Are Wardens needed ?

T

Tar-Aldarion

Guest
Every healing class is needed in groups. Wardens can be healers and Tanks the same time, also the can bub others so mana for other helers in the group is saved. But they are not the best healers or best tanks in the realm. That means that most times will have a support role in the group, like support tank/healer. Although their bubble rules as long as there is a main healer in the group!
 
M

me_daoc

Guest
k,

I was going for this specc...


46Nurture
16Regrowth
40blunt
19parry


sound good ?

thats more of an fighting warden , which I like :)
 
O

old.Greggor

Guest
ok but the regrowth i would not spec in it at all

but the spec look ok to me need to ask the high lvl wardens how have they speced and what they would change?

Luona, Furball come to mind but any 45= warden shouldbe able to help u :)
 
B

Belsameth

Guest
I have similar speccing for mine
and I'm wodering why you're saying to not spec regrowth

ass I recall correctly the regroth line has some pretty nifty buffs
most notably an end regen (spec 2) and end reduce (12, 22, 23, 21) and a self health regen (6 14 25 35 45) they all sound pretty good to me, or am I overestimating them?

( sacrificed some blade/parry to get to 26 regrowth)
 
O

old.Greggor

Guest
Dont go for blade go blunt
blades and gimped in rvr -ve against plate and chain :(

No specingin regrowth just what i was told by other wardens when i was specing mine?
 
K

Khalen

Guest
I'm lvling my Warden as well and these are my specs:

Nurture 49
Regrowth 16
Blunt 34
Parry 22
 
F

Frair

Guest
To spec or not to spec Regrowth, that's is the question :)

I think you have to decide first, what role you will play first in group. Will you be more healer/tank/supporter?

No doubt that wardens most usefull line is Nurture. And I know noone that doesn't goes up to nurture 45 to get best BT, which is livesaver.

So let's say that commone warden will spec nurture to 45. Now it's time to decide, what you will be in group.

Tanks - tanks will not spec in regrowth or they will put there leftover points only. Personaly i don't think that fully battle tanks are best option, as your healing will have big variation and as wardens are from Nature classes, they have quite low dmg output. But it is possible. I think Tanks will go to or weapon 44/parry 19 or weapon 39/parry 26. IT's up to them. Usualy weapon at 44 gives some nice combo and i think it's more vitable, as we rely more on BT that on parry ;)

Healers - Wardens aren't best healers, that's right, but they can still heal quite nice and have also other usefull spell - Attack unfading, which lowes end cost of styles, so they do more styles even without bard in group with end regen song on. But speccing so high in Regrowth i can't recomend. Speccing to regrowth 42 (best heal and end cost lower) let you raise your weapon only to 23 - rather pathetic, yet still you can use taunt to protect healer ;)

supporters - there is most freedom for it. Supporters are trying to be able to fill the holes in group - to be tank or healer, as needed. And there goes dilemma - what to raise? You can be 33regrowth/34blade which gives you about 300+ spec healing as well as some nice high lvl wepon style and with -20% end cost buff ;)

Or.. you can go to regrowth 26/weapon 39, which will allows you to still heal for about 300HP (244 base + some bonus for speccing in regrowth) as well as better styles, -15% end cost and weapons are quite easy to raise to 50 (i heard) by magic items and Realm rank bonuses.

Then there is last type of supporter - full Nurture. Why to go to 49 in nurture? Well - you will have three resists buffs (in later patches will it changes from normal conc buffs to group 10mins buffs) that will gives +24% against Body, Spirit and Energy magic. Especialy Spirit and Energy is usefull - Spirit is against mezzs (bigger chance to ressists and lower duration) and clerics lightnings, Energy - well.. who likes to be targeted by Thanes AOE spells, right? :), also it weakens many Sorceror spells, Body gives resistance to mostly Healer stunts/mezzs/roots.. :) and against some debuffs. Your group will love you for that ;) Of course to go to full Nurture, you will have to sacrifice or blade or regrowth even more.. i'ts up to you ;)

