L
llixeraxu
Guest
" I have a celtic champion, currently 6L9, over 90 played days (20days+ crafting). I must say, I would have dumped the char if I am allowed to respec to another race/class. I would have played an LW hero instead. Why would I say that?
- champion has less RA
no prevent flight, no determination
(You may say prevent flight is not needed when champions has snare. but that's once a spell reuseable every 20sec. And without deterination, I cant be a very good tank when I am messed or rooted for 30secs+)
- champion has more expensive RA than pure tanks
(purge + IP alone will cost 6+6=12 points more than hero/BM, that's more than 1 Realm Rank difference)
- champion has hybrid weapon skill
(my LW is currently 50+16, strength at 329 when fully buffed (assume no MoArcane), but my WS cannot even hit 1600. When a buffed rr5 VW has over 1750 WS there is something wrong)
- champion can not spec as firbies
(extra 30 strength makes a lot of difference in Weaponskill, if you know what I am talking about)
- champion uses end when DD and debuff
(one of the most ridiculous ideas I have came across, does Enchanter uses end when he cast spells? I am ooe after 2-3 CF swings and full set of DD/debuff shouts, that makes champions ineffective in rvr)
If you are serious about playing a hib tank in RvR, play a firbie hero or BM, dont play a weak champion!!! I am saying this because nowadays no one wants to group with a hybrid who cannot save a bard or druid in gank group fighting of 8v8, when getting chain CC-ed. No determination sucks "
Posted By champs 05 Aug 2003
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Basicaly i want those with experience of champions to post there thoughts below RE: there position on if champs have been genraly forgotten and left behind. why they are or why they are not Viable for grouping, and why or why arnt they suitable for soloing.
What is the champions roll for you in groups. Are they the best class for this roll.
Discuss please, i for one am dissapointed in where champs are headed.
- champion has less RA
no prevent flight, no determination
(You may say prevent flight is not needed when champions has snare. but that's once a spell reuseable every 20sec. And without deterination, I cant be a very good tank when I am messed or rooted for 30secs+)
- champion has more expensive RA than pure tanks
(purge + IP alone will cost 6+6=12 points more than hero/BM, that's more than 1 Realm Rank difference)
- champion has hybrid weapon skill
(my LW is currently 50+16, strength at 329 when fully buffed (assume no MoArcane), but my WS cannot even hit 1600. When a buffed rr5 VW has over 1750 WS there is something wrong)
- champion can not spec as firbies
(extra 30 strength makes a lot of difference in Weaponskill, if you know what I am talking about)
- champion uses end when DD and debuff
(one of the most ridiculous ideas I have came across, does Enchanter uses end when he cast spells? I am ooe after 2-3 CF swings and full set of DD/debuff shouts, that makes champions ineffective in rvr)
If you are serious about playing a hib tank in RvR, play a firbie hero or BM, dont play a weak champion!!! I am saying this because nowadays no one wants to group with a hybrid who cannot save a bard or druid in gank group fighting of 8v8, when getting chain CC-ed. No determination sucks "
Posted By champs 05 Aug 2003
---------------------------------------------------
Basicaly i want those with experience of champions to post there thoughts below RE: there position on if champs have been genraly forgotten and left behind. why they are or why they are not Viable for grouping, and why or why arnt they suitable for soloing.
What is the champions roll for you in groups. Are they the best class for this roll.
Discuss please, i for one am dissapointed in where champs are headed.