Amorating Melodies on Mincers. [the end of stealt wars]

Asha

Fledgling Freddie
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Dec 25, 2003
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1,355
f1sty said:
someone save me he wont leave me alone. :(
well what you said it totally stupid anyhow, which is all he was saying tbh. You started the personal shit.

Mythic doesn't love albion. Infil is one of 14 classes. Try looking at wizzards, clerics, friars, armsmen, necros (rvr-wise ofc) and you'll see your "mythic loves albion" statement is crap.

We were pretty balanced in 1.65. I doubt that mincers inherit the earth suddenly.

Besides the no. of good solo mincers on excali is not high ^^
And it's not a class like infil that anyone can pick up and do well with, it's a very hard class to play well - so you won't find it fotm like infils.
 

Driwen

Fledgling Freddie
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Dec 23, 2003
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930
Drummer said:
U kinda asked for a reply insulting her.

by now you should VF is a he?:p

Anyway fisty SB's have been more powerful than infils for 6 months, so in that period mythic only played in midgard and all of a sudden changed to albion when they nerfed SB's (btw they didnt actually give any love to infils just before and after the LA nerf and have nerfed DF abit and assassins in general).
 

Cracked

Fledgling Freddie
Joined
Feb 24, 2004
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215
Ofc this wont go live as it is. There will be somekind of restriction atleast(cant use after stealthing, etc). Mythic is stupid but not that stupid. Refuse to belive they could screw up THAT bad. Though im concered that they added it in the first draft.
 

swords

Can't get enough of FH
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LOL at this thread :)
When will you guys roll a proper class instead of wanting to be the oh so l33t overpowered stealth zerglings of today :m00:
 

censi

Can't get enough of FH
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proper class?

people just roll what they like. stealth classes are cool you can log on and go kill things on your own etc... they're just another set of classes in daoc, players of these classes have just as much right to their class to be viable and fights with this class to be balanced as anyone else.

the post is just really about how this will disrupt the stealth community.

im in like a stealth guild, theres about 3-4 peeps online on average most times. we use TS and go out hunting. problem is if we come up against a alb stealth grp now. All these new changes with like master levels, artifacts, RA changes, increase caps and all these good fun things just get blown away cuz the bottom line is if the 3-4 man alb stealth grp has a mincer, he will pop AM and theres no way the alb grp will loose this contest. Regardles of whos bodyguarding who, whether my IP and purge is up, whether we get the jump on them, whether one of them is AFK, etc etc... bottom line is the fight will last no longer than 30 seconds... during that time the AM heal will result in them killing us while we can barley scratch them.

AM is a gr8 little heal RA. On a mincer its so out of place if it goes live it will prolly be the straw that broke the luri's back.

Its almost as ghey as putting passive TS on archers. which although will make my class good V assasin, I can still appreciate that this type of RA is just a masssive fook up.

Ask mythic what was the point of introducing see hidden a year or two ago if they now decide that its in fact rangers who should have SH in its new overpowered form (TS) now. The only conclusion you can draw is that See hidden was bullshit and should have never gone in. They went from initially saying See hidden is here to stay(we will not be changing it, move on!!) to ok we will give you camo thats up if you dont fight for 10 mins, to ok we will totally nerf the range on see hidden, to ok we will remove see hidden and give archers the pwn see hidden but call it TS!!! (bit of a U-turn no???)

if you look at this from an independent perspective there is only one conclusion. Mythic dont have a fooking clue about RVR. This is fine its not their fault that they are useless. The real cross to bear here is it takes them a few years (not days) to realise it, and in stead of just fixing it by removing it from the game they just switch the class that was previously getting shafted around with the class that was previously getting the benifit of it.

Some elements of this RA change reflect this. If AM goes in on mincers its going to take a year of half mythics customers screeming at them telling them how unfair it is, before they look at it, come to the same conclusion and nerf the hell out of it. Or alternativly, I wouldnt be at all surprised in in 1 year, archers have AM!!!

I aint a daoc genius, but this RA on mincers is totally fooking mad...
 

