Contemplating my return to the frontiers

Fumes

Fledgling Freddie
Joined
Jan 21, 2004
Messages
38
I have been away from the game for the past 5 months and are now starting to miss the excellent fun of the RvR that DAoC used to provide me. However after reading some of the recent post here on Freddys I get the impression that people are generally disgruntled by the New Frontier expansion.

I have also been checking out the population on Prydwen a few times and it seems to peek at extremely low numbers (say 800-ish), which really isnt too impressive.

I usually play minstrel or scout and prefer to go out solo or in small stealth groups, so with this in mind I would like to hear your opinion on whether it would be worthwhile for me to return to the game.

Thanks in advance
 

Xxcalibur

One of Freddy's beloved
Joined
Jan 26, 2004
Messages
1,202
for casters with range is very nice
for archers is very nice
for casual fg rvr is nice
for old ggs rvr is alwful
for light tanks is annoying
for support is bored
for zergers is your dream
 

Bibi

Fledgling Freddie
Joined
Dec 25, 2003
Messages
224
800 and minimum 1/3 are BBs - such a active game, cba to log in ....
 

Groborthir

Fledgling Freddie
Joined
Jan 25, 2004
Messages
484
Fumes said:
I usually play minstrel or scout and prefer to go out solo or in small stealth groups, so with this in mind I would like to hear your opinion on whether it would be worthwhile for me to return to the game.
With the addition of ToA and NF, DAoC has been completely destroyed. At least that's my opinion. And countless of others, who, like me, are leaving the game (to play WoW!).

This is what you can look forward to, should you decide to return:
1) About one or two months worth of getting your character ToA'd. You'll particularly enjoy spending a lot of hours dealing with LD'ers, morons who don't abide to the commands the raid leaders hand out and lvl40 chars whoring ML's for xp and items when you do your ML's. After that you can have around 3 days of pure, non-stop fun leveling your artifacts (which you, by the way, took 3 weeks to acquire, because you had to camp the artifact encounters most of your playtime).
2) After ToA you'll head out into the frontiers. Solo. Heck, you feel invincible in the gear you just spent months getting sorted, so now is the time to rake in those realm points and stomp some lurikeens into the ground! Wrong! You'll soon enough find out that such a thing as solo is as exotic as flying pigs in hawaii shirts, especially considering you'll be realm rank 1.
3) Ok, so the solo thing doesn't quite work. So you gather a few friends! When you're not being called a zerger by hypocrites, you'll find your small group steamrolled by zergs (often containing the abovementioned hypocrites) or just not being able to find any action at all.
4) Ok, so the small group thing doesn't cut it. So you make a set group! Only ... you can't really find any other groups to fight, so you try to use the realm war map (or, as I like to call it, the legit radar), only to find you and your group members whiped by 50 AoE spell frenzied retards (like me, I just love AoE DoTs!)
5) After a long, enduring struggle against zergs and inadequacy (nerf spelling), you attain realm rank 4. "God damn, totally nice! 40 realm ability points to spend!" you think. This is where the total anticlimac enters, because 40 RA points will be gone down the drain on getting one single active RA to level 3, and the few points you have left are spent on passives that still doesn't lift you above mediocracy, because the RA system is completely silly.

So, enjoy DAoC, mate! :]
 

Saggy

Can't get enough of FH
Joined
Dec 24, 2003
Messages
1,237
Groborthir said:
With the addition of ToA and NF, DAoC has been completely destroyed. At least that's my opinion. And countless of others, who, like me, are leaving the game (to play WoW!).
Yeah :cool:
 

Fumes

Fledgling Freddie
Joined
Jan 21, 2004
Messages
38
Hmm... you paint a pretty grim picture.

Grobothir: I already have the ToA gear I need and are a good way along levelling all the artifacts. My minstrel is RR5L9 but my scout is still finding his feet at RR2. Still, I don't know how much this really matters if things are as you say.

So no one has anything positive to say about the current state of RvR on Prydwen...?
 

Xxcalibur

One of Freddy's beloved
Joined
Jan 26, 2004
Messages
1,202
they say daoc sux , but i saw them reciently online fumes :p
 

carrot

Fledgling Freddie
Joined
Feb 1, 2004
Messages
41
as you play an alb stelther no dont come back ever delete your chrs use your cd's as costers and recicle your game manuals box etc.

however


as somone who has played since US beta I like NF its revitalised the game for me I dont play uber maxed out toa gear/artifact/ml chrs. Infact im mostly enjoying playing my lvl 46 runee rather than my better lvl 50s.

If you were a selfish fotm run arround emain all day dull boy then NF wont be for you otherwise come have a go.
 

Ogrelin Blodig

One of Freddy's beloved
Joined
Jan 21, 2004
Messages
439
First of, don't read this forum if you want to hear something nice about daoc, it seems to me 50% of the posters don't even play anymore but they can't stay away from the forum anyway :)

NF is fun for everyone in most ways....however I would not like to be a warrior in a keepdeff for example...but that's not new to NF.

