Playing in T4 today I joined a WB that was taking the keeps in all three of the contested zones. We went around and basically met no defenders. After a few keeps it appeared Destruction were retaking some of the keeps we had just taken instead of defending the keeps we were currently attacking and likewise we just carried on PvEing the empty Destruction keeps.
To me this felt like it was just another PvE grind to farm gold bags off the keep lords and basially no actual Realm vs Realm was happening.
To break this up and promote open RvR, which I and I think a lot of other people would like, i'd suggest removing the keeps from the central areas and increasing the speed victory points are gained from open RvR and in general in these zones.
This would mean to take a keep you would first have to secure the central zones through PQs, leveling ect but mostly through RvR and hopefully that the central zones would change hands more often stopping the game appearing to be so static.
The number of loot bags in the keeps remaining could then be increased to keep the number being won constant and it would also give a little more incentive to defend, with the fight being in your backyard and close to your capital.
Don't know if anyone has suggested it before but its something I think would increase RvR enjoyment and be easy to impliment.
To me this felt like it was just another PvE grind to farm gold bags off the keep lords and basially no actual Realm vs Realm was happening.
To break this up and promote open RvR, which I and I think a lot of other people would like, i'd suggest removing the keeps from the central areas and increasing the speed victory points are gained from open RvR and in general in these zones.
This would mean to take a keep you would first have to secure the central zones through PQs, leveling ect but mostly through RvR and hopefully that the central zones would change hands more often stopping the game appearing to be so static.
The number of loot bags in the keeps remaining could then be increased to keep the number being won constant and it would also give a little more incentive to defend, with the fight being in your backyard and close to your capital.
Don't know if anyone has suggested it before but its something I think would increase RvR enjoyment and be easy to impliment.