BD video

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envenom

Guest
this is the excaliber forum im not arsed about pryd
 
W

-Wedge-

Guest
There's 1 problem with MoC vs a Bonedancer on a non-lifetap caster... Assuming both unbuffed, the caster with MoC will have around 1k HP... First DD is around 250-300 damage, the lifetap is around 250 ? (if I saw it correctly it is around 200-250)

Thats 400-500 damage in the first 1.5s ... Then assuming the BD still has QC up, he does a QC-DD which is another 300, and then the BD can do an instant life tap == MoC'ing caster dead in 4s !

Assuming you do 300-350 damage, you can NOT win from a BD as unbuffed caster even with MoC up...

Buffed it gets a bit better for the caster, as you basicly can outlive the first 4s (and you cast a shitload faster)... But then you still have to get the BD down before he can Lifetap again...

Buffed it probably still is a very hard fight...

If the BD has 'goodies' like Empty Mind (extra magic resists), the chance of you winning from the BD even buffed, is well... Slim...
 
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blademistress

Guest
Peder... a tip, don't try to argue over a DaoC matter with Pin... you'll never win.
 
O

old.BJ|Bored

Guest
NOT TRUE!

I remember grundomir NOT being afk at trees

PIN DONT KNOW HOW TO PLAY HIS CLASSES!!
 
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Pin

Guest
Originally posted by old.BJ|Bored
NOT TRUE!

I remember grundomir NOT being afk at trees

PIN DONT KNOW HOW TO PLAY HIS CLASSES!!

:great:
 
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piggeman

Guest
Originally posted by Pin
Cabalists (matter) have nearsight, disease, root, dots and lifetaps. An easy job for them.

A Fire Wizard can double-bolt them = dead.

Other casters can MOC and kill them.

CS Assassins should drop them.

Archers should have no trouble from range.

Minstrels with a good pet should have little trouble

Reavers have little trouble.

Champions should have little trouble.

Other high-damage melee has a chance depending on start-range.

Gonna tell you all a little something that i've come up with as my times at lvl 50 bd. Now, this is from my personal experiance. You can't tell me that i'm wrong in my replay. This is facts and that all there is.

Cabalists (matter) have nearsight, disease, root, dots and lifetaps. An easy job for them.
Agree. Cabalists (solo) CAN be tough. I've only so far run into one of them 1vs1. I acturlly panic abit, because that's the first time a caster did some serious damage on me. I manage to drop him in the end, but it was not a easy win. If i'd just lifedrain (as most of you think) i would probebly have lost.

A Fire Wizard can double-bolt them = dead.
I'm lame as any stealther out there. And with that i mean i got myself a buffbot. I've met many bolters solo. And they do great damage with double bolt, yes. Userly nuke for 2x600 dmg or something. When i'm fully buffed i got 1500+ hp, so 2 bolt doesn't kill me unless they crit. So far no bolter have killed me solo.

Other casters can MOC and kill them.
MOC is a real pain in the ass, because interupting is what make bonedancers "better" in duel then other casters. You can't interput out LT. Unfortunately i have nevet met a caster solo that have used moc. But i have in fg vs fg. And the outcome was that i died quite fast. Tho my commander was on a healer interupting him, so my healers was out of range. But that probebly didn't matter. I think i would have died anyways. MOC for the win!

CS Assassins should drop them.
As mentioned above. I'm buffed when i solo. A solo inf that manage to land PA/CD don't win. My healer pets heal me while stunned, and got plenty of HP when im out of stun. Using purge on top of that, then it's not even a fair fight. But yes, i've got killed a few times. Two infils is another story tho ... that can be rough if they are skilled (not many skilled infils out there imo, but you know who you are) :)
The assassins i fear the most are NS's. Dunno how they do it, but it seems that they do tons more damage then an average infil do. I've lost more duels vs ns then to infils.

