dah secrets of LA,DW,CD \>[O,o]</ nerf

X

Xtro

Guest
I'm glad you moved realms Xtrion, I was getting pissed off with people asking if you were one of my alts. Gl in Alb :D
 
O

old.Cher

Guest
very nice post, has enlightened me alot..... now got anything about cd style damage boost? and what exactly its going to do?
 
L

Lanfaer

Guest
yeah very fine reading indeed, but once again midgard is the melee realm and should outdmg you weak pathetic fools in meele <insert evil laughter here> ;)
 
O

old.Kal

Guest
Just shows how stupidly overpowered zerkers are and what muppets they have at mythic...

And what a lot of shit that midgard is the melee realm thing is....such a pointless argument. I'll presume the guy above was just making a joke :p
 
O

old.Trine Aquavit

Guest
Aye, well put together that one.

The truth is that zerks are overpowered. The amount of shit from Alb & Hib players kind of proves that. They're not the only overpowered class in the game, but something probably needs to be done.

Personally, I'd change on the Shammy end regen to a group chant then cut the growth rate of LA to 1.5x while boosting CD/DW up to 1.5 growth rate - light tanks should be damage dealers.
 
F

Farnis

Guest
Who cares about a nerf - shouldnt Pete waterman be doing other things? Like trying to revitalise that annoying little shit Sonya's pop career or snorting charlie in nightclub bathrooms with Mikaela Strachan?
 
P

pincer

Guest
Originally posted by Farnis
Who cares about a nerf - shouldnt Pete waterman be doing other things? Like trying to revitalise that annoying little shit Sonya's pop career or snorting charlie in nightclub bathrooms with Mikaela Strachan?

rofl, i thought that was funny even if nobody else did ;)
 
S

Saddo

Guest
Yeah, ofc lanf was joking. Midgard is the RP provider realm.
 
L

Lanfaer

Guest
kinda funny tho that mid's are being nerfed over and over, yet the albs get more and more candy to their arsenal, suppose mythic is kinda bias here.

imo they change the setup of the game too often to have a realistic chance to evaluate things, takes about 2-3 months for your average player to reach 50 and when they do they've mastered (kinda) their character and learning new tricks everyday in how to more effectively beat the opponentes while grouping. they(mythic) should let the game be played without intervention for like 6months or so, then the players will adapt and make most use out of their characters. As it is now everyone's playing flavor of the month, the characters that got most loving from the latest patch, instead of playing their "main" to the max and optimizing gameplay.

and soulcry ffs unban me in #daoc.pryden now or I'll get medieval on your ass! :D
 
Z

zapzap

Guest
I think mythic needs to sell more SI. Savage > berserker get SI if u dont have .




Careless- Zapsi
 
G

Groborthir

Guest
Albs and hibs get light tank abilities that lasts for 30 seconds. Yay! Mids stay at their 20 seconds frenzy. Which, by the way, isn't a defensive ability at all (and in 1.62b patch notes you'll find that Mythics have intended light tanks to be low defense/high offense, so this is fine), unlike merc ability (50% chance to fumble) and BM ability (no chance to critical hit against, and in addition a dmg add that stacks 100% on top of others). Balancing the light tanks my arse.

They also get increased CD/DW style damage. Yay!

Theurgs get pets that are impossible to CC. Yay! Sorcerers get bolt range AoE mezz. Yay! Mincers can now climb inside enemy keeps. That makes 2 alb chars who can do this, on top of their already 3 classes strong list of stealthers. Yay! Not to mention that they can already charm orange con mobs.

What does mids get? Some loving in the RA perspective, as is needed? No. We get new horse routes and nerfed LA. Yay!

What are they trying to do, make all mids leave the game so they can delete the realm to save some space on their servers? :)

Thank god for BW. State of the art whine board!
 
S

SilverHood

Guest
love the way they same light tanks are low defense high offense, and then nerf the damage of the midgard light tank so that a warrior outdamages them

I pretty much bet that most armsmen outdamage most mercs
most heroes outdamage most BM's

only in midgard could zerkers outdamage their main tank (warriors)

not that everything is on par, Mythic have managed to prove that they are 100% hypocrates with their "light tanks are low defense high offense" statement, rather than just slightly wrong.
 
J

Jamagei

Guest
hmmm... Boots on the other foot now, I think.

I think Zerkers were possibly the only tank that could outdamage a main tank toe-to-toe. Light tanks are not meant to hold agro and their positional styles are meant to be the most damaging. LA styles were just evil all round.

And I firmly believe Sorc's bolt-range mezz was to combat mid/hib insta CC... you guys run up, press a button and bam! we are CC'd... a Sorc runs up, stops, starts casting (2-3s) and bam! the sorc gets insta mezzed. At least we have a bit of a head start on you guys now.

That makes 2 alb chars who can do this, on top of their already 3 classes strong list of stealthers

Are you trying to tell me Scouts are a 'strong' stealther? Are you crazy? have you been smoking crack?
 
