Blizzard's 'gift' to WAR

Kremlik

Fledgling Freddie
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WOW opens PVE to PVP transfers News // MMO /// Eurogamer - Games Reviews, News and More

I've been reading a lot of topics over this and those on the fence about WAR have just been shoved into the WAR camp by Blizzard themselfs :D

I mean allowing your pve playerbase (ie those that don't like RVR) to take the easy route to 'grand griefer' and pissing off your PVP playerbase (those who will like RVR) by making them feel cheated, betrayed, and not to mention destablising the pvp servers when the 'greifers' of PVE servers desend on mass onto a said pvp server (ie ques, a LOT more griefing).. It's a nice gift to WAR isn't it? (yea i know there is a lot of twits in wow but stilll more money for better patches and support our end)

I wonder how much of the 'player demands' Blizzard will bend over for to keep their playerbase 'happy', I mean this accouncement is strangly close to WAR's EA, but irronically what their doing isn't for those who may play WAR at all, in fact it's got nothing to support the pvpers... Shooting yourself in the foot much Blizzard? :lol:

But still more players for us to kill, ta Blizzard for your worse PR move ever :worthy:
 

Ashala

One of Freddy's beloved
Joined
Oct 22, 2004
Messages
771
WOW opens PVE to PVP transfers News // MMO /// Eurogamer - Games Reviews, News and More

I've been reading a lot of topics over this and those on the fence about WAR have just been shoved into the WAR camp by Blizzard themselfs :D

I mean allowing your pve playerbase (ie those that don't like RVR) to take the easy route to 'grand griefer' and pissing off your PVP playerbase (those who will like RVR) by making them feel cheated, betrayed, and not to mention destablising the pvp servers when the 'greifers' of PVE servers desend on mass onto a said pvp server (ie ques, a LOT more griefing).. It's a nice gift to WAR isn't it? (yea i know there is a lot of twits in wow but stilll more money for better patches and support our end)

I wonder how much of the 'player demands' Blizzard will bend over for to keep their playerbase 'happy', I mean this accouncement is strangly close to WAR's EA, but irronically what their doing isn't for those who may play WAR at all, in fact it's got nothing to support the pvpers... Shooting yourself in the foot much Blizzard? :lol:

But still more players for us to kill, ta Blizzard for your worse PR move ever :worthy:

seems to me to be another good way of earning even more money of the World of Warcraft cashmachine =)
 

Roo Stercogburn

Resident Freddy
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Dec 22, 2003
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A fair amount of the PvP community will be cheesed off at this. Its not enough to stop someone leaving the game though. It might give someone already thinking of quitting a little nudge...but just a little nudge, nothing more.

There's an upside though. Quite a lot of PvP people went off to raid on PvE servers if the progress on their own wasn't good enough. This opens the door for them to return.
 

BloodOmen

I am a FH squatter
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Jan 27, 2004
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18,143
Lol, blizz really are just cash farmers now :/ they clearly don't give a monkeys about playerbase anymore just how many $ they can screw them out of.
 

Draylor

Part of the furniture
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Charging £15 for a couple of automated DB queries to move characters between servers ... nice money if you can get it.
 

Evoknox

Fledgling Freddie
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Nov 22, 2004
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I have to disagree with you all. I don't think Blizzard's choice about this has anything to do at all with Warhammer Online. They're allowing players who have spent so much time in their character on a PvE server who regret their choice and want to play on a PvP server to do that. Besides; leveling on a PvP server is not so tougher than on a PvE server at all. It's not like it's gonna cost you dozens of hours more to get to 70.

I have played WoW pretty actively up to a month or 6 ago. And to all you WoW haters I say this:

You simply can't deny the influence WoW has had on all other MMO's coming after that. WoW was a great MMO that really set the new standard. Even in WAR, you see tons of gameplay elements coming directly from WoW; I present to you the Witch Hunter/Witch Elf class, which mechanics are the EXACT same as the combo-point/finishing move system as in WoW. There's even a Witch Hunter skill where his mechanic (called accusations, WoW rogue's combo points) isn't even renamed... it says combo points in the description... now that's pretty bad I tell ya and I really wonder how Blizzard will respond to this (intellectual property anyone??)

Rant aside: WAR is an absolute marvel of a game. I'll most likely play it for years to come.
 

Raven

Fuck the Tories!
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To be fair I don't think blizzard actually give a shit about Warhammer :)

Not that its be a big deal anyway, with the new expansion coming out soon which has open pvp zones its pretty pointless moving to a pvp server.

As said above, WoW is still an awesome game at times, the only problem is there is no solo content worth bothering with, the only possible gear upgrades are 25 man content, I only play it 2-3 evenings a week now. In its current state the PvP is rubbish too, forced into having to do battlegrounds with the classic WoW player (braindead) or the snooze fest that is farming arena points off the above mentioned braindead WoW players.
 

