Asha said:I'm getting 48 enhan just to annoy the fuck out of VF and Stubbe![]()
exactly i didnt roll my cleric because buffing seemed so cewl and excitingVodkafairy said:I might be wrong but do people actually play a high aug/nurt/enh char because they like buffing so much or because buffs are needed before you move out, and from that point on you're there for heals and resists.
I'm not really looking forward to all these buffwars.. if rebuffing / buff shearing is the only thing I'm going to do in a fight..
booooooooooooooooooooring, but i might be wrong :x
cba getting technically rightBellona said:mythic![]()
Seroquell said:think youll find buff shearing just wont happen in RvR at all... if you get the jump on them then u mez and assist thru them...why the hell would u want to mez..buff shear (wasting time and possibly breaking mez) then assist on them anyway, if your assisting properly theyll be dead in less than 6s more if they have IP or Purge up...just assist fortehwin..cant really see a use for Buff shearing in open or FG RvR at all tbh... possibly more useful in standoffs like 'Mg's or Keeps' but even then what idiot cleric is gonna want to run towards the enemy first and try to shear a few buffs? your a looney if you do.![]()
fuck me ! Give !BUFF SHEARING CHANGES
Based on Pendragon testing feedback, we have made some changes to how buff shearing works.
- We have removed the lowest tier of buff shearing spells. This leaves two tiers, a single target version and an area effect version. Both of these versions will be able to strip buffs regardless of level.
- We have changed the casting time of the cleric version of buff shearing spells to make it consistent with the druid version.
- The damage component of the Cleric and Shaman versions of the Strength/Constitution and Constitution shears has been removed.
- The damage component of the Druid version of the Strength/Constitution and Constitution shears has been halved.
CLASS CHANGES AND FIXES
Buffing Class Changes
- Focus Shell spells have been added to the buffing lines of Druids, Shaman, and Clerics. These spells, which can be cast on others as well as oneself, absorb a significant amount of damage from all sources. The caster of the spell will have power drained as the focus shell is held in place, and the shell will drop if the caster moves or takes any other action. The recipient of the focus shell will not be able to take any action or use any ability, including attacking or healing, while the focus shell is up without causing the shell to fail. The recipient of the focus shell (if other than the caster) will be able to move without the shell breaking, provided they remain within a 2000 unit range of the focus shell caster and maintains line of sight. The shell will only protect against realm enemies.
Shaman - Augmentation Spec Line
41 Spirit Shell (Absorbs 70%)
Cleric - Enhancement Spec Line
46 Hand of God (Absorbs 85%)
Druid - Nurture Spec Line
47 Nature's Cocoon (Absorbs 90%)
Asha said:fuck me ! Give !![]()
Asha said:anyhow, am happy to see Mythic coming up with some new ideas. It gives me something to look forward to while doing TOA