngelHeal said:
i would say Tacticap Ops would win that ^^ /shrug /hug :D
u mean tactical ops Oo ? i use to play that shiiiity game :eek:
 

Wabbit

Fledgling Freddie
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154
First of all: Im not a WoW fan at all and I dont like EQ2 either...I'm one of the few people that plays Daoc since its release in feb 2002 and I still like the game...my posts are only my opinion and might be biassed towards Daoc ;)

Aada said:
EQ2 the constant loading squashes any hope of getting any sort of feel for the game when you have zone every 2mins and the zoning makes EQ2 seems REALLY small.
WoW is huge in comparison only time you load is when you enter the game and when you enter one of the major cities thats it! apart from that you have a massive loadless world to explore.
Agree, but I still think better some nice qual gfx but a small map, than some comical less detailed gfx on a huge map. But think of this...how big was Camelot to you the first time when you entered it...I remember getting lost at least the first 20 visits there....if I enter camelot now I walk thorugh the entire city in 1 minute....its all about the fact that new things zones bigger than zones you have already been 100 times before

Aada said:
Wanna know why WoW beats EQ2? couple of reasons for me really in EQ2 as soon as you start you have the same old tried and crappy tested kill rats and insects for 10 lvls!!!!! fun? nope.
WoW? well you can do a host of things really from killing mountain lions to Ork like creatures in the starting zone.
This is one of the things I dont understand about WoW-fans. What excately is the difference between killing ten times mob A in WoW and 10 times killin mob B in EQ2 or killing mob C once in Daoc (killtask)?

Aada said:
Quests- im sorry but EQ2 suck! plain and simple they are like SWG missions with quest slapped onto them there is hardly any freaking story in any of the quests most of it is just ''I must bring 10 or so whatever back to an npc'' is that a Quest to you? not to me its just a mission.
WoW quests? well from the very start of the game you are presented with a host of quests each with their own great story and sometimes these quests will even lead onto other quests.
Havent played EQ2 long enough to do some real quest so no idea about that, but if you try some of the quests that Mythic introduced last few patches you'd see there's some nice sotries with quests there too...must admit the number of quests in WoW seems to dwarf the number of Daoc quests...if only Mythic tried to make some more quests and add some pictures to the story (like in wow, show a pic of the reward, use some other font for the story, in stead of the stupid gray textbox with just text in Daoc)

Aada said:
Voice audio in EQ2 is horrible after a while after you have heard the same NPC spout out the bullshit they come out with for 30th time you just want to rip their heads off!
Transportation system- Considering WoW is graphicly inferior to EQ2 they do this better get on a flying creature in WoW and it swoops up into the air under bridges and it really feels like you flying! best thing about this is that they often take different paths to the same destination giving abit of difference!
Must admit the idea of taking different routes is nice, but annoying if you need to jump at one point :) And think of this: now you admire the view, but what happens if you take that ride for the 50th time to get somewhere quick?

Aada said:
Emotes- Again WoW does this far superior when you emote in WoW your toon will do animations and make noises and they really are freaking funny to watch. Ever seen a troll dance? do it in WoW and it will have you in stitches
EQ2? Well you character stays silent not really doing anything that makes you want to type in an emote.
The fun with the emotes is over soon too..I dont see any difference with the thing you said about the voice thing in EQ2...after 30 times it gets annyoing, same thing counts for emotes...the first few times its hilarious, after a few times the sounds become annoying and after 6 months of play you hit all the dwarfs doing /train non stop and people will be yelling "fo 10yo kids, stop doing the emotes ffs kthnxbye"

Aada said:
Fun factor? WoW does this better by light years its not a grind its fun hell i garuntee you wont be looking at your xp bar constantly like you do in EQ2. The quests, fights,instanced dungeons,towns.cities, character animations make for an overall freaking fun game,
Thats just cos its all new...people that start their 16th char in Daoc dont like the quests and everything is a boring grind cos they have done everything 15 times already....doubt WoW will be different here in a month or 6 when people start their third lvl 60 (running out of classes to try) :)

Aada said:
EQ2? It can be fun at times the monster fights are quite nice especially fighting huge giants etc, but we all know how SOE like time sinks right? group exp debt has to be the worst idea for an MMO to date its shit its horrible and makes you want to cry lets look at a quick example..
You form a nice group.. cool! have all the right classes etc but then oh wait.. some fool in your group whos trying to get to you decides to run through an aggro field of mobs he is quite abit away from you yet he dies.. hes punished you? your punished too what could you do to help him? nothing your punished because the fool deicded to take a short cut and died. Think thats bad? wait till you have a group wipe.. not only do you have your death xp debt to work back BUT you have EVERYONE ELSES that died to work back onto your xp too someone explain to me how this is anything but fun?
That is by far the most stupid idea i've seen in a mmorpg ;)

Aada said:
WoW- 9.5/10 and has been hailed as the greatest MMORPG/ RPG to date
EQ2- got something like 7.5-8.0
WoW is new and fun, EQ2 looks to have only superb gfx (if you have the money for a real PC) so I can live with the fact that most people think WoW >> EQ2...

