H
Hellfire.Bane
Guest
Can anyone tell me why the damage type for all eldritch SPEC line spells are all cold damage
seems a bit silly that damage types for elds that go light void or mana, all get cold, it leads to a disturbing fact that enemys need only resist in 1 area heavily, rather than 3 damage types, that would then allow different spec line elds to have a better chance of damage variation on targets depending upon resist types and levels.
Is this going to be addressed in future patches, i dont no, does anyone??
seems to me that damage types could be something like this...
void........cold
mana......heat or energy
light .......matter or energy
(just as a side note, can anyone tell me also why the eclipse bolt [eld baseline] sucks so very very badly, i dont even use it rvr anymore coz it hits about as hard as a mushy pea, flicked from an old rubber band. especially when the sun baseline DD is at least useable.)
<Horatio>
lvl 5X light eld
seems a bit silly that damage types for elds that go light void or mana, all get cold, it leads to a disturbing fact that enemys need only resist in 1 area heavily, rather than 3 damage types, that would then allow different spec line elds to have a better chance of damage variation on targets depending upon resist types and levels.
Is this going to be addressed in future patches, i dont no, does anyone??
seems to me that damage types could be something like this...
void........cold
mana......heat or energy
light .......matter or energy
(just as a side note, can anyone tell me also why the eclipse bolt [eld baseline] sucks so very very badly, i dont even use it rvr anymore coz it hits about as hard as a mushy pea, flicked from an old rubber band. especially when the sun baseline DD is at least useable.)
<Horatio>
lvl 5X light eld
