Yurka
One of Freddy's beloved
- Joined
- Jan 23, 2004
- Messages
- 821
Sneakers|Matriarch said:Yah you got valid points here Ivy
But when i mean faster swing speed win fights its more or less if i have a higher swing rate I can more easily ruin the other guys styles with strafes and run through, and I do that all the time - and I noticed on my minstrel lots of shades do this to me and it's fucking annoying since I have a slower to hit spd then they do so I get alot of "out of view" every hit.
Also 25 value end aint that much, most ppl got 5-10 bonus in fatigue ( end ) and the base value is 100 fatigue ( so u debuff 20-15% of thier end ) and if the proc only goes off once a fight I think it will be meaningless ( in an assassin fight atleast ) since you will probably have killed eachother b4 ur end is out.
And if this statement was to be argumented against then the loss of time pressing in my case f6 f2/f3 to get out of combat and drink a bot wont take as long as 2 rounds ( wich should be rougly 4 seconds when using 4.1/4.0 weapons @ 250 qu + haste buff + 10% toa bonus ) but mearly 1 round. ( wich ofc could be noticable if u just stand still while drinking and not strafing, trying to make the other person go OOV, wich atleast I do. )
Still you got valid points and iam not sure yet on what offhand to go for.
you've answered your own question really.
My changing to blades from piercers and changing my qbars screwed me around, though i thought it was down to my swing time (use malice/ctd) hence nmes getting more swings in and beating me (when i would expect to win if on old setup). I noticed I was getting haste debuffed from AH, and that I wasn't getting in AH myself therefore leaving them with better swing speed than me.
Getting back to your off hand choice, for stealthers its getting in the attack arounds and debuffing them to oblivion, which means the only combo can be malice/ctd IMO. 250 quick - 75 quick from malice and then another debuff of 40-50 quick from ctd (can't remember the amount) then you add in AH, and you've killed their swing spd. While at the sametime your using an artifact + faster off hand, therefore better hit bonus using an artifact over another weapon, which means more chance of hitting with both weapons, which inturn means more haste effect for you.
In doing this you also decrease their defense (evade/shield/parry) though against high pd classes your probably better off firing your malice2, and changing to lgm swords