The game itself is not designed so that players can camp and claim a mob...
Sadly there is no function in the game that automaticly gives you the exclusive rights for an artifact, monster or quest that you camp...
The pure excitment to Dark age of Camelot is to add chaos theory to the game by letting player act as they want. - And while some players have evil intention, I believe the majority of most players shows good conduct.
The "society code" that has evolved and being practiced in curtsey and respect of other guilds/players is to always ask before entering a "camp-spot" where others already are getting set to do battle. It usually benefits in the long run to have "good alignment" with all other players, and don't step on others toes by breaking the "society code".
I myself find it very hard to play along with players that doesn't stick to the "society code", but sometime/someone always has a greedy mind to just kill that pain-in-the-arse mob to get the drop for himself before anyone else gets it....
Telling all of us that Thiefling did this wrongly to you and is a thief / Artifact stealer - is the same as a child goes to his parents telling his playmate hitted him in the head with a toy they was having a fight over. There isn't much you can do about it, except try to talk it through with the person that you feel did something wrongly and educate him into the "society code" of conduct. - In your case: Address the player directly, or secondly his guildmaster with a chatlog as proof of evidence.
As what I wrote in the start of this, - that the game itself allows events like this to happend.
Sadly there is no function in the game that automaticly gives you the exclusive rights for an artifact, monster or quest that you camp...
The pure excitment to Dark age of Camelot is to add chaos theory to the game by letting player act as they want. - And while some players have evil intention, I believe the majority of most players shows good conduct.
The "society code" that has evolved and being practiced in curtsey and respect of other guilds/players is to always ask before entering a "camp-spot" where others already are getting set to do battle. It usually benefits in the long run to have "good alignment" with all other players, and don't step on others toes by breaking the "society code".
I myself find it very hard to play along with players that doesn't stick to the "society code", but sometime/someone always has a greedy mind to just kill that pain-in-the-arse mob to get the drop for himself before anyone else gets it....
Telling all of us that Thiefling did this wrongly to you and is a thief / Artifact stealer - is the same as a child goes to his parents telling his playmate hitted him in the head with a toy they was having a fight over. There isn't much you can do about it, except try to talk it through with the person that you feel did something wrongly and educate him into the "society code" of conduct. - In your case: Address the player directly, or secondly his guildmaster with a chatlog as proof of evidence.
As what I wrote in the start of this, - that the game itself allows events like this to happend.
u and run off and tell my mummy 