Miss

Fledgling Freddie
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Jan 26, 2004
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119
Items with Stealth Lore is where i smell some inc rp's for alot of grp's. :touch:
 

Rulke

Can't get enough of FH
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Yeah, it will be a bit overpowered in stealth wars. Not like AM was overpowered in normal hib groups before. No. That was completly different.

As usual it's ok when only hibs have it :puke:
 

rvn

One of Freddy's beloved
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Dec 23, 2003
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937
hmm bards dont have stealth so how can they be apart of a "stealth" war? :p
 

rvn

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censi said:
proper class?

stealth classes are cool you can log on and go kill things on your own etc...


#1 you can "solo" with any class.
#2 you can't solo well anymore, because of the many stealthers who prefer to bunch up at stupid places.

solution to nerf the stealth zerg, hm Stealth Lore, Percistant node, also various nerf to stealth classes so they cry and move along instead of camp milegates as they have been doing for the past year


oh and sure AM might be evil on minstrel but there is probably alot more nerfs to come.

make AM overpowred = less ns,rangers playing = less leechers in fights, also less infils cause they cant dragonfang the ns/rangers they used to kill etc.

hope ovrall stealth population goes down to 1% - 5% or something like it used to be.
 

Feinar

Fledgling Freddie
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rvn said:
make AM overpowred = less ns,rangers playing = less leechers in fights, also less infils cause they cant dragonfang the ns/rangers they used to kill etc.

hope ovrall stealth population goes down to 1% - 5% or something like it used to be.

I think u will be happy if stay alone on whole server. Realy, like the posts such as it. Now we can see that stealthers is a center of world evil. Bravo. As for adding, camping miligates e t c, i think even without stealthers, "normal" grps can do the same all the time they want. But difference is - normal grp is good mobile gang. No action at gates - move to another. And another. Next - TK. e t c. As for stealther's speed - u saw the turtle irl? Hope so. If i am start roaming, i am miss all the fights and potencial targets. About leechers - i just have no comments... Next time better think twice b4 posting smthing like that. Any char can add, leech e t c. Not only stealthers.
 

rvn

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the problem i was seeing is that most stealthers just wait around for other fg's to come by and to start leech from them, this is their entire strategy to get rps, instead of picking 1vs1, or 2vs2 fights etc, or 2vs8 (attack a fg of randoms or something). Most overall in stealthers and any other "class" are pussys when they play and are REALLY REALLY afraid to /release .
 

Rulke

Can't get enough of FH
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rvn said:
Most overall in stealthers and any other "class" are pussys when they play and are REALLY REALLY afraid to /release .
Dual shadows+dragonfang = 2 buttons.
Rebuffing = 6-7 buttons.

Hardest part of your average stealther's day is rebuffing, so can you blame them? :p
 

Drummer

Fledgling Freddie
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Rulke said:
Yeah, it will be a bit overpowered in stealth wars. Not like AM was overpowered in normal hib groups before. No. That was completly different.

As usual it's ok when only hibs have it :puke:


AM on Bards is far from overpowered......helps aga inst alb caster grps tho :D
 

f1sty

Fledgling Freddie
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rvn said:
the problem i was seeing is that most stealthers just wait around for other fg's to come by and to start leech from them, this is their entire strategy to get rps, instead of picking 1vs1, or 2vs2 fights etc, or 2vs8 (attack a fg of randoms or something). Most overall in stealthers and any other "class" are pussys when they play and are REALLY REALLY afraid to /release .

You obviously know very little about playing a stealth class, sure they can 'leech' other fights, but the RPs you get as a stealther doing that are shit. Personally I look for 1v1s etc, I am always solo. But if I see some of my fellow hibs being attacked by 100000 albs etc, I join in. I target the support classes and take em down. I dont do it for RPs I do it to help out. If I see 1fg v 1fg ie hib vs mids, then I leave em.

Things I see when playing a stealther is grps add on my fights when I'm 1v1 against another stealther :) Dont mind though cos its Realm V Realm. Name gives it away really.
 

f1sty

Fledgling Freddie
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Rulke said:
Guess you never saw sorusi's vid then?

Who? I guess 1 person represents the whole of stealthers? I presume he/she is a stealther? From Hib/Mid/Alb? Excalibur server? :)

And you point is....?
 