Archers should have no trouble from range.
They have problems! Never happened to me anyways (once again, fully buffed). One time i left mtk for a suicide, unbuffed. But while suicide, i can allways try and get more rps if there is only one attack. Just outside 2 scouts jumped me. I dropped dead before i got time to press /face.

Minstrels with a good pet should have little trouble.
I've never lost a duel to a minstrell that are solo. They don't do enough damage. Most minstrells charge with ae mess on pet, then stunning and attacking me. When i'm out of stunn i got about 80% hp left. Most minstrells userlly sos away. Right, alpha? ;)
I've only met one minstrell with pet. It was at finns few days ago, when a mincer came with one of thouse giants. The mob conned orange, but did even less damage then the mincer. No luck there eighter. I have seen hibbies with pets the heal the controller. I'd like to try that sometimes to and see the outcome of bd vs mincer fight.

Reavers have little trouble.
I've never met a reaver solo, so i can't make a statment.

Champions should have little trouble.
I've met a few and killed them all. Don't see why they should be so much better then any other tank/hybrid. :p

Other high-damage melee has a chance depending on start-range.
Because it's all about duel, they all have little chanse cos of range. If they take my by surprise (aye, it happeneds) they got to hit harder then 500 dmg per swing, and i don't know many tanks that can do that kind of damage, except some hero backstyles, but why turn my back on them?

And don't forget what i wrote in the beginning. This is from MY point of view. Maybe minstrells have soloed bd's. Maybe bolts have 2 shotted bds. I don't know. But it have never happened to me...
 
Z

zane

Guest
Originally posted by Pin


I have NEVER lost 1v1 vs a BD with my Reaver.

But you probably, not certainly, would have if you were solo @ hmg yesterday ;)
 
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Pin

Guest
Originally posted by zane
But you probably, not certainly, would have if you were solo @ hmg yesterday ;)

Yes, quite probably. But as I said in your post to me, I (was paired with a Pally) slammed your commander, then got out of view/range on him so couldn't do anything else. Changed to a healer pet and got the same (they were popping up and down the stairs unable to be damaged - if a necro pet was doing the same he'd probably be called a bug abuser and be flamed on here, but ah well).

The you came off the stairs about the same time as I hit UToS, slammed you, hit once/twice then the commander was targettable again so killed him, then you, then the 3 mids who joined in in the middle, then a SB that jumped me right afterwards.


But yeah, if I was solo and you had the freaky bugged pets on the stairs I would have probably lost.

Given a level playing field, it's dot/interrupt the BD, slam/levi/levi commander, kill BD. If the commander is fully buffed normal melee damage is shit, but gets doubled by Absorb Debuff, the Levi proc is hardly reduced though (still hits for 300 on the commander).
 
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Belomar

Guest
Originally posted by piggeman
MOC is a real pain in the ass, because interupting is what make bonedancers "better" in duel then other casters. You can't interput out LT. Unfortunately i have nevet met a caster solo that have used moc. But i have in fg vs fg. And the outcome was that i died quite fast.
*cough* *cough* Yes, happened today, but you got rezzed mighty quick again and was back on my case like a thorn in my side. ;)
 
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peder

Guest
VERY FUN OVIES :9

DOYOU HAVE OVE ABOUT ZERKERS ALSO?
kfK OK i can write SMALL LETTERS WITH SHIFT BUTTONS
asasdasdasd

OK BONEDANCERS ARE VERY GOOD ON SUPRRESIONS
BUT NO GROUP WANS THE
SO I THINK WHY NOT GIVE BONEDANCER RVR BONUSES
 
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Tobold

Guest
check at 5:20 he gets 100% of his mana back during combat, can anyone explain?
 
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agravair

Guest
Originally posted by Tobold
check at 5:20 he gets 100% of his mana back during combat, can anyone explain?

ever heard of raging power?
 
F

-fwapp-

Guest
also he kills several "guardian" rr albs. some1 plz explain o_o :eek:
 

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