any idea on a smite cleric template

lynetje

Fledgling Freddie
Joined
Nov 15, 2004
Messages
307
any one have a good idea for a smite cleric template
please just call out the items if you can have some stuff of my own but realy wanne have some resistance i am a warlord , ml 7 smite cleric so i need ,more power then i have now and need good resists from every thing so a norseman can not supprise me any more
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
depends what u want it for, for solo could be quite easy as u dont rly need eoy. ill have a go at one tomorrow as im quite interested to see what i can produce. going to bed now tho :s
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
workin on template now ^^ can anyone post exact cleric stats for GoV plz?
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
but it has + spell range/dmg or so, not sure which tho
 

DavidH

Part of the furniture
Joined
Mar 10, 2004
Messages
2,923
One thing is for sure, you'll want to cap range due to the new smite spells in 1.83 will have low range as it is.
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
such fotm
Got fed up of losing my moon mace on dying and not being able to resummon it .... so new template!

This one is for darkness rising though as it uses the champion mace.

It's got an overcap on spell range which is a shame - but unavoidable with gov+jacinas+champ mace. Hits could be better but I've got 6 more con than I used to. Strength is still naff - oh well.

Config Report

Stats

Str: 18 Hits: 148
Con: 81 Pie: 98
Dex: 101

Resists

Body: 21 Energy: 22 Crush: 25
Cold: 22 Matter: 6 Thrust: 25
Heat: 26 Spirit: 15 Slash: 22

Skills

11 Smite

3 Enhancement

3 Rejuvenation


Cap Increases

24 Dex
116 Hits
15 Power
23 Pie
10 Str
6 Con

Other Bonuses

6 Spell Duration Bonus
11 Buff Bonus
14 Healing Bonus
4 Style Damage Bonus
13 Spell Range Bonus
4 Spell Damage Bonus
9 Casting Speed Bonus
4 Melee Damage Bonus
34 AF Bonus
24 Power Percentage Bonus

Piece Listing

Chest
Name: Guard of Valor level 10 (alb chain)
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 15 Dexterity
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Spell Damage Bonus
Effect 8: 4 Style Damage Bonus
Effect 9: 4 Spell Range Bonus
Utility: 32.00

Arms
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 28 Dexterity - 99 perfect Vapor Essence
Gem 3: 22 Piety - 99 imperfect Watery Essence
Gem 4: 1 Crush Resist - 99 flawed Fiery Shielding
Utility: 56.00

Head
Name: Crown of Zahur (10)
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 18 Acuity
Effect 2: 8 Power Percentage Bonus
Effect 3: 5 Crush Resist
Effect 4: 5 Slash Resist
Effect 5: 5 Thrust Resist
Effect 6: 5 Acuity Cap Increase
Utility: 42.00

Legs
Name: Alvarus's Leggings (10)
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 5 Heat Resist
Effect 2: 5 Cold Resist
Effect 3: 5 Body Resist
Effect 4: 5 Spirit Resist
Effect 5: 5 Thrust Resist
Effect 6: 36 Hits Cap Increase
Effect 7: 36 Hits
Effect 8: 6 Constitution Cap Increase
Utility: 59.00

Hands
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 3 Smite - 99 rough Fiery Fervor Sigil
Gem 3: 19 Piety - 99 faceted Watery Essence
Gem 4: 9 Cold Resist - 99 polished Icy Shielding
Utility: 62.33

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 4 Dexterity - 99 uncut Vapor Essence
Gem 3: 5 Smite - 99 imperfect Fiery Fervor Sigil
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 60.33

Right Hand
Name: Cleric Dextera Mace
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 6 Power Percentage Bonus
Effect 2: 4 Casting Speed Bonus
Effect 3: 4 Spell Range Bonus
Effect 4: 5 Power Cap Increase
Effect 5: 6 Healing Bonus
Effect 6: 4 Dexterity Cap Increase
Effect 7: 4 Acuity Cap Increase
Utility: 0.00

Left Hand
Name: Fiery Defender
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 3 All Magic Skill Bonus
Effect 2: 5 Heat Resist
Effect 3: 5 Energy Resist
Effect 4: 16 AF Bonus
Effect 5: 5 Strength Cap Increase
Effect 6: 5 Acuity Cap Increase
Utility: 65.00

Neck
Name: Ancient Copper Necklace
Level: 51 Quality:
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Spirit Resist
Utility: 80.00

Cloak
Name: Cloudsong level 10
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 12 Acuity
Effect 3: 5 Acuity Cap Increase
Effect 4: 5 Casting Speed Bonus
Effect 5: 5 Buff Bonus
Effect 6: 8 AF Bonus
Effect 7: 5 Power Cap Increase
Utility: 14.00

Jewel
Name: Egg of Youth level 10
Level: 51 Quality:
Bonus:
Effect 1: 12 Acuity
Effect 2: 32 Hits
Effect 3: 5 Crush Resist
Effect 4: 5 Slash Resist
Effect 5: 5 Thrust Resist
Effect 6: 8 Healing Bonus
Effect 7: 40 Hits Cap Increase
Utility: 46.00

Belt
Name: jacina's sash (10)
Level: 45 Quality: 100
Bonus: 35
Effect 1: 5 Power Percentage Bonus
Effect 2: 6 Buff Bonus
Effect 3: 6 Spell Duration Bonus
Effect 4: 5 Power Cap Increase
Effect 5: 5 Spell Range Bonus
Utility: 0.00

Right Ring
Name: Krojer's dexterity ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Dexterity
Effect 2: 2 Cold Resist
Effect 3: 2 Heat Resist
Effect 4: 2 Energy Resist
Effect 5: 6 Dexterity Cap Increase
Effect 6: 10 AF Bonus
Utility: 26.00

Left Ring
Name: Immolated ring
Level: 51 Quality:
Bonus:
Effect 1: 15 Acuity
Effect 2: 15 Dexterity
Effect 3: 8 Heat Resist
Effect 4: 8 Energy Resist
Effect 5: 4 Dexterity Cap Increase
Effect 6: 4 Acuity Cap Increase
Utility: 52.00

Right Wrist
Name: Ebon Hide Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Utility: 60.00

Left Wrist
Name: Ceremonial Bracer (Dex) (10)
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 5 Dexterity Cap Increase
Effect 3: 40 Hits
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Utility: 34.00

I'm sure you can do better if you don't force yourself to have jacinas, shark form and eoy.
 

psyco

Fledgling Freddie
Joined
Jun 18, 2005
Messages
3,310
DavidH said:
One thing is for sure, you'll want to cap range due to the new smite spells in 1.83 will have low range as it is.

"Story in a game is like story in a porn movie. It's expected to be there, but it's not that important." -John Carmack, id Software

rep'd mainly for the hugley funny quote

people pay way to much attention to the grafix imo(in videogames)
what ever happends to the good old 2D games:(
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
ok had a bash at it, but its my first try so dont laugh !

also, assuming in 1.83 ill be 44smite for 210 delve dd, any point in havin +10 smite? baring in mind im likely to be rr11 by then, (750k to go, averaging 350k a week :m00: ) so will be like +20 smite :eek:

changed it slightly to include CTR, but heat + pie r little low imo, neway.. have a look and see what u think !
 

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