I dont play a cleric so I'm not 100% sure on what to cap. But since I'm bored at work I made this template. Caps con/dex/pie, all resists, hits, and enhance/rejuv. As an added bonus I dont use a weapon in the template, just armor and shield, so any neat little glowie can be used without giving the stats any consideration.
The DF items used wont be accessible until 1.65, the rest are fairly easy to get apart from the cloak and belt. If you exchange these for some of lower UV you will probably need to go either MP on some items or implement the weapon into the template.
Tbh cleric SC temp is quite easy to do, mainly because you dont need any + Enh/Rej as these do jack once u have rr2+ anyway. + Smite for reduction in dmg variance but still hardly essential.
Capped Str/Con/Dex/Peity/Power/Hits/Resists on my cleric with a 99% set months ago before Lost stones and a few other goodies where in, so i'd imagine now you could do it blindfolded with rogs
Using this template atm, does use 3 sidi items but those are mainly in there for the looks apart from the bracer. It also uses the new DF rings to cap str next patch.
Only sidenote is that the cloak is bugged and mixes it's base green colour with anything you dye over it and it can't be removed.
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