Z

zapzap

Guest
And I firmly believe Sorc's bolt-range mezz was to combat mid/hib insta CC... you guys run up, press a button and bam! we are CC'd... a Sorc runs up, stops, starts casting (2-3s) and bam! the sorc gets insta mezzed. At least we have a bit of a head start on you guys now.

------------------------------------------------------------------------------------

????????????????????????????????????????????????????????????

And I firmly believe that there is a counter to it called SOS ooH wait and then U can press BOF after so then what.

Well maybe 1.64 will now look at RA's I see no reason for midgaard not getting a thing like BOF or Baod and time to give sb a nice RA , Celt being NS with thoese RA's ?????

Time to give midgaard laxe stun style after evade maybe if it's supose to be like the rest.


Careless-Zapsi
 
J

Jamagei

Guest
Oh so RA's come as standard now do they?

Yes, I agree midgard RAs are a bit pants. SoS is only once every 30 mins and it isn't group purge. BoF is an 'I win' button yes, but again once every 30 mins. But considering these are RAs I don't think that really matters. The fact of the matter is you have insta CC we don't.

This argument has been thrown around so many times it really is quite stale. I think you'll find I didn't bring RAs into it and was merely pointing out that the extra range is to give a chance to counter insta CC. If you are going to complain about anything make it Group Purge.
 
K

Kerram Darktyde

Guest
Mythic are Bias and only listen to the most whiney..

your argument about mid insta CC holds no water and shows how uniformed you are..

Hibs have Insta CC and get stronger each patch...

Zerkers do do alot of damage

Midgard is according to Mythic the Melee realm and in melee we suck compaired to the other realms... or will do post zerker nerf if it goes through..

does not matter more and more people are leaving DAoC and this will only get worse as the year goes on... Other games etc...

Mythics patches are to cure thier servers unbalances etc and thus cause bigger or lesser changes on the Rest of the world servers...

RAs have to be brought into it you fool as they are a very large part of End game....

and if you actually read the posts Groborthir did not say scouts are strong stealthers..


(ah that feels better norhing better than a flaming whine on Barywhine forums) :)
 
J

Jamagei

Guest
This could go on ad infinitum.

Lets face it, you play this game by your choice, you pay subs. On the EU servers we pretty much get zero say in what happens to each class. If you don't like it, go play another game, I am sure someone else can fill your place.

You, me, everbody tends to only see things from one perspective. You are right, I don't know much about Mid CC, and tbh I don't get caught by it as much as I do Hibs CC... I have to say I can only think of a couple of occasions where I have seen Alb CC used effectively though (due to us being CC'd first)

And I cannot find another way to interpret Groborthir... infact, that sentence is a bit garbled (not a criticism, just a statement) and I am now not wholly sure what he does mean by it.
 
U

Urgat Rip-Eye

Guest
Erm...

This continues to amuse me...

Midgard is according to Mythic the Melee realm

I would be SERIOUSLY interested in seeing for myself this fabled statment by Mythic.

Hib - Magic realm
Mid - Melee Realm
Alb - Balance realm

?

Where?

When was tis ever actually said by Mythic? If it really was said, then can someone please point me in the direction of the post/mail/statment/whatever ?
 
L

Lanfaer

Guest
Re: Erm...

Originally posted by Urgat Rip-Eye
This continues to amuse me...



I would be SERIOUSLY interested in seeing for myself this fabled statment by Mythic.

Hib - Magic realm
Mid - Melee Realm
Alb - Balance realm

?

Where?

When was tis ever actually said by Mythic? If it really was said, then can someone please point me in the direction of the post/mail/statment/whatever ?

just checkout the loginscreen for starters, hibs are cute and cuddly mages, albs are valiant and balanced with plate etc, and mids are fkin crazy with their axes. I even think I read it in the manual somewhere, look it up won't you?
 
M

mannschaft

Guest
Well, i have never seen it, but heard about 1000+ damage from zerkers, and it seems a bit much. But then again, that must have been a fluke, only heard about it once. Why this whine? Albs and hibs has better damagecasters than us (Mids), so we really should have better melee, but not even that is true. The best damage dealres are LW users. The best assasins are Infs. The best Hybrid is the Champion. Best of zerker/BM/Merc? My guess would be zerker, but Mythic is making sure that this won't last much longer.

Also, the class caught in the crossfire is sb's. Yeah yeah, laugh all you want infs/ns players, but it's a fact. They are aiming for zerkers, but sb's gets THE nerf. Lowering 40% when we have so much lower strenght means that they will hit like puny chickens. Logs exist already to make my statement a fact.

At least bring the option of thrust or 2.5 as the infs (unrightfully) have. Also bring sb's a style equal to DF so our sb's could put a sock in the 'think we are good players' inf (+bot) zerg once and for all.

But who am i kidding? We are mids, forgot that. We got the looks and the brains, so i assume that Mythic thinks we could cope with a broomstick when fighting their cuties from the isles.
 
M

mannschaft

Guest
Re: Erm...

Originally posted by Urgat Rip-Eye
This continues to amuse me...

I would be SERIOUSLY interested in seeing for myself this fabled statment by Mythic.

Hib - Magic realm
Mid - Melee Realm
Alb - Balance realm

?

Where?

