Damage tables

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Uncle Sick(tm)

Guest
Ah-ha! So you were not really sure when you said there was no such thing, eh? ;)
 
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Uncle Sick(tm)

Guest
Ahhh.. working on your ewul laughter, eh? Well done, Darth Gombur. *salutes*
 
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old.Gombur Glodson

Guest
Can't wait to evolve to the next stage.
 
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Cloak_

Guest
Nope im open for ppl to prove me wrong :p

I believe any 2 classes with the same wep/stats will do equal dmg
 
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Belsameth

Guest
Originally posted by N07ABL3
Nope im open for ppl to prove me wrong :p

I believe any 2 classes with the same wep/stats will do equal dmg

if you have char slots left, test it out. make a pally and an armsman with equal stats and spec them the same.
then hit yellows for an hour orso with each.
 
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Danya

Guest
Depends what you mean by stats... Two chars with equal weaponskill with hit for about the same. However getting a decent weaponskill on a non-fighter is a lot harder than on a fighter.
 
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Cloak_

Guest
Well im gonna try it out when we get insta lvl20`s and post result.

A healer class with self str/dex buff wud come close in wepskill to a pure tank
 
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Danya

Guest
Well I compaired my weaponskill to a few tanks. I come in at just under 900 fully buffed with a sword. They're getting things like 1300+ easily... :p I have 39 spec thrust btw.
 
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Cloak_

Guest
Not talking about wepskill we talkin bout dmg output at same WS and Stats :p
 
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Uncle Sick(tm)

Guest
Originally posted by N07ABL3
Not talking about wepskill we talkin bout dmg output at same WS and Stats :p

Gee, I thought you were trying to escape the DAoC forums drab? Off you go to the general forums to prepare our invasion.
 
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old.LandShark

Guest
Originally posted by N07ABL3
Well im gonna try it out when we get insta lvl20`s and post result.

A healer class with self str/dex buff wud come close in wepskill to a pure tank

a) not at higher levels, small gap will become a big gap
b) not if the tank has the same buffs.
 
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Cloak_

Guest
Uncle Sick(tm)

Sometimes it's better to have an organised literate debate on something I have knowledge on.

Rather than what is the *flame-fest* that the general forums bring.
a) not at higher levels, small gap will become a big gap

I know m8, just trying to prove dmg goes on wepskill no a dmg table per class.
So ppl wont say,, You hit for less because your a bard ~ changes to: You hit for less because of lower weapon skill.

Put a tank with no buffs (lvl50) and a Full wep spec Warden with all buffs druids included and compare dmg/wepskill etc.

What I wanna know is,, would a Bard with 50 in a wep skill be good at melle (IF they get dodger R.A.)?
 
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Danya

Guest
Your weaponskill depends on your damage table... Given the same weaponskill you should hit for the same damage (assuming strength etc are equal). However a class like a bard will get a lot less weaponskill than a similarly specced fighter.
 
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Meatballs

Guest
Q: A friend of mine keeps telling me that different classes can do different amounts of weapon damage depending on their class. Is it class based, or is melee damage dependent on stats/equipment/spec?

A: Both! A pure melee can do more base melee damage than any other classes. Other classes may have special attacks with prerequisites that may allow some individual attacks to be much higher than the pure tank can achieve, but your basic no-frills whack with a weapon will always be more damaging coming from a pure melee class. The difference between say, the base melee damage of a hybrid and a pure tank is not that big, but the difference between a pure tank and a caster is significant. Further adjustments to damage beyond that basic framework depend on your stats, equipment, and spec decisions.

^^ grabbag :eek:
 
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Cloak_

Guest
OK Got some better info from a Bard Forum:

*Theoretically, a Bard with EXACTLY the same Strength (not likely since a Hero's Str climbs as they level), with EXACTLY the same Weapon is supposed to do EXACTLY the same damage per strike.

The difference isn't the Damage / Strike. The difference is the percentage chance to hit. The lower damage table means you're more likely to whiff, which translates to weaker damage over time. Also with the revamping of Parry/Shield/Evade, you'll hit even less often.*

And

*I asked the Champ TL about +skill items. I asked if it were possible, would a bard with Blades Skill of 1+50 hit just as hard as a Hero with Blades 50+1 and the answer was yes, per hit they would the about the same but over time the hero simply misses less and thus he'd do more damage over time. He went on to explain me that a Hero, Warden, Champ and Bard all with the same stats (weap/str/weapskill). Hit just as hard as one another. He told me that Heroes simply miss less often then the others.*

This is how Mythic coded the game btw :p

Hope this helps :D
 
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Meatballs

Guest
err thats not what was posted above directly from sanya who works at mythic :rolleyes:
 
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Cloak_

Guest
And Sanya is some1 who has played the game till about lvl 20 and think they know enough
 
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saltymcpepper

Guest
if you think all this is true go take your bard to emain and try whacking someone and them whacking you back for 5x the dmg
 
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Meatballs

Guest
she doesn't have to play the game if she can ask someone who writes the code.
 
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Cloak_

Guest
Gimme proof that Sanya has ever asked the person who wrote the code.

O BTW,, the team that wrote the code originally have left I believe
 
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old.LandShark

Guest
simple experiment: cleric with same dps/spd weapon, 3pts higher str, hit for less damage than a fighter with no spec in that weapontype, with same (literally the same crafted crusher).
end of story....
could probably repeat it if you wanted weapskill/weapdmg numbers, but... i can't be arsed :D
 
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Cloak_

Guest
Your Dmg is calcualted on (depending on wep type) Str/Dex and WepSkill,,

So saying 3pnts higher str means absolutely nothing..

Went to kill abysmals, Warden (with less wep spec than the,,) Hero..

Equal Dmg output..
 

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