I
ironhand
Guest
Just been looking through ToA quests and the rewards noticed a few things which are going to make BB's even more uber increasing the divide to people with/without BB's VS people with/without respectivly:-
Sand Scorched Helm (Cleric)-- 102AF, 100% qua, Bonus to casting speed: 5%, Bonus to Strength attribute bonus cap: 5, Bonus to duration of spells: 5%, Bonus to healing effectiveness: 5%, Bonus to stat enhancement spell effectiveness: 5%
Water-worn Gauntlets (Cleric)-- 100 AF, 100% qua, Cold: 5%, Bonus to healing effectiveness: 5%, Bonus to stat enhancement spell effectiveness: 5% , Bonus to duration of spells: 5%, Bonus to hit points bonus cap: 44
Ancient Holy Hauberk (Cleric)-- 102 AF, 100% qua, Bonus to stat enhancement spell effectiveness: 7%, Bonus to healing effectiveness: 7%, Bonus to Constitution attribute bonus cap: 4, Bonus to spell range: 8% - Requirement: vs. Undead
With these three items combined with MoTA 4 ( and 5 if they fix it)
you get a total of 29% better buffs (32% with MoTA if fixed). I havent yet looked through for drops (either random or either one time) but im sure there will be more items with + stat enhancement spell effectiveness.
Also items with + stat cap will see the creation of even more powerful players (Stealthers evading more due to higher Dex cap, tanks with extremely large HP's etc)
Leading onto the fact that if you dont have ToA and a BB you will be severly crippled.
No whines or QQ just serious discussion. Thoughts please.
Edit: Typo's
Sand Scorched Helm (Cleric)-- 102AF, 100% qua, Bonus to casting speed: 5%, Bonus to Strength attribute bonus cap: 5, Bonus to duration of spells: 5%, Bonus to healing effectiveness: 5%, Bonus to stat enhancement spell effectiveness: 5%
Water-worn Gauntlets (Cleric)-- 100 AF, 100% qua, Cold: 5%, Bonus to healing effectiveness: 5%, Bonus to stat enhancement spell effectiveness: 5% , Bonus to duration of spells: 5%, Bonus to hit points bonus cap: 44
Ancient Holy Hauberk (Cleric)-- 102 AF, 100% qua, Bonus to stat enhancement spell effectiveness: 7%, Bonus to healing effectiveness: 7%, Bonus to Constitution attribute bonus cap: 4, Bonus to spell range: 8% - Requirement: vs. Undead
With these three items combined with MoTA 4 ( and 5 if they fix it)
you get a total of 29% better buffs (32% with MoTA if fixed). I havent yet looked through for drops (either random or either one time) but im sure there will be more items with + stat enhancement spell effectiveness.
Also items with + stat cap will see the creation of even more powerful players (Stealthers evading more due to higher Dex cap, tanks with extremely large HP's etc)
Leading onto the fact that if you dont have ToA and a BB you will be severly crippled.
No whines or QQ just serious discussion. Thoughts please.
Edit: Typo's