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		old.[MAD]Lexx
Guest
Guys I have a problem!
Basically I need techy people to give me a few ideas:
At home I've got a Telewest Cable Modem installed, all's working fine, I also have a LAN with 3 pc's on it as well as a server unit running Windows 2000 Advanced Server. The cable modem is connected to the server and it shares the Internet throughout the house using Internet Connection Sharing.
The LAN is a 100MB one with a 100MB hub.
Everything works fine, I get downloads of up to 50k, and pings of around 20-40 in Q2 and CS, and 10-30 in Q3. The problem occurs when trying to have more than 1 person playing at the same time... Q3 and CS are fine - I can seem to have up to at least 5 people on without any noticable ping or packet loss difference. Admitted the ping goes up to like 50 or so, but after just coming off a modem this is still bliss!
Q2 is different, one person can play with a rate of 10,000 or so (8000 if it is capped) and a cl_maxfps of 120 (80 if capped) and have a ping of about 20-30. If a second person joins, using the same settings, both pings shoot straight up to 700 or so! I've experimented and it seems the only way I can get 2 people on is to both have a rate of 6000 and a cl_maxfps of about 40-50. This way the pings sit at about 30. Adding a 3rd person is practically impossible, I have to have all the framerates capped to 20-30 and then we all sit with a ping of about 40. A 4th person can basically not join!
Does anyone else with a cable modem suffer from this or is it some kind of setting problem I'm using? I'm guessing that seeing Q2 came out a fair time ago chances are it may be something to do with the networking code being a lot older than Q3 and CS's.
If Q3 and CS suffered from the same problem I wouldn't be asking this question but seeing they are both fine this makes it somewhat confusing. (Apart from the age thing)
Any help would be appreciated...
			
			Basically I need techy people to give me a few ideas:
At home I've got a Telewest Cable Modem installed, all's working fine, I also have a LAN with 3 pc's on it as well as a server unit running Windows 2000 Advanced Server. The cable modem is connected to the server and it shares the Internet throughout the house using Internet Connection Sharing.
The LAN is a 100MB one with a 100MB hub.
Everything works fine, I get downloads of up to 50k, and pings of around 20-40 in Q2 and CS, and 10-30 in Q3. The problem occurs when trying to have more than 1 person playing at the same time... Q3 and CS are fine - I can seem to have up to at least 5 people on without any noticable ping or packet loss difference. Admitted the ping goes up to like 50 or so, but after just coming off a modem this is still bliss!
Q2 is different, one person can play with a rate of 10,000 or so (8000 if it is capped) and a cl_maxfps of 120 (80 if capped) and have a ping of about 20-30. If a second person joins, using the same settings, both pings shoot straight up to 700 or so! I've experimented and it seems the only way I can get 2 people on is to both have a rate of 6000 and a cl_maxfps of about 40-50. This way the pings sit at about 30. Adding a 3rd person is practically impossible, I have to have all the framerates capped to 20-30 and then we all sit with a ping of about 40. A 4th person can basically not join!
Does anyone else with a cable modem suffer from this or is it some kind of setting problem I'm using? I'm guessing that seeing Q2 came out a fair time ago chances are it may be something to do with the networking code being a lot older than Q3 and CS's.
If Q3 and CS suffered from the same problem I wouldn't be asking this question but seeing they are both fine this makes it somewhat confusing. (Apart from the age thing)
Any help would be appreciated...
 
					
				 right ive manged to do it
  right ive manged to do it