Nausilus^^

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rvn said:
the problem i was seeing is that most stealthers just wait around for other fg's to come by and to start leech from them, this is their entire strategy to get rps, instead of picking 1vs1, or 2vs2 fights etc, or 2vs8 (attack a fg of randoms or something). Most overall in stealthers and any other "class" are pussys when they play and are REALLY REALLY afraid to /release .

True, there may be people who only jump in to leech on fg fights, but it's definately not ALL stealthers who do it that way. I've met stealthers in all 3 realms who sought out other stealthers and soloer's, but as you do say, I've also seen players who went deliberately for the big fights to leech. But jumping to the conclusion that ALL stealthers play alike... it's just a sign of how little of DAoC you actually know. :twak:
 

Baxx

Fledgling Freddie
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i dont want to be an alb anymore, maybe ill make a spaminist :mad:
 

Jox

Fledgling Freddie
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rvn said:
the problem i was seeing is that most stealthers just wait around for other fg's to come by and to start leech from them, this is their entire strategy to get rps, instead of picking 1vs1, or 2vs2 fights etc, or 2vs8 (attack a fg of randoms or something). Most overall in stealthers and any other "class" are pussys when they play and are REALLY REALLY afraid to /release .

Since when was stealthers designed to kill other stealthers only?

I play an assassin, I am designed to kill other stealthers/soloers AND add/leech/play dirty. I can't stand toe to toe with a tank(buffed rr 3+).

I find it amusing that allmost everyone is building groups to fight other groups, and when stealthers add, they get supprised/irritated.
When people build groups they should ask them selfes; ok, how do we handle stealth-adds? A good group should be built to fight other fg's AND handle stealth-adds. I dont know how many times I have jumped clerics/druids/bards just to notice that nobody helps him out. He stumbles around screaming for help with lifebane pumping in his veins.
Besides, stealthers are weak, we dont have heavy armor, block/parry/advanced evade, resistance-buffs, heal-backup, if we get aggro...we die quite fast. One/two offensive character in the group should always be ready to fist-fuck stealther-adds.
 

Feinar

Fledgling Freddie
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When we help in fights, ppl call it "add" (not all btw, sometimes i hear "thanx" =P). When we make duo or trio cause it hard to kill a some solo classes when we meet them (luck) - ppl call it "zerg" or just "unfair 2 vs 1". Hard life =).
 

Kathal

Fledgling Freddie
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Jan 8, 2004
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Hmm, I read the first few pages and I gues its the same on the rest of the pages.
I play a hunter. Sometimes I duo and sometimes I play with 2-3 SBs/hunters.
As I/we win +50% of the fights I don't really see a problem here.
Yes there will be some magor changes, but imo its all about adapting. 3 good stealthers CAN kick 6 bad fotm stealthers ass.
 

-Freezingwiz-

Fledgling Freddie
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Kathal said:
Hi I r Zergling and guess what, we can kill something when we zerg


good for u that u can zerg with 2-3-4-5+ others but that don't show shit about u'r skillz tbh...

but to come back the the subject, AM is a bit over powered to stealthers :eek7: but look at skalds (yes I know they can't stealth) but they get Faith heal look-a-like, AM, SOS, Fury of the Gods, and the expensive det.


I know it will cost a lot of rps, but a high RR skald will be the most superior class by far, and if u add IP on that he can do loads of dmg and get healed up 3 times...

and well AM will be nice but I will loose my AP tho ^^

but I think I will do something like this....


Purge 1/2 - 5/15 pts
Speed of Sound 1 - 5pts
Ameliorating Melodies 2/3 - 15/30 pts
Ignore Pain 2/3 - 15/30 pts

-> 45-85 pts

-Passive-
Mastery of Pain
Toughness

-> ? pts

and I only have 58 pts atm :(

AM 3 / IP 3 ... gonna depend on how usefull AM2 is, wanna test that first
and purge 1/2 well it is on a 15 mins time witch means that the mincer stun will get purged +80% of the time and the the pts might be worth more in AM/IP

but after all I'm a solo mincer ;P don't need longer sos, it is just a get away from the SB zerg tool :cheers:
 

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