When was tis ever actually said by Mythic? If it really was said, then can someone please point me in the direction of the post/mail/statment/whatever ?

Pasting the info. Compare them and see the cold facts. Midgard IS the melee-realm. Suppose to in any case.

Official DAoC Norse History:

The Norse hail from the northern kingdom of Midgard, comprising the modern-day region of Scandinavia. They are generally stocky in build, strong, and not quite as civilized as inhabitants of the other Realms. However, when it comes to fighting, the Norse are equaled by none. Traditionally, the races of Midgard do not cooperate fully, but in this time of conquest and danger, they have put aside their differences to fight their common enemies. The Norse races are the human Norseman, the large strong Troll, the short hardy Dwarf, and the small crafty Kobold.

Norse magic comes almost exclusively from their gods - from Odin, Thor, and Hel. Trolls and Kobolds can also choose to become the wild Shaman, a primitive tribal magic user.

The Norseman are the humans of Midgard, and as such are tall, hale, hardy, but generally not as civilized as humans from other Realms. The Trolls are large fearsomely strong creatures who make great fighters. The Dwarves are stocky and wise, making good priests and fighters. The Kobolds are smaller than dwarves, but much quicker and more dexterous, excelling in the arts of hiding and climbing.

----------------------------------------------

Official DAoC Hibernian History:

The emerald green western island of Hibernia is inhabited by the nature-worshipping human Celts. At one time in the island's history, the Celts warred with the primal magic using "Otherworld" elvish creatures that were said to live "under the hill" in fantastical cities. In light of the mutual threat of armed invasion by Norse or Britons, the Otherworld creatures have joined forces with the Celts to form a powerful combination of magic, nature worship, and arms.

The Hibernians are made of the human Celts, who demonstrate a profound affinity with nature. The Elves are beautiful tall, thin, humanoids who specialize in all forms of magical spell casting, and have the ability to bear arms. The almost-giant Firbolg combine nature worship with practical magic and arms skills. The small, quick Lurikeen show an aptitude for both spellcasting as well as dexterous fighting.

Hibernian magic comes from two sources. Their most powerful spells come from the Otherworld Elvish mastery of primal Arcane magic. Other casters also have a variety of nature-based druidic spells. In general, the Hibernians are the most magically-inclined of all the Realms - almost all of their classes support some sort of spell-casting.

---------------------------------------------------

Official DAoC Briton History:

The Britons are the human inhabitants of Albion, the kingdom that Arthur founded and kept intact for his reign. Now, however, it is starting to decline - especially in the border areas, where constant incursion by enemy raiding parties is becoming common. The Britons are comprised of the common Briton, the tall intelligent Avalonian, the brawny Highlander, and the dexterous Saracen.

Briton magic comes from the study of the arts of elemental magic - the essence of all that is around us. The center of this study is the city of Avalon, which boasts the strongest and most powerful mage guilds.

The Highlanders were driven from their territories north of Camelot by the incessant warfare with the other Realms. They are larger than the other Britons, usually are strong and hardy. The Avalonians are from the mystical city of Avalon, which is the seat of magical study in Albion. Hence, they are of a more magical bent than the other Briton inhabitants. The Saracens are the descendents of Sir Palomides, the dusky Knight from the far southern deserts whose descendents remained in Albion to help further Arthur's crusade. They are generally quicker and more dexterous than their Briton counterparts.
 
S

SilverHood

Guest
only problem is hib > midgard in every aspect of ever class

well, except gimps... thanes take the prize there :p
 
A

Arnor

Guest
and do anyone here have ANY proof that its not complete and utter bullshite that document?

Im not saying it is, but ppl should stop taking it for fucking gospel.

Some figures on a spreadsheet dont mean much, its the results you get ingame that counts :great:
 
O

old.Cher

Guest
tbh whatever a piece of propaganda says isn't worth reading it, that after all is a sales pitch, as u play the game u realise its nothing like that, and all realms are becoming more similer anyhow
 
M

mannschaft

Guest
Sigh...ppl ask for proof, it's provided, and they call it bs.

Wankers.
 
O

old.Maester

Guest
imo, its the big crits at ~1000 dmg that led to this nerf... that a few Troll berserkers with low qui can do if they get a lucky crit

so what do mytchic do,, they nerf LA styles with ~30% dmg, does this meen the big crits will go away? No, crits are still 1-100% when in vendo. Now picture Berserkers start useing 2handed weps on ocation... and some might even ge get the unique Berserker RA Tundra (which doesn't work properly if u dual-wield \o/). This leads to a potential damage output of ~2000 dmg in one swing...

so the vn-whiners from alb/hib will probably get Berserker Frenzy and midgard 2-handers taken away by 1.63 :p
 
M

Meatballs

Guest
Originally posted by Arnor2
and do anyone here have ANY proof that its not complete and utter bullshite that document?

Im not saying it is, but ppl should stop taking it for fucking gospel.

Some figures on a spreadsheet dont mean much, its the results you get ingame that counts :great:

Try doing the calculations yourself. It shows you exactly how to do it.
 

Users who are viewing this thread

Top Bottom