about healers

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old.anubis

Guest
Originally posted by old.Tzeentch
that's pendragon

i mean, there is no precedent for it at all.. they have not removed/moved a spell or line at all from a class

yep, that's true
but they removed ras for example
 
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Rollie

Guest
asd is fixed in 1.63 and then healers are fine, all instas suffer heavily from deter/resists anyhows as does castable cc but to a lesser extent.
 
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Puppetmistress

Guest
Originally posted by old.Tzeentch
that's pendragon

i mean, there is no precedent for it at all.. they have not removed/moved a spell or line at all from a class

Think during the Smite Nerf they actually removed a smite-spell in the high 40 smite spec.

I believe somewhere at 48 Smite, there was a DD225. Dont recall exact spell-level anymore, but the spell simply got removed.
 
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Perka

Guest
Put all CC on a caster class for all realms or on more armored classes for all 3 realms so they can take about the same amount of beating.... takes a lot of working around with classes/spells but it's a solution to even it out a bit.
 
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ab_fluid

Guest
Originally posted by Perka
Put all CC on a caster class for all realms or on more armored classes for all 3 realms so they can take about the same amount of beating.... takes a lot of working around with classes/spells but it's a solution to even it out a bit.

bad idea as its gonna lead to all classes becoming to similar, variety is the spice of life
 
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Rollie

Guest
Originally posted by Perka
Put all CC on a caster class for all realms or on more armored classes for all 3 realms so they can take about the same amount of beating.... takes a lot of working around with classes/spells but it's a solution to even it out a bit.


Translated

delete 2 realms and all play the same realm.
 
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Carlos Bananos

Guest
Originally posted by Rollie
Translated

delete 2 realms and all play the same realm.

gifv url for Retard-English translator plz :D
 
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old.anubis

Guest
as long as healer stays primary mezzer AND primary healer of the realm it will be overpowered in comparison to other realms
you can remove all insta cc, ae stun, maybe even single stun/root, it wont change _anything_
1 min castable ae mezz + primary healer spells/ras (dont forget about ras like moc) = lethal combo

mythic wont change it
so you can cry about healers as long as you like, air humidity still has its cap :wall:
 
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Amadon

Guest
so move the highest mez to a higher spec in pac, so people can't get that mez and decent heals

and remove insta ae stun

RA's are a different issue.. need to see what comes from the RA review first
 
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hotrat

Guest
Originally posted by Pin
remove interrupt on attack speed debuff - already fixed in 1.63


other than that, a general nerf to CC, instead of the hack that is Determination ;)
Agree with that for sure. Det 5 is way too powerful and hybrids suffer far too much from mezz.
nerfing healers is the stupidest thing i have ever heard

theres allready a shortage,ruin the game even more when they are nerfed
Exactly the same was said before smite cleric nerf.
Put all CC on a caster class for all realms or on more armored classes for all 3 realms so they can take about the same amount of beating.... takes a lot of working around with classes/spells but it's a solution to even it out a bit.
I actually agree with this idea, many games all players have the same skills, the same rules on all sides and they are still fun (in fact most games both teams are equal).
I like that daoc almost works with its variation, but making the classes a lot more similar would definately make balancing a lot easier, and a lot quicker!
so move the highest mez to a higher spec in pac, so people can't get that mez and decent heals
Good idea.
 
Z

Zoldot

Guest
Originally posted by bouh
move ae stun to rm rc line and give a bolt range spell
add dd to pac line
move end regen to thane sc

aug/mend healer
mend/pac healer
thane
rm
skald
2 savages
shammy/warr/3rd savage

Totally agree!
then I maybe would start play daoc again :D
 
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LordjOX

Guest
make 50% of the healer population into SB's!
\<o>/

or not :eek:
 
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Asha

Guest
healers are a balanced class other than the interupt issues.
Think clerics need a bump tho... which is an indirect nerf to healers?
 
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schinkaar

Guest
clerics need a bof nerf and a fix to smiteline.
 
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old.anubis

Guest
Originally posted by old.Nol
Remove ASD and make ae stun a pb effect.

YESSSSSSSSS
change my stun to pbae stun, pleeeeeeeaaaaase, i will respec to 50 pac just next second
you will LOVE pbae groups then

best post from you :great:
 
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Loveless

Guest
Originally posted by Trubble
Just remove AE stun. Let them keep their insta mez and maybe even insta single target stun.