Stelthers seem to have fun nowdays, atleast they still earn alot of RP....don't know how else you could measure it.

Casters are usable in NF, I have fun with my RM and BD

Seers are very usable, I'v had alot of cool battles with my Healer.

I suggest you try it instead of listening to the whineboards here at Freddys... :)
 

Asysh_pryd

Fledgling Freddie
Joined
Dec 10, 2004
Messages
59
Groborthir said:
With the addition of ToA and NF, DAoC has been completely destroyed. At least that's my opinion. And countless of others, who, like me, are leaving the game (to play WoW!).

This is what you can look forward to, should you decide to return:
1) About one or two months worth of getting your character ToA'd. You'll particularly enjoy spending a lot of hours dealing with LD'ers, morons who don't abide to the commands the raid leaders hand out and lvl40 chars whoring ML's for xp and items when you do your ML's. After that you can have around 3 days of pure, non-stop fun leveling your artifacts (which you, by the way, took 3 weeks to acquire, because you had to camp the artifact encounters most of your playtime).
2) After ToA you'll head out into the frontiers. Solo. Heck, you feel invincible in the gear you just spent months getting sorted, so now is the time to rake in those realm points and stomp some lurikeens into the ground! Wrong! You'll soon enough find out that such a thing as solo is as exotic as flying pigs in hawaii shirts, especially considering you'll be realm rank 1.
3) Ok, so the solo thing doesn't quite work. So you gather a few friends! When you're not being called a zerger by hypocrites, you'll find your small group steamrolled by zergs (often containing the abovementioned hypocrites) or just not being able to find any action at all.
4) Ok, so the small group thing doesn't cut it. So you make a set group! Only ... you can't really find any other groups to fight, so you try to use the realm war map (or, as I like to call it, the legit radar), only to find you and your group members whiped by 50 AoE spell frenzied retards (like me, I just love AoE DoTs!)
5) After a long, enduring struggle against zergs and inadequacy (nerf spelling), you attain realm rank 4. "God damn, totally nice! 40 realm ability points to spend!" you think. This is where the total anticlimac enters, because 40 RA points will be gone down the drain on getting one single active RA to level 3, and the few points you have left are spent on passives that still doesn't lift you above mediocracy, because the RA system is completely silly.

So, enjoy DAoC, mate! :]


hhaahahahaha, awesome post :)
 

Belgorian

Fledgling Freddie
Joined
Jul 6, 2004
Messages
264
Same old people have been complaining about DAOC through all patches sadly. They didnt like what they had and dont like what replaces it!!

In fact if your appreciate that some people are never satisfied and just play the game the way you want to play it, you can have good fun in NF. I run solo a lot and can always manage to find 1v1 fights, 1v2 fights and even 1vfg fights that are over pretty quick. The great thing about NF is if you die you can get back to whichever realm easily.

Running with random and optimised FG's can be good too if you work the fringes of any Zerg battles. In fact even the Zerg battles and keep defences and retakes can be a laugh, even for a non ranged toon. I like to use siege during retakes for a while and whilst it can become boring, it gets me involved and allows me to play an important part in defence and retake.

At the end of the day give it a try, I find it a welcome alternative to watching crap on the telly, a good chance to chat to people and if you dont take it too seriously you will have fun. Lets face it if you dont like it you can always stop playing!!! :cheers:

__________________________
Belgorian Lvl 50 Armsman
RR7L9-Guildmaster of LOE and
Thoroughly nice chap.
 

Eroda

Fledgling Freddie
Joined
Jan 10, 2004
Messages
240
I still find it kinda fun but NF suits the casual way i play rvr now.

I cba putting in time to make balanced groups anymore so the idea of just being able to go to a tower on my own with no buffs and still having a bit of fun is nice. I like the fact that keeps etc are actually worth taking now and require a good bit of organisation to do it but it wont appeal to others.

Guess it depends what your after from the game really. Think if you dont take it too seriously you'd enjoy it.
 

Tsabo

Fledgling Freddie
Joined
Jan 26, 2004
Messages
1,151
Fumes said:
Hmm... you paint a pretty grim picture.

Grobothir: I already have the ToA gear I need and are a good way along levelling all the artifacts. My minstrel is RR5L9 but my scout is still finding his feet at RR2. Still, I don't know how much this really matters if things are as you say.

So no one has anything positive to say about the current state of RvR on Prydwen...?

You have to remember that 90% of the forums are full of leet little kiddies that wanna play perfect group vs group fights and farm rps doing emain 'runs' between amg and mmg.

Those days are long gone. Now it's war...

If you want to take a keep you're gonna need to gain ground by taking a tower nearby for support, you're also going to need people to work together to use rams, fire trebs/catapults/balista's and take down and weaken the enemy.

It now relies alot more on army vs army type action and some of the views and assaults you see are pretty amazing.

But if you don't want fun keep seiges that can literally go on for days then you will find it hard to enjoy rvr now.