Roo Stercogburn

Resident Freddy
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PvP servers in WoW are exactly the same as any other game. Its not really PvP, its just higher level gankers beating up on lowbies, stealthers jumping on players while their hitting mobs, or larger groups of people beating on people while they are PvE'ing.

I've always preferred Mythic's way of doing it in DAoC and now WAR.

That said, I've played on a WoW PvP server from back in beta :D
 

Thadius

Part of the furniture
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8 million subs overall.

Say only 10% of that want to use it, at 15 quid a pop gives you around 12000000.

That is very nice money, as someone says, for not a lot of work
 

rynnor

Rockhound
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I think its disgusting - I levelled my chars under constant threat of getting ganked only to have some carebears from a pve server join me - thats really annoying :(
 

Dutch_NS

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I'd rather pay 15 euro for a transfer, than let GOA tell us its impossible.

I still hate them for fucking up dyvet :twak:
 

Thimble

Fledgling Freddie
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I level'd my priest on a pvp server. There was almost no raiding there. The best I could get was Kara and this was a year after TBC was released. I transfered to a pve realm so I could see the end game instances. The BG's were total shite on the pve realm and even farming MH/BT and working through Sunwell wasn't enough to keep the game interesting. It's good for ppl who are bored of the pve grind to experience a different ruleset without having to level another character to 70. Shame it came a bit too late for me. :drink:
 

wessexcrusader

Fledgling Freddie
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only good news is i can finally move over my rogue level 60 horde from a pve server

but tbh PVP sucks in wow , so i wont bother

OH can i have an announcement by SOE , that they accept the new version of Starwars galaxies is crap and they are going back to the old version.
 

Vell

Fledgling Freddie
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I'd rather pay 15 euro for a transfer, than let GOA tell us its impossible.

I still hate them for fucking up dyvet :twak:

I keep hearing people go on about this dyvet thing. What the hell is it? It just looks like you've mistyped duvet to me. And I guess I'd be pretty pissed off if someone messed up my bed. So maybe that's it. :p
 

Belgerath

One of Freddy's beloved
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dyvet is the English cluster of Excal and Pryd servers DAOC.

Basically, GOA made a mess of it and a clusters of once thousands of people now has a population of around 50-100 primetime.

Lots of reasons if and how and why. but basically it was badly missmanaged.
 

Xandax

Loyal Freddie
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I agree that I do not think Blizzard actually cares much about Warhammer in that regard

They know full well they are getting near the "life expectancy" of MMOs and thus want to milk what ever money they can before they start loosing many customers to either "old age" or new games.
 

Muylaetrix

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I keep hearing people go on about this dyvet thing. What the hell is it? It just looks like you've mistyped duvet to me. And I guess I'd be pretty pissed off if someone messed up my bed. So maybe that's it. :p

- a data base crash on one of the servers that left loads of players without equipment that they couldn`t fix. they offered all the players shitloads of platinium to rebuy lost items, resulting in a HUGE ingame inflation.

- patches that came 2-3 months later than US witch resulted in a lot of the english players (a much higher percentage of the english players than from the german or french players) to `check` things out on US servers, and with every patch, some of those players stayed in US, making the player base on english servers drop faster than on the other language servers.

- the english servers were a much smaller group than the german / french smaller number ways, witch made the drop in number much more felt than on the german / french servers where they had more servers they could cluster to make up for dropping player numbers. as a result players in the english server pannicked.

- an ingame dispute that came close to civil war properties between two player factions (the infamous TT incident).

... some other reasons. someone else feel free to add to this list ;)



oh yes, and i would have gladly payed 15 euro to have my chars transfered from english servers to german servers when population on english cluster ment there was not enough players left to support a decent rvr experience.
having the highest RR wizard ever on the english cluster and almost noone left to kill sucked.
 

Belgerath

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The infamous Spirit of the Game. SoTG

When imo TT did the right thing. :fluffle:
 

dee777

Loyal Freddie
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oh yes, and i would have gladly payed 15 euro to have my chars transfered from english servers to german servers when population on english cluster ment there was not enough players left to support a decent rvr experience.

Question is, how much would you have paid to get your toon transfered to the US servers?
:flame::flame::flame::flame::flame::flame:
 

Muylaetrix

Can't get enough of FH
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Question is, how much would you have paid to get your toon transfered to the US servers?
:flame::flame::flame::flame::flame::flame:

i dont want to play in US, i value my sleep most of the time. and i find it much easier to cope with germans or french than with americans.

then again, i speak dutch, french, english (third language!!) , german and even enough spanish to play on spanish servers (i would have ever wanted that, there are only a few players there anyway). i assume most english people would have far more trouble to cope with a diff language server than i do.
 

partyanimal

Fledgling Freddie
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i am surprised that ppl still think that char transfer was/is an option in mythic games...

as producers said in a podcast they will try to even populations by providing bonuses for the least populated side in war.
a mass migration to other servers would unbalance things more.
a migration for a few players would enrage the rest.

about clustering dyvet with any german cluster was out of the question, cause most players would mind having unreadable chat spam in every area

muyla is right in many remarks, but having an average rr wizzy on german servers and no enemies to kill, also sux

lastly about wow, there are griefers in almost any server, in pvp servers they camp remote xp places, in pve they kill all npcs in camps
probably a mass migration of tired ganked players migrating to pve servers, since there is nothing a pvp server to offer but griefers...cause pvpers wait for bgs and arenas
 

longbow

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I agree that I do not think Blizzard actually cares much about Warhammer in that regard

They know full well they are getting near the "life expectancy" of MMOs and thus want to milk what ever money they can before they start loosing many customers to either "old age" or new games.

