Compare between the realms

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old.Patrick-S

Guest
:puke: damnit lol after playing in the 20-24 BG i got the impression that hibbies were underpowered and the site just backs that up only thing we were considered better at was our rangers.. :mad: well that kinda sucks when i chose hibernia i knew that we were the underdogs due to numbers... but if our actualy classes arent as good.. ahh well not much we can do :(
 
G

gengi

Guest
We can try

Just because we are nerfed as a realm according to one site does not mean we have to roll over and die. Fight man Fight. We are only really at a disadvantage numerically at the minute. And what we lack in numbers we need to make up for in tactics and intelligence. Remember a class/character is only as good as the person who plays him, lazy, cowardly, stupid people take up the easy option, i.e. Mid or Alb (no offense to non lazy cowardly stupid Albs/Mids if there are any :D )
This is a marathon not a hundred yard dash.
keep the faith. :clap:
Later
Gengi
 
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pugxsi

Guest
Gengi is absolutely right. We are massively outnumbered, which is why we need to concentrate more on coming up with some great strategies. We dont seem to learn from our mistakes that well. In the lvl 24-29 BG, we always seem to follow the same two routines - both of which result in us attacking the Middies from the same bridge every time. And the Middies know this. We get slaughtered nearly every time. We need to push the boat out and try new strategies. We've got nothing to lose by doing so. We die following the same conventional tactics we always use. I have a few ideas myself, but one of them im sure would work would require a big planned keep raid as we had on Friday, which btw was a lot of fun and great morale for our depleted server whether we win or not :)
We need to make sure we listen to group leaders, stick to the plan and we have a good chance of success. Instead of just charging in all guns blazing, which invariably gets us killed ;)
 
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old.Anpu

Guest
Well this comparison only compares the classes towards the original theme of the realm they are coming from, not if they suck or not. Otherwise Spiritmasters and Cabalists wouldnt have gotten out way ahead of an Enchanter :D

And this comparison is either very old or pretty incomplete, since its missing some vital parts of certain classes.

/Anpu
 
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old.Mug

Guest
One on one or 8 on 8 Hibs normally win so take the analysis with a pinch of sdalt :)
 
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bonna

Guest
u hibs put ur self down to much.
i h8 going vs a hib near every 1 of u sits there mess/nuking my arse , tho mids do the same. ill sooner run to 3 mids then 1 hib (yellow/orange con to 49) :D
mainly due to the fact u see 1 hib theres about 15 more behind him .
:clap:
 
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old.Lianuchta

Guest
They can use Celtic Spear, which works like a Polearm, except that it is piercing only (poses problems against plate/chain, good vs leather)

I always thoguht that CS was good against chain? If not then my bad, if so, then i would not trust what this guy has written.

Anyway this kind of posts does not help to recruit new Hibernians...

EDIT: Read through it a bit more and as far as I can tell this guy has no clue what he's talking about. He just goes by the spell lines, not taking into account optimal specs. I'd say ignore it, and play what you like.
 
V

VidX

Guest
Personally, I think the article is a load of BS :)

The only thing that he has right is thfact that Champions are nerfed compared to the other magical tanks in other realms, considering that Hib is the magical realm.

Hell, he rates the 3 Assassin classes the same. I know for a fact that SB's are so overpowered (2h crit... wtf?) and I usually laugh at an inf after his crit fails to kill me. Because of the race limitations, 'Shades find it very hard to 1-shot, but their speed in melee, combined with the new shout DD that came in the latest patch on EU, make them the best Assassin class in group RvR. Keep raid for example: a 'Shade at each climb point, with their finger over the shout DD button, and any other Assassin class will find it very hard to get near the keep.

Also, the pet magic class comparison...

ROFLMAO

Ok, 1 vs 1, Enchanter against an even con Cabie or SM, I can guarantee that the Enchie would win more than 50% of the fights.

Simple reason: stun.

Hell, for the 8 sec stun I use, I can kill any class usually before those 8 seconds are up, only against bolt casters would I find it hard. Hunters/Scouts: they better run very fast to their pk and port if the crit doesn't penetrate my BT, which at 48 is very unlikely (pet chased Thing over an entire zone nearly because he took a pot-shot at me).

