armsman hybrid sc,input required

Morian

Fledgling Freddie
Joined
Jan 3, 2004
Messages
133
i m currently lvling my armsman to lvl 50 his specc is gonna be 50polearm 39slash 42shield and rest parry , here is the sc i put up for him (pre-toA)
any help is much appreciated :

Config Report

Stats:
Str: 76 Int: 0 Hits: 187
Con: 75 Pie: 0 Power: 0
Dex: 75 Cha: 0
Qui: 0 Emp: 0

Resists:
Body: 26 Energy: 26 Crush: 27
Cold: 25 Matter: 20 Thrust: 24
Heat: 24 Spirit: 24 Slash: 22

Skills:
8 Slash 11 Polearm
11 Parry 11 Shield



Focus:



Chest:
Imbue Points: 32,5 of 28 (99% Qual) Overcharge: 50%
Gem 1: 22 Strength - 99% precious Firey Essence Jewel
Gem 2: 9 Body Resist - 99% polished Dusty Shielding Jewel
Gem 3: 9 Crush Resist - 99% polished Firey Shielding Jewel
Gem 4: 2 Energy Resist - 99% uncut Light Shielding Jewel
Utility: 54,6666679382324

Arms:
Imbue Points: 32,5 of 28 (99% Qual) Overcharge: 50%
Gem 1: 7 Strength - 99% rough Firey Essence Jewel
Gem 2: 19 Constitution - 99% faceted Earthen Essence Jewel
Gem 3: 28 Dexterity - 99% perfect Vapor Essence Jewel
Gem 4: 36 Hits - 99% imperfect Blood Essence Jewel
Utility: 45

Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Dexterity - 99% polished Vapor Essence Jewel
Gem 2: 3 Body Resist - 99% rough Dusty Shielding Jewel
Gem 3: 13 Crush Resist - 99% precious Firey Shielding Jewel
Gem 4: 12 Hits - 99% uncut Blood Essence Jewel
Utility: 45,6666679382324

Legs:
Imbue Points: 32,5 of 28 (99% Qual) Overcharge: 50%
Gem 1: 5 Crush Resist - 99% flawed Firey Shielding Jewel
Gem 2: 13 Heat Resist - 99% precious Heated Shielding Jewel
Gem 3: 5 Spirit Resist - 99% flawed Vapor Shielding Jewel
Gem 4: 1 Energy Resist - 99% raw Light Shielding Jewel
Utility: 48

Hands:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 7 Cold Resist - 99% imperfect Icy Shielding Jewel
Gem 2: 5 Energy Resist - 99% flawed Light Shielding Jewel
Gem 3: 11 Spirit Resist - 99% faceted Vapor Shielding Jewel
Gem 4: 3 Heat Resist - 99% rough Heated Shielding Jewel
Utility: 52

Feet:
Imbue Points: 32 of 28 (99% Qual) Overcharge: 50%
Gem 1: 76 Hits - 99% perfect Blood Essence Jewel
Gem 2: 4 Slash - 99% flawed Watery War Sigil
Gem 3: 3 Polearm - 99% rough Earthen War Sigil
Gem 4: 1 Parry - 99% raw Vapor Battle Jewel
Utility: 59

Right Hand:
Imbue Points: 20 of 28 (99% Qual) Overcharge: None
Gem 1: 3 Shield - 99% rough Fiery Battle Jewel
Gem 2: 4 Parry - 99% flawed Vapor Battle Jewel
Gem 3: Empty -
Gem 4: Empty -
Utility: 35

Left Hand:
Imbue Points: 35 of 32 (100% Qual) Overcharge: 54%
Gem 1: 8 Shield - 99% precious Fiery Battle Jewel
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 40

Two Handed:
Imbue Points: 32,5 of 28 (99% Qual) Overcharge: 42%
Gem 1: 5 Polearm - 99% imperfect Earthen War Sigil
Gem 2: 4 Slash - 99% flawed Watery War Sigil
Gem 3: 3 Parry - 99% rough Vapor Battle Jewel
Gem 4: Empty -
Utility: 60

