Assassins kill effects

Neo

Loyal Freddie
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Dec 23, 2003
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Isnt there a momemtary effect given when an assassin kill sum1 ?
Like NSs get couple of secs SL, SBs move faster etc ? Fink i heard
sumting like that, but cant recall from where. Can any1 confirm ?
 

Neffneff

Fledgling Freddie
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Neo said:
Isnt there a momemtary effect given when an assassin kill sum1 ?
Like NSs get couple of secs SL, SBs move faster etc ? Fink i heard
sumting like that, but cant recall from where. Can any1 confirm ?

1.82
 

Gear

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Infis get the best one as it applies immediately, SBs and NSs have to stealth in order to get the effect hence they miss out 10 seconds of it.
 

Aiteal

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Infs get increased stealth detection after a kill, allowing them to see stealthed chars further away.
SB's get increased speed whilst stealthed after a kill.
NS's get a decrease in their stealth bubble after a kill, making them harder to detect by other stealthers.
 

Danzaz

Fledgling Freddie
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Yay sb gets the best one as usual :) now if they would just give us stealthrun as class specific again pwwwweeeeeesssss
 

Neo

Loyal Freddie
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Ow btw, are u 100% certain u didnt mix the Infil and NSs together ?
 

Aiteal

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Neo said:
Ow btw, are u 100% certain u didnt mix the Infil and NSs together ?

There was a bug on US servers that has been fixed now afaik
Shades were getting both increased detection and increased hidding ability after a kill
 

Neo

Loyal Freddie
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Aiteal said:
There was a bug on US servers that has been fixed now afaik
Shades were getting both increased detection and increased hidding ability after a kill
Now there`s a chocker ;)
 

Farbaute2

Fledgling Freddie
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Mar 2, 2004
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wow does this mean sbs now will still be stelthed somehow after they made a kill? =P

(im ironic)
 

Eyres

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hunter TL seems to be hinting that archers are getting climb walls in 1.83 :)



about bloody time though after giving it to vamps, heros, warriors and armsman :p
 

Neo

Loyal Freddie
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Dec 23, 2003
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Meradesh said:
was it 25% speed, detection and not detection bonuses?
Why do u care ? u dont have to worry since u never move more the 2 feet
away from the closest keep. :puke:
 

Aiteal

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Is it true the CON debuff on the new WS/CON poision is less than the old STR/CON debuff in value?
 

Meradesh

Fledgling Freddie
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Feb 21, 2004
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Neo said:
Why do u care ? u dont have to worry since u never move more the 2 feet
away from the closest keep. :puke:

bad feelings ? =), spread the love /kiss
 

Influenza

Part of the furniture
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Aiteal said:
Is it true the CON debuff on the new WS/CON poision is less than the old STR/CON debuff in value?

From 1.81 patch notes....

- The amount of Weaponskill/CON debuffed is set to the following:

Poisons 22: 9% Weaponskill & 45 Con (55 Str/con)
Poisons 29: 12% Weaponskill & 61 Con (71 Str/con)
Poisons 37: 15% Weaponskill & 81 Con (91 Str/con)
Poisons 47: 19% Weaponskill & 108 Con (118 Str/con)


I put the current values in brackets.
 

Aiteal

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Influenza said:
From 1.81 patch notes....

- The amount of Weaponskill/CON debuffed is set to the following:

Poisons 22: 9% Weaponskill & 45 Con (55 Str/con)
Poisons 29: 12% Weaponskill & 61 Con (71 Str/con)
Poisons 37: 15% Weaponskill & 81 Con (91 Str/con)
Poisons 47: 19% Weaponskill & 108 Con (118 Str/con)


I put the current values in brackets.

cool, so less con loss and no real reason to stay pierce if you find yoursellf fighting assassins alot
 

Qledo

Loyal Freddie
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May 6, 2004
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Danzaz said:
Yay sb gets the best one as usual :) now if they would just give us stealthrun as class specific again pwwwweeeeeesssss

Shadowrun you darn Gimp...
 

Solari

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Influenza said:
From 1.81 patch notes....

- The amount of Weaponskill/CON debuffed is set to the following:

Poisons 22: 9% Weaponskill & 45 Con (55 Str/con)
Poisons 29: 12% Weaponskill & 61 Con (71 Str/con)
Poisons 37: 15% Weaponskill & 81 Con (91 Str/con)
Poisons 47: 19% Weaponskill & 108 Con (118 Str/con)


I put the current values in brackets.

There's our archer <3 :)
 

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