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old.Pepsay
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Bah, you two posted when i was editing my post >_<
Originally posted by baphomet
Yeah well, it seems you can only get it from fileplanet anyway, so unless you have an account with them, you would have had to wait on a queue for ages.
Originally posted by old.Pepsay
ermm.. http://www.fileplanet.com/download.aspx?f=122435, the highest waiting on any server is 4mins
Maybe, but we still wouldn't get collision detection. The game world hasn't been designed for it so Mythic can't just switch it on (it's supported by their game engine, they switched it off though). I don't think collision detection will ever happen in DAoC, it would basically require entirely redesigning the game from scratch.Originally posted by old.Glendower
Wow, imagine that.
Maybe Mythic should hire some of the programmers who do EQ???
Originally posted by baphomet
It's normally a lot higher than that.
and then you have to wait for the file to actually download, which is quite often very slow on the free accounts.
Crafting was fixed on Monday. Works perfectly now.Originally posted by shatter
Crafting in AC2 is pretty much broken all over and the patch schedual for the future makes it clear that fixing it is not a proirty.... But even without the problems the basic premisis is flawed. You can mine (which is good) but soon as you have a mote (of iron or whatever) you can start to craft. No need to be standing near a forge to make that trusty hammer. Nope you can do it in the middle of a frigging field, accompianed by the sound effect of iron being flattend on an anvil!!!!!!!! This blew a lot of the "imergence" for me.
Originally posted by Brannor McThife
Crafting was fixed on Monday. Works perfectly now.
And you make it sound like crafting is easy? It's not. As you get higher, you need to mine, forage, gather the ingredients all over. And some ingredients are damn rare. Not only that, there's no going to a merchant and just buying what you need, you have to get it, and failure means you lose the ingredients.
-G