Hey less of the old age. Some of us are old enough to be your parents. Come to think of it some I know are old enough to be your grandparents :) lol
You'd be amazed at how many of us "old uns" love to play these games. I do know of at least one chap who was playing WOW at 70 and enjoying it immensly.

Seriously though WOW knows there is a new kid on the block. There wil be some that will leave it for WAR but many wil stay - some will play both. Ive personally been in this game since the beta of EQ and enjoyed most of the games Ive played. But WAR is the game Ive been looking forward to for s very long time. I just hope it lives up to the expectations.
 

Xandax

Loyal Freddie
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Hey less of the old age. Some of us are old enough to be your parents. Come to think of it some I know are old enough to be your grandparents :) lol
You'd be amazed at how many of us "old uns" love to play these games. I do know of at least one chap who was playing WOW at 70 and enjoying it immensly.

Seriously though WOW knows there is a new kid on the block. There wil be some that will leave it for WAR but many wil stay - some will play both. Ive personally been in this game since the beta of EQ and enjoyed most of the games Ive played. But WAR is the game Ive been looking forward to for s very long time. I just hope it lives up to the expectations.

The old age mentioned is the game's old age, not the customers. :fluffle:
Every game runs it course and while some stick with a game until it gets "really old", but many will eventually grow bored of even a good game, meaning "life expectancy" and "old age" :m00:

(and yeah - there are older gamers then me, but I doubt there are many gamers who could be my grandparent considering my real life one is 87 :p )
 

joap

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- a data base crash on one of the servers that left loads of players without equipment that they couldn`t fix. they offered all the players shitloads of platinium to rebuy lost items, resulting in a HUGE ingame inflation.

- patches that came 2-3 months later than US witch resulted in a lot of the english players (a much higher percentage of the english players than from the german or french players) to `check` things out on US servers, and with every patch, some of those players stayed in US, making the player base on english servers drop faster than on the other language servers.

- the english servers were a much smaller group than the german / french smaller number ways, witch made the drop in number much more felt than on the german / french servers where they had more servers they could cluster to make up for dropping player numbers. as a result players in the english server pannicked.

- an ingame dispute that came close to civil war properties between two player factions (the infamous TT incident).

... some other reasons. someone else feel free to add to this list ;)

Since you asked, i'd add GOAs atitude when it became apparent that dyvet was in decline.

I seem to remember their initial position being that it was just a seasonal cycle and that numbers would pick up. This even when the population graphics showed no discernable seasonal patern that would explain the variation...

Later when the population problem was too obvious to ignore they announced they were looking at possible solutions and for the players to have patience... Until eventually they told us there was nothing that could be done.


Basicaly, ignore the problem at first, then string the costumer for as long and possible....
 

Vell

Fledgling Freddie
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- a data base crash on one of the servers that left loads of players without equipment that they couldn`t fix. they offered all the players shitloads of platinium to rebuy lost items, resulting in a HUGE ingame inflation.

- patches that came 2-3 months later than US witch resulted in a lot of the english players (a much higher percentage of the english players than from the german or french players) to `check` things out on US servers, and with every patch, some of those players stayed in US, making the player base on english servers drop faster than on the other language servers.

- the english servers were a much smaller group than the german / french smaller number ways, witch made the drop in number much more felt than on the german / french servers where they had more servers they could cluster to make up for dropping player numbers. as a result players in the english server pannicked.

- an ingame dispute that came close to civil war properties between two player factions (the infamous TT incident).

... some other reasons. someone else feel free to add to this list ;)



oh yes, and i would have gladly payed 15 euro to have my chars transfered from english servers to german servers when population on english cluster ment there was not enough players left to support a decent rvr experience.
having the highest RR wizard ever on the english cluster and almost noone left to kill sucked.

Oh right. I remember when they clustered Excal and Prydwen together, if I remember right it was just the RvR zones? Or at least, the housing zones on the two servers were kept seperate. I remember the big database crash, and the slow patching, the former was a pain but the second didn't bother me much to be honest. I left before everyone migrated to the german servers though, and I have no idea what the TT incident is. I just don't remember the name Dyvet at all :)
 

Uara

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TT incident if i remember correctly (i may be wrong) was when there was an alarm-clock relic raid by the albs. They gained a relic and put it in a keep. Then the guys owning that keep (TT guild) lowered the level of it to 1, so that Hibs or Mids would be able to re-capture it. GoA then banned the member of TT for 5 days!
 

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