S
Skyler
Guest
I have been wondering this for a while, when BF1942 is released and it really takes off (I'm expecting it will), what rules will we play by ?
The biggest thing I've been wondering is how many a side ?
I first thought 16 because thats a good amount for mass warfare, but imagine organising 16 players to get into one server to play a clanmatch. It would be a mission, considering most clans have trouble getting 5 into a server now..
So what about 8v8 ?
Well that seems a bit small to me, but would work I think and this seems the most likely course of action, I'd like more but I cant see it being viable for clans. 8v8 is enough to cater for all tanks/aeroplanes on each side with some infantry to spare so its not that bad.
I also thought about 12v12, that seems like a nice balance, 4 more men per side = much more of a battle, but not as daunting a prospect for clan leaders/clans.
What do you lot think ?
I'm guess clanmatches will be played as dod matches currently are, timelimit or whatever with each clan playing each side once on a chosen map.
I cant help but feel that bf1942 could go the same way as Tribes 2, it seemed to fail on getting enough people per clan to play it, and general cocking around of idiots on servers
I'd love to have bf1942 16v16 leagues for some ub3r battle ownage, having seperate tank squads in each clan as well who do a specific job etc, with more people and large maps there are so many more prospects for teamplay, rather than the traditional small team tactics in CS/TDM etc.
What do you lot think anyway about how bf1942 will be for clans etc.?
The biggest thing I've been wondering is how many a side ?
I first thought 16 because thats a good amount for mass warfare, but imagine organising 16 players to get into one server to play a clanmatch. It would be a mission, considering most clans have trouble getting 5 into a server now..
So what about 8v8 ?
Well that seems a bit small to me, but would work I think and this seems the most likely course of action, I'd like more but I cant see it being viable for clans. 8v8 is enough to cater for all tanks/aeroplanes on each side with some infantry to spare so its not that bad.
I also thought about 12v12, that seems like a nice balance, 4 more men per side = much more of a battle, but not as daunting a prospect for clan leaders/clans.
What do you lot think ?
I'm guess clanmatches will be played as dod matches currently are, timelimit or whatever with each clan playing each side once on a chosen map.
I cant help but feel that bf1942 could go the same way as Tribes 2, it seemed to fail on getting enough people per clan to play it, and general cocking around of idiots on servers
I'd love to have bf1942 16v16 leagues for some ub3r battle ownage, having seperate tank squads in each clan as well who do a specific job etc, with more people and large maps there are so many more prospects for teamplay, rather than the traditional small team tactics in CS/TDM etc.
What do you lot think anyway about how bf1942 will be for clans etc.?