Aada said:
WoW just blows the compeition away in every aspect and has redifined what fun in a MMORPG is all about.
EQ2? just another MMORPG
This is the thing that annoys me about all the "WoW is teh ubber"-posts....some people might like it, some things in WoW are better than in Daoc or EQ2, other things are worse (skins on objects and players i.e., the number of classes etc, no RvR yet) Sure WoW is new, quests are new, not even 50% of the content of WoW is posted in walk-throughs on WoW-sites..but its a matter of time before everything there is to know is on some website and judging by the fact how fast levelling is in WoW and how few classes there are the fun with WoW might be over quicker than most people think atm...
 

Aada

Part of the furniture
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Wabbit said:
First of all: Im not a WoW fan at all and I dont like EQ2 either...I'm one of the few people that plays Daoc since its release in feb 2002 and I still like the game...my posts are only my opinion and might be biassed towards Daoc ;)


Agree, but I still think better some nice qual gfx but a small map, than some comical less detailed gfx on a huge map. But think of this...how big was Camelot to you the first time when you entered it...I remember getting lost at least the first 20 visits there....if I enter camelot now I walk thorugh the entire city in 1 minute....its all about the fact that new things zones bigger than zones you have already been 100 times before


This is one of the things I dont understand about WoW-fans. What excately is the difference between killing ten times mob A in WoW and 10 times killin mob B in EQ2 or killing mob C once in Daoc (killtask)?


Havent played EQ2 long enough to do some real quest so no idea about that, but if you try some of the quests that Mythic introduced last few patches you'd see there's some nice sotries with quests there too...must admit the number of quests in WoW seems to dwarf the number of Daoc quests...if only Mythic tried to make some more quests and add some pictures to the story (like in wow, show a pic of the reward, use some other font for the story, in stead of the stupid gray textbox with just text in Daoc)


Must admit the idea of taking different routes is nice, but annoying if you need to jump at one point :) And think of this: now you admire the view, but what happens if you take that ride for the 50th time to get somewhere quick?


The fun with the emotes is over soon too..I dont see any difference with the thing you said about the voice thing in EQ2...after 30 times it gets annyoing, same thing counts for emotes...the first few times its hilarious, after a few times the sounds become annoying and after 6 months of play you hit all the dwarfs doing /train non stop and people will be yelling "fo 10yo kids, stop doing the emotes ffs kthnxbye"


Thats just cos its all new...people that start their 16th char in Daoc dont like the quests and everything is a boring grind cos they have done everything 15 times already....doubt WoW will be different here in a month or 6 when people start their third lvl 60 (running out of classes to try) :)


That is by far the most stupid idea i've seen in a mmorpg ;)


WoW is new and fun, EQ2 looks to have only superb gfx (if you have the money for a real PC) so I can live with the fact that most people think WoW >> EQ2...


This is the thing that annoys me about all the "WoW is teh ubber"-posts....some people might like it, some things in WoW are better than in Daoc or EQ2, other things are worse (skins on objects and players i.e., the number of classes etc, no RvR yet) Sure WoW is new, quests are new, not even 50% of the content of WoW is posted in walk-throughs on WoW-sites..but its a matter of time before everything there is to know is on some website and judging by the fact how fast levelling is in WoW and how few classes there are the fun with WoW might be over quicker than most people think atm...


Well ive played both games and for me anyway WoW does everything better then EQ does apart from graphics.. but im not a graphics whore i played Uo for 5 years and that game has more going for it then DAOC ever has/had. So if a 2d game came out with everything UO had id be over there like a shot.

You cant judge at the moment how long the game will last, it will take the average player about 2-3 months to get lvl 60.

And with a great DEV team behind the game i can only see good things.

DAOC had it all great PVE/PVP/QUESTS etc etc but we have a shite company running it, still cant believe some of you play this game.
 

Yaemon

Fledgling Freddie
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269
Aada said:
DAOC had it all great PVE/PVP/QUESTS etc etc but we have a shite company running it, still cant believe some of you play this game.


Many of us are still playing a bit daoc while waiting for EU wow open beta I guess.

Im not gonna miss daoc at all. It was a good game but imo NF was the last nail in the coffin. I've only tried WoW for a week or so on us beta but pve, crafting etc is far superior than the daoc grind. How fun Wow will be in the end depends on how PvP developes.. atleast for me.
 