Hope i helped you a little.. I recomend to check spells at http://copland.udel.edu/~trevor/camelot/spells/H_warden.shtml as well as hibernia styles at http://copland.udel.edu/~trevor/camelot/styles/hstyles.shtml and choose what you will like most ;)

Geralt, lvl 37 Warden
 
F

Frair

Guest
Ahh.. and discusion about to spec in blade or blunt.. depends what you will target in RvR. While blades sucks against Chain/plate armor, if you will be more shotter/caster/spotted assasins killer, then blades will be ok. If you will be Tank/Main Tank supporter, then go to blunt :)
 
B

Belsameth

Guest
although I'd prefer using blunt weapons I found their styles severly lacking. hence my choice for blades. despite the damage decrease.

Frair: some great comments.
your post assured me I have the best template for the way I want to play
 
O

old.Anpu

Guest
I'm going for 49Nuture, 16 Regrowth, 39 Blades and 12 Parry.
That gives me the last res buff, the best haste (will be a self buff next patch), a better ress and some goodies like end regen, style cost reduction and a minor health regen.

The reason why I've choosen blades is that they are easy to come by and the 39 style with an heavy attack speed debuff chains off an anytimer while the blunt speed debuff chains off a parry style which you will never get off in rvr :p

/Anpu
 
T

TaF

Guest
playing a warden myself, currently level 35 . My warden has been always welcome in groups. so far i have been going full nurture (at level 35: nurture 35, blades 20, regrowth 11) . Heading to final specc as mentioned above 49 nurture, 39 blades, 16 regrowth rest parry

since level 10 i have been regretting i took blades but hey.. how often do u see blunt drops anyway? (seen only once :p ) and i can hit stuff with my blade too and it's actually pretty good when u dont get aggro .. so u can always jump out of combat and do your healing when druid/bard runs out of power or something.
 
O

old.Aure

Guest
With Warden it's really up to how you want to play the game. You can do nothing brilliantly except your bubble, but everything fairly well. Jack of all, master of bubble. We don't however have much range to our attacks, which is bad in RVR. Sure keep defense you do kill with short bow, but you don't in emain.

Wardens damage is actually not as bad as people think. We don't spec LW or spear so we aren't going to be damage dealers, but then again a tank with 34 spec blunts and fully buffed does only marginal more damage than the same spec warden. The warden's main problems are their to hit ratio on red and above cons, the lack of shield spec and lessened stats at the same level as a hero We also lack the spec points to max weapon, unless we give up 6 second bubble.

Wardens in PVE miss a lot more than tanks and that's a factor, but when 1.49 comes the haste spell becomes a ten minute buff.

With high quickness, 100 unbuffed, a warden can hit for 60% more damage per fight than currently. Over time therefore a 34 spec warden will still hit for less than a 50 spec 1h tank, but if the warden goes over 2/3's spec in weapon, then with the haste it equates well with 50 spec 1h tank damage (minus shield), It's possibly higher, I don't know.

Wardens get a lot of improvements in the coming patches which really help. Our en regen and damage adds work like skalds insta's, they become shouts and they can be twisted. Bubble becomes insta in 1.51, so you don't get caught with your pants down running between mg's so much or by shadowblades, which is the norm.:p

Everyone has their opinion. 6 sec bubble eats mana and when you are lvl 45 and have low regrowth, heals will be difficult. This has changed since I hit 50. Higher empathy and higher nuture appears to have reduced the mana drain of the bubble somewhat, but its still hard work. In PVE you stop healing and tank everytime. You can pull and taunt off the tanks and for mobs like fins you usually end up fighting one on your own. I once was the only healer in a banshee group at 46 and it was impossible, 3 mins downtime after each fight. First time I'd been healing since level 26.

In rvr you hear tanks shouting for heals and such and you always try and oblige, but that mana bar disappears when u heal, 10 times worse than other healers. Druids and bards should heal, a warden is basically insurance man. Of course, you can spec regrowth and chose to forgoe some things and be an adequate healer and negate that last statement. Wardens with 42 regrowth are healing for 500+ on Us servers.