A pure melee class against me... well insta-death for them (ok, about 8 secs then lol). Simple: Stun, they resist, stun again, resist, QC stun. Never have I had the 2nd resisited though. After that, the better pray they are far from me when the stun sticks, as once at them I can do 700+ damage to a 50 Armsman every 2 secs (actually less, dex is high, so about 1.6 secs) without a crit, so in the 8 sec stun, 2100+ damage + crit. Toast.

The only class I really have problems with in melee is a Shadowblade, and only if they 1-shot me. They fail to crit me, same story as with the other melee class.

To put it simply, Hibs casters have the advantage of the QC stun compared to other realms. Granted, I would love a ranged AoE DD/DoT, but no-one rerally dares coming into range of a Manachanters pbaoe without the Manachanter being either stunned or mezzed.

To put it simply, don't pay much attention to the article, the guy hasn't played the game much imo, and is only looking at capabilities of each class.

To put it this way: Mug is very right about what he said. 8vs8, or even 1vs1, Hib on Prydwen seem to be currently coming out on top most of the time, and in a large scale battle with even numbers.... Well, we are yet to really see that due to the fact we don't have the numbers (yet).

So, Hib Rulz :clap:
 
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old.Chavez

Guest
That guy is indeed full of BS.

I think the only thing he got right was putting the runie ahead of the eld/wiz (and i would argue the eld is a better class than the wiz)

Hibernia:
Hib is a great realm - good versatile casters, powerful PBAE, baeline stuns, nice amount of Primary CCers and a very powerful melee class (Heroes).

Midgard:
The most powerful realm. Only 10 classes across the board and this has led to a few classes packed with abilities. One only has to look at a runemaster that can spec to get :
Pulsing bladeturn
Nearsight (pain in the arse against our casters - only our cabby has it lol)
Powerful bolt
Group run buff
..and a few other goodies.

Their primary CCer is also primary healer and so is a pretty commonly played class - and has insta AEMezz and AE stun. Good melee capabilities altho the warrior is slightly lacking compared to the other 2 realms.

Albion:
Caster classes sucks. 4 classes with spread out abilities (very deluted). Wizards are the king in damage but not by a big margin and things like nearsigt and stun rapes them. Overall the wizard is still our best caster class.
1 good melee class (armsman).
1 very good healer class - cleric.

The thing that kills us in rvr is lack of CC. less than 5% on pryd is sorcs afaik and a cloth wearing CCer just isnt cutting it on the battlefield. Add to that they are very hard to play and lvl leads to few picking them.

Mid>hib>alb
 
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old.Kian

Guest
This guy's analysis is based on pre 1.45 abilities, let alone the current state of the art, so it neglects some major improvements a number of classes have had. He also makes some pretty heroic assumptions and oversights. For example, on the hero/armsman compare he completely forgets that heroes have large weapon skill available (so they can use big old slash/crush weapons if they choose) - and furthermore a LW hero doesn't need to spec a base damage type, giving them a big boost when compared to the alb offensive tanks.

The blademaster/berserker/mercenary comparison (the one closest to my heart) has even more flaws. A zerker can only be berserk 5% of the time he's fighting? Uh, only if he's in continuous non-stop combat, and that NEVER happens. He got the formula for dual weapons wrong (it's 25% + plus half spec level), leading to a faulty conclusion (watch a BM and a LW hero of equal levels at work, then tell me which one gets the aggro :) ) And we blademasters are gimped because a number of Blades styles chain off a block? PUH-lease! You might have noticed that we get a very nice set of styles from our Celtic Dual skill, none of which require a shield :) I can't recall ever using a Blades skill style - not since I hit level 10 many moons ago, anyway... Anyone who thinks blademasters are underpowered and incapable, feel free to try your skills against the likes of Jude, Firehawk or even po' li'l old me next time you see us in Emain :)

Can't have much respect for an analysis that says:

"All the Assassins are on par with each other (which is a very low standard), but serve no role in their realms. "

You hear that Hoster - you assassin types are even more hopelessly gimped than blademasters. All that climbing walls, picking off casters and spying out enemy movements serves no role in your realm, so go home. And please stop PA'ing me and my friends while you're at it :)
 
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Coren

Guest
Originally posted by vidx
The only class I really have problems with in melee is a Shadowblade, and only if they 1-shot me. They fail to crit me, same story as with the other melee class.