I spend most of my time as an inf guarding the routes the reinforcements take to try pick people off one at a time and taking out the enemy using seige equipment.

I enjoy it, just depends if you do. Lick it and see ;)
 

Saggy

Can't get enough of FH
Joined
Dec 24, 2003
Messages
1,237
Tsabo said:
You have to remember that 90% of the forums are full of leet little kiddies that wanna play perfect group vs group fights and farm rps doing emain 'runs' between amg and mmg.
Indeed. Luckily FH (or Prydwen -> RvR Discussions, depending what you mean with forums) belongs to the remaining 10% that isn't full of leet kiddies :cool:

The importance of having great gear and high realm rank is billion times bigger in NF+ToA than in OF+SI, imo. Remove MAs from RvR, change the RA-system and do some minor tweaking and NF would rock. Hard. ToA is simply the biggest brainfart in whole gaming history :mad:
 

Ilum

Can't get enough of FH
Joined
Jan 21, 2004
Messages
1,774
Saggy said:
Indeed. Luckily FH (or Prydwen -> RvR Discussions, depending what you mean with forums) belongs to the remaining 10% that isn't full of leet kiddies :cool:

The importance of having great gear and high realm rank is billion times bigger in NF+ToA than in OF+SI, imo. Remove MAs from RvR, change the RA-system and do some minor tweaking and NF would rock. Hard. ToA is simply the biggest brainfart in whole gaming history :mad:

Would be an idea, but some of the Master Abilities are good in RvR - stuff like cure nearsight is something you need, because even with it around, nearsight is still a very overpowered spell :p
 

Boggy

Fledgling Freddie
Joined
Aug 10, 2004
Messages
491
You don't need people on the forum to tell you what it's like. Come back and play for a month and see for yourself. If you don't like it, cancel again and you've hardly spent any money at all.

BTW, I think my instructing you to come back counts as me referring someone to the game so make sure I get my reward from GoA please!
 

Saggy

Can't get enough of FH
Joined
Dec 24, 2003
Messages
1,237
Old.Ilum said:
Would be an idea, but some of the Master Abilities are good in RvR - stuff like cure nearsight is something you need, because even with it around, nearsight is still a very overpowered spell :p
That was covered with the "minor tweaking" part where non-overpowered and usefull abilities (such as Cure NS :p) were given automatically at lvl50! :p
 

Thrung

Fledgling Freddie
Joined
Jul 18, 2004
Messages
371
since u're an alb u shouldn't have any prob with NF.. <mutter>
 

Fumes

Fledgling Freddie
Joined
Jan 21, 2004
Messages
38
Thanks for the input guys. Especially interesting to hear the positive things people has to say. There is altogether too little of the positive going around :D

Indulge me while I do some wild and mainly unfounded speculations on the current peak time RvR activity on Prydwen...

Right now is peak hour and there is about 1000 accounts logged at the moment. Lets say 1/3 of these are buffbots and that leaves us the number of the Beast. Now the majority of the population is in Albion, right? Say 300 albs... That would leaves us with 240 mid and 126 hib active players at peak time. How many of these are typically doing RvR during peak hours? 1 out of 5? That's 48 mids and 25 hibs running around in the vast new frontiers during peak time.

So is picking a fight like searching for the proverbial needle in the haystack? Or are my numbers way off...? If anyone would care to set the record straight with some real numbers, I'd love to hear it.

I know there is the new map/legit radar thingy, but that leaves very little to surprise and wouldn't change that fact that you'd be running around in more or less deserted frontiers.
 

Boggy

Fledgling Freddie
Joined
Aug 10, 2004
Messages
491
Fights are easy to find. There is usually 1, maybe 2, keep/tower assaults in progress. You either go join the attackers/defenders or your patrol the area of roaming fights.

The server population levels were killing us just before NF but the realmwar and the nature of siege brings people together.
 

Frozenheart

Fledgling Freddie
Joined
Aug 19, 2004
Messages
374
lol, u need us to help u decide?? try it for urself then see if u like it :touch:
 

Jobil

Fledgling Freddie
Joined
Jun 4, 2004
Messages
579
lets say there s 100 hibs online, 98 seem to be doing rvr (which good, hi der hibs, didnt see you for 3 years)
 

Martok

Part of the furniture
Joined
Dec 24, 2003
Messages
1,784
tbh come back give it a try.....

i play a merc mainly and tbh i love it i have all the 1 vs 1 i like loads of 2 vs 1's and great fg vs zerg's.

the keep takes are great fun as well as the defence's brings out every charector tbh allows them all to be played to there full ability. were emain ect was Opted FG's NF is more to do with everyone working together and comunicating group's / zergs action's.

the main fun happens when you spear head an attack into an enamy territory (nerf my spelling). when everyone works together you get groups to go for VITAL stratigic tower's to help reinforce + capture keep's.

tbh NF is great fun but for ppl who loved Opted FG vs FG its not for them!!! :clap:
 

Users who are viewing this thread

Top Bottom