Ilienwyn

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AngelHeal said:
What about catacombs, can it be DAoC's rescue vs WoW?

Most people playing DAoC for a long time would try something sooner or later even if it is just to change their game.
So, best bet for Mythic is to draw new people on the game and that's the reason they create new, fun (overpowered!!) classes. ;)
 

Gethin

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293
AngelHeal said:
Ofcourse DAoC (europe) will have some major player drop when WoW open beta goes live, but as in America allot of players went back to DAoC after a while.
How you guys think it will go here in Europe??

It will be exactly the same as what happened in the US. People who have invested alot of time and effort on their chars will come back with their tails between their legs a few weeks down the line when they realise that WoW isnt what they expected (Even quicker if the Euro WoW servers have the same problems the Diablo2 servers had).
 

Urme the Legend

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I played Closed EU beta for awhile now and then and I can't really see what's so great about WoW tbh. Ofc it got some new stuffs like better quests, an auction system in the main city. New cool armor and weapons.

But (at least) the beta in EU got lag issues. Horde attacked an alliance town last night and my ping went up to 500ms.. was totally unplayable. And that was with around 100 people at the same place.
Unbalanced classes, unbalanced realms (horde/alliance) usually most alliance people outnumbering Horde.

etc etc
 

Dangart

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AngelHeal said:
i would say Tacticap Ops would win that ^^ /shrug /hug :D

lol, i actually agree on that, but meant original quake 3 deathmatch and counterstrike :p
 

Radix

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urme could you come with examples of WOW class unbalance?
really would like some details.
Read WOW forums little and picked minor stuff up.
 

Ralgedi Smurf

One of Freddy's beloved
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Daoc is a great game, but after been playing since released and simply loved the game like no game before its starts to get booring, now when i log in i just stand there look abit around talk to friends and guild and the i log out.

Wow is differnet, and so far from playing beta i like the gameplay alot, fun classes, great looking enviroment and lots of small but really nice details ingame.

Hard to say anything PvP yet but it seems nice :)
 

Flimgoblin

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Ilienwyn said:
Most people playing DAoC for a long time would try something sooner or later even if it is just to change their game.
So, best bet for Mythic is to draw new people on the game and that's the reason they create new, fun (overpowered!!) classes. ;)

some survey somewhere said that expansions don't get you new players - they just help retain old ones.

That said, making a newbie-friendly expansion means that any new players starting daoc come catacombs will find it a lot easier to keep playing - there'll be more people playing the lower level content to group with for one.
 

liloe

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Mumin might be right, 50% of the posts here are zerg whines so that's gonna be less I think.

I also think that not Catacombs, but WoW will save DAoC, I mean, if you have severe concurrence, then you need to satisfy your players at best. Previously there wasn't another attractive game like DAoC, cause the RvR aspect of this game is simply unique, you can't deny it, but maybe now that people are able to fight other groups of players in WoW, too, Mythic will seriously investigate in real existing problems, instead of adding new stuff every 2 months. There are so many issues to adress in this game and I guess Mythic is too afraid of deep reaching changes atm.
To give a little example, the recent stealther dmg whine, including relics etc. It's sure that having more melee damage is more noticeable when fighting 1on1 than in a fight where maybe 3 tanks hit one target, especially that you can keep track very easily of what dmg was dealt. Now if the whole relic system was changed to give other boni for example like having less resists / higher melee dmg on orange->purp con mobs, maybe it would be better, as for both, relic taking and raiding you need more ppl. What I mean is, that a stealther might not play a big role in taking relics, but gets lots of benefits afterwards. If the game was divided between small scale and large scale, maybe there'd be less whining around.
See, I'm not a game designer, all I do sometimes is programming stuff for good old Ultima Online Freeshards, but I've learned one thing: If people start to whine about some classes, then go test it yourself, see if they're right, GIVE THEM A LOGIC ANSWER!!!, then if they were right, fix the problem, even if it includes major changes. It means a lot of work, but most of the time people agree afterwards.
 

Arnor

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Flimgoblin said:
some survey somewhere said that expansions don't get you new players - they just help retain old ones.



hahahahahha yes, mythic did VERY good in that aspect lately xD
 

Flimgoblin

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Arnor said:
hahahahahha yes, mythic did VERY good in that aspect lately xD

would you still be here without TOA? :) or were you getting bored and running out of endgame before?

not everyone hates NF you know ... in fact it's got a lot of people playing RvR (the main thing that differentiates daoc from the other offerings out there) who never used to.

That said I think NF could have been done sooner: before TOA woulda been better but they're contractually obliged to put out a boxed expansion every year.
 

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