I'm fairly happy with my spec knowing that the warden is the worst it will ever be currently. I can solo a lot of even cons in rvr at the moment. The only classes that cause problems are the mezzers and rooters, but they cause problems to all.

Regrowth has it's problems really. There's something _apparently_ in the offing for the spell line, but we don't know what it is. The 2 spec en regen is equivalent to 4 spec Bard group en regen. It's a must. The solar absortion line is ineffective as it does little in combat, I think it's 4 hitpoints every 16 seconds in combat or something like that for ther reg spec 14 variant. It's only really any good for medding as its 3 or 4 times faster when resting. The better rezz comes at 16. The rezz isn't for you, it's for others. Is it worth it, tbh no from our point of view, it just means you sit on your backside even more. The style reducer is something, but really probably 1 style per fight saving at spec 12.

I chose blades and am currently 48 nuture, 40 blades, 16 reg and 13 parry.

If/when we get a chance, I will probably go 47/44/2/14. It's possible to get weapon to 46 i think with 47 nuture, you sacrifice a little parry. 44 blunts + 11 with ranks and modifiers will be fairly good on a big strong Firbie

This has potential for doing more damage and if you have made the final level and have a regular rvr crew you will more than likely be able to use this and become more like a tank, especially if you have a couple of healers in your usual group.

Blunts do more damage, but blades are more effective with your bladeturn. 39 spec blades offers any-time follow up chain which reduces the opponents attack speed for 15 seconds. The info I have seen suggests about a 1.2+ second extra delay per swing on opponents per 15 seconds. So on an average 2H tank with 5.4 speed weapon, they will not hit you at all if you chain that a couple of times. Of course you will be fighting a 2h tank for a while to kill him. I soloed a 2h even con lvl 50 midguard thane norse in emain yesterday who hit me with his dd's only. I didn't even go ooe before him as I parried his final 2 attacks. I didnt' intend to fight him though.... :)

The golden rule really is don't fight like a tank, a warden is not a tank. He is better served staying upright, helping his group. and being the add to the battle. Get a good hero mate and let him block for you. Wait and see what's happening, stay out of the range of the CC, see who has cast, count the times, then go in and carve up the cloth wearers or add with the tank on his opponent. If you are losing a fight and winning seems improbable, you have miles more options than most classes, bar the stun/mezz brigade, to avoid death.:p

Looking forward to insta casts and different tactics for the minstrels who cause mayhem at the moment.

:cool:

Tips...

1) When in RVR and tanks ask you to continually heal as often as an archer fires arrows, tell em you wearing robes and dropping bubble, they soon shut up.
:p

2) If at all possible, you are the last rezzer. This is usually governed by situations, but don't rezz for the sake of being friendly. If there's another healer there, they will recover the mana a lot faster than you.

3) Find a mentalist friend for mana crack when 45+ and have him/her around when you rvr. Warden/mentalist combo is awesome.



Realm abilities may factor into specs more than people think, but we ain't got them yet, so it's a story for another day.

:)

Hope you enjoy your warden, there's a dearth of high level ones on Pryd.
 
H

healer_mcheal

Guest
My warden is on excal but still.....

Nurt :45/46 maybe 46 if u want that last dmg add for when it goes insta havent decided yet

Reg:26 it has a decent heal/end regen/hot

Blunt:34 only move you rearly need in mob hunting is taunt,, in rvr you use a any time or a detaunt so u can atchally block styles (And YES it does make you block in rvr)

Parry to about... 11 or a bit more cant remember
 
N

Nemesis Warlock

Guest
Huhu i really like to choose a warden but i already have a champ a ranger and a druid ...and saving last space for a mage (possibly plant mage / expansion.. AND i already got one on alvaon...
sniff need 6 char slots .
 
S

Sionell

Guest
When do we get Parry?... Im lvl 14, but the DAoC guide book I have doesnt mention Wardens having it at all.......

:m00:
 

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