Stun is your unique thing ^_^

Clerics have smite, Druids have gay interupting pets and we have our stun + Instas :m00:
 
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tildson

Guest
Originally posted by old.anubis
i will trade ae stun (both castable and insta) for ra like group purge any time of the day

yeah, 3x GP :)

sorc will be dead before he can cast the mez after stun anyways, i hardly notice ct-stun with det5
 
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hotrat

Guest
Originally posted by tildson
yeah, 3x GP :)

sorc will be dead before he can cast the mez after stun anyways, i hardly notice ct-stun with det5
I still wonder why ct-stun is reduced by det, no reason at all if you ask me, especially if you consider det 5 doesn't effect slam (it should be both or preferably neither).
 
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Riddler

Guest
Originally posted by old.Nol
Remove ASD and make ae stun a pb effect.

na rather change clerics 9sec pbae mez to 9sec pbae stun, would give clerics a small fluff and nothing the other realms would whine to much over imo

would fuck some mid tank grps up tho :p
 
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Gahldir

Guest
Originally posted by behatch
nerfing healers is the stupidest thing i have ever heard

theres allready a shortage,ruin the game even more when they are nerfed

not that i give a shit becuz i dont need healers xDDD

must be a real shortage since most groups run with 3.
 
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Carlos Bananos

Guest
Originally posted by Gahldir
must be a real shortage since most groups run with 3.

i wouldn't say most, only the gank groups. which i guess could be same said for the hib grps running 2druids every run?

ofc no one remembers the random grps they steamroll who didn't even have 1 healer/druid/cleric an where running on caster speed with no endurance buff. :p
 
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Belomar

Guest
Originally posted by Carlos Bananos
Whats wrong with healers? :(

bards without speed/end imo :D

or

druid without a pet if they spec like that :(
But what are they to clerics, then? (Ok, cleric without BoF, but with lotsa other goodies.)
 
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Belomar

Guest
Btw, recent testing on Gorre confirms that the instant attack speed debuff no longer interrupts. :cool:
 
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tildson

Guest
Originally posted by hotrat
I still wonder why ct-stun is reduced by det, no reason at all if you ask me, especially if you consider det 5 doesn't effect slam (it should be both or preferably neither).

Slam is melee, ct-stun is regular CC. Pretty strange that they should differ tho
 
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angrykid

Guest
Originally posted by bouh
kk, but that would be a fix for thane class if sc would be improved by end regen chant. End regen buff could be removed from shammy aug line then.

You do this, and shamans will yet again no longer be wanted in groups. :-(

They will be turned into buffbots, as they have been for the last year....

Shame, actually.
 
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old.Ramas

Guest
Originally posted by behatch
theres allready a shortage

If you think the number of healers is a 'shortage', you evidentally have never had to find a cleric or a druid ;) .

As for balance, healers are balanced if you think priest classes should have caster calibre spell lines.

ie. if you believe the armour and HP are made up for in a smaller power pool, no crits, slower regen, no acuity bonus on damage, no acuity buff effect, no quickcast etc etc

They aren't if you don't believe this.

The question of whether priests should have caster calibre lines is open to debate. Personally I don't think we should, but if the general feeling is that I'm wrong, then druids and clerics need a boost.

Interesting thing is that Mythic seem split on this.

Healer has caster calibre spec and base Pac.

Cleric does not have caster calibre base or spec Smite.

Druid has caster calibre spec Nature, but not base nature.

(In the case of the druid I'm not commenting on the usefulness of spec nature, only on the fact that the spells are all caster calibre delve. Base nature is also interesting in that it has caster calibre spells, but not enough of them to be taken seriously as a caster calibre line.)
 
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Powahhh

Guest
well the healer class is not that bad....
well except the insta stun that in high deter tanks is not that tough but on sorcs/celrics is just evil
imo just remove the ae stun first of all instant and then as a so called balance and the castable (no cc class has castable stun except healer...)
but yes remove insta stun is one FIX and not Nerf
 
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Rollie

Guest
Originally posted by Powahhh

but yes remove insta stun is one FIX and not Nerf [/B]

*sigh* gimme something useful and you can have the spell, its worth next to nothing nowadays anyhows
 

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