You forgot about the stealth class that can interupt QC with instastun. :D

And that article is full of BS indeed. IMO, the realm are fairly balanced now. And I'm talking about realms now, not individual classes.
 
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- Pathfinder -

Guest
What diff. does it make if a realm has an uber class if noone plays it? Albion is nerfed bad for CC; obviously we lose alot of 8vs8, especially vs Hibs (Hib grps always have an AE mezzer, not to mention stunners). Most of the analysis is basically jsut his PoV, which can be debated, and actual errors, which makes it laughable.

And the DW calculation isn't 25% + 0.% per pts in it, it's 25% + 0.5% per spec + 0.25% per CLV (which kicks in once you're lv 20). Classes I personally find disgusting are mainly Skalds (yes, speed, high damage, shouts AND resist chants? Oh plz), RMs (woo, bolts, root and nearsight :p) and Hib nukers (Stun for classes with 2 second high power nukes? Puh). Obviously this list is extremely class biased due to me being a cleric ;)

P.S. Add ANY pet class to that, as far as sieges go :p The list of bugs concerning pets is silly; nuke through walls, permanent chase etc.
 
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old.Hendrick

Guest
I have not read that article, and I don't intend to, because I bet one netherium longsword that it's just the same kind of whiny crap some poor deprived US guy wrote. Either to prove the supreme ownership of his own realm (if he does not play hib) or to cry and whine because his realm (if he plays hib) is way underpowered. All these whiner posts are food for the trash can and should be ignored. Learn to cooperate in your realm, use the strengths of your classes, collect experience in Battlegrounds and RvR and sooner or later you will be happy and effective. No realm sucks, no class sucks. It's what you make of the class and realm, and if you are not happy then you are playing the wrong class/realm, so try something else.
 
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old.Greggor

Guest
Originally posted by old.Lianuchta


I always thoguht that CS was good against chain? If not then my bad, if so, then i would not trust what this guy has written.

Anyway this kind of posts does not help to recruit new Hibernians...

EDIT: Read through it a bit more and as far as I can tell this guy has no clue what he's talking about. He just goes by the spell lines, not taking into account optimal specs. I'd say ignore it, and play what you like.

CS is good againts Chain and leather, has no bonus against plate and i belive a negative vs studded

I have personally hit a yellowplate con waerer for 598 dam ok he may have been 45th lvl but that is only 23 point off my capped damage :)
 
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old.Chavez

Guest
45th lvl would be blue to you Greg :p

Hendrick,

No realm sucks, no class sucks.

I can't believe a merc just said that ;) did someone use dirty tricks on you while you wrote that hehe....

In GENERAL the realms are fairly balanced but there are some stuff here and there that needs taken care of. One of them being (for the millionth time) albions CC situation. If i were Mark Jacobs i would do this :

Give minstrel 3 sec castable AEMezz. Remove minstrels stealth (i can hear the whines already, but will drag many a soloing minstrel back in the rvr groups). Remove the Sorcerer class - merge it with the Cabalist and tone this new class down so its not overpowered. Remove sorcs mind spell line (mezz).

Remove clerics PBAE mezz. (will also force them into groups more)

There all done !! :) Albion is fixed.


Flame on ;)
 
P

- Pathfinder -

Guest
1.51 makes clerics worthless as anything but a rejuv/buff hoe though, so the PBAE point is moot. I for one won't play my cleric when that happens; if I have a new 50 by then I'll prolly keep going, else (which is likely ;)) switch to SWG.
 
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Coren

Guest
Removing stealth from minstrels will not drag them back in RvR groups, but will drag 90% of them into rerolling a new character. :p
 
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old.Hendrick

Guest
Chavez: I can beat the crap out of orange con berserkers and shadowblades, so I feel rather ok, you know :)
Only problem is when they come back after a rez and my dirty trick timer has run out...
 
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old.Chavez

Guest
Kinda sucks to depend on a skill on a 30 min timer to kill enemies ;)

Coren,

if any minstrels quit if they loose stealth i say it wasnt much of a loss anyways. They're really well designed for grouping and my heart bleeds everytime i see a minstrel zoom off from apk leaving albs behind.. ;)
 
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old.Hendrick

Guest
You know Chavez, when I am 50 I will also have a nice style... :clap:
 
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old.Chavez

Guest
Must...craft...must....not...think....of...xp...grind :p
 

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