Ranged:
Imbue Points: 0 of 28 (99% Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0

Neck:
Name: Memento of Better Times
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Polearm
Effect 2: 15 Dexterity
Effect 3: 15 Constitution
Effect 4: 6 Thrust Resist
Utility: 47

Cloak:
Name: Hooded Blades Cloack
Level: 51 Quality: 5
Bonus: 0
Effect 1: 6 Body Resist
Effect 2: 8 Energy Resist
Effect 3: 8 Slash Resist
Effect 4: 24 Hits
Utility: 50

Jewel:
Name: Ancient Roman Coin
Level: 0 Quality: 0
Bonus: 0
Effect 1: 8 Heat Resist
Effect 2: 8 Slash Resist
Effect 3: 8 Thrust Resist
Effect 4: 24 Hits
Utility: 54

Belt:
Name: Scurceol's Belt
Level: 51 Quality: 100
Bonus: 35
Effect 1: 7 Strength
Effect 2: 7 Constitution
Effect 3: 10 Matter Resist
Effect 4: 10 Energy Resist
Utility: 49,3333320617676

Right Ring:
Name: Ring Of The STalwart arm
Level: 45 Quality: 100
Bonus: 0
Effect 1: 16 Strength
Effect 2: 16 Dexterity
Effect 3: 16 Constitution
Effect 4: 6 Slash Resist
Utility: 44

Left Ring:
Name: exquisite infernal black diamond ring
Level: 50 Quality: 100
Bonus: 0
Effect 1: 18 Strength
Effect 2: 18 Constitution
Effect 3: 10 Cold Resist
Effect 4: Empty
Utility: 44

Right Wrist:
Name: Bracer of the Strong
Level: 0 Quality: 0
Bonus: 0
Effect 1: 6 Strength
Effect 2: 3 Parry
Effect 3: 10 Matter Resist
Effect 4: 10 Thrust Resist
Utility: 59

Left Wrist:
Name: Veiled Bracer of the Eye
Level: 0 Quality: 0
Bonus: 0
Effect 1: 15 Hits
Effect 2: 8 Body Resist
Effect 3: 8 Spirit Resist
Effect 4: 8 Cold Resist
Utility: 51,75
 

Morian

Fledgling Freddie
Joined
Jan 3, 2004
Messages
133
i m trying to put nothing in quick to increase my frontload dmg
 

Lejemorder

Fledgling Freddie
Joined
Jan 9, 2004
Messages
891
also cap slash instead of parry.
and as ante say get qui in shield and 1h for faster slam.
 

Morian

Fledgling Freddie
Joined
Jan 3, 2004
Messages
133
ok thx,but for the rest does the template look ok?
 

judas

One of Freddy's beloved
Joined
Dec 22, 2003
Messages
756
qui will make you hit for less dmg each hit but dps overtime gets higher so its worth caping.
and as said parry aint that needed due to the fact that you dont parry much anyway and if you do your group is probebly dead or enemies hitting on the wrong target wich will make you win/loose anyway.

making a sc setup at all this close to toa sounds like wasting your money tho.
 

Morian

Fledgling Freddie
Joined
Jan 3, 2004
Messages
133
hmm,so u think i should wait with sc till toa is ehre and then work on a new one mate?

think ill do that,anyway thx for all the help, will wait for toa and then give it a new shot :)
 

Archon

Fledgling Freddie
Joined
Jan 23, 2004
Messages
271
There is a point in frontload dmg tho. Just alittle more gambling style if the enemy got BT or something, wich is kinda rare anyways.. Im trying 15str/10con @ Half-ogre, with max 70qui or so.. (In the future that is).. Saaw someone on VNboards with this "sc" @ 2hand-same with pole i suppose, doin incredible frontload dmg!! Wich can be used nicely in a assist group...
 

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