SvMontrey
Fledgling Freddie
- Joined
- Jan 10, 2005
- Messages
- 232
About Clustering....wanted to say somethings that well all care about.
First of all in the begging of Idea Mix Prydwn+Excalibur Lots "voted YES" coz not much rvr action in morning times or enough enemies to fight with or less realm-friends to grp with.
Advantages
1)Cluster will be good since zerg will spread out abit and maybe get lot of nice fights outside Zergling hours and More Keep-Tower Siege-Fights because that is NF fighting to defend or capture tower
2)All realms will have more ppl and more grps probably so lots Random grps will have good fights stay longer in rvr and not just say "ok this is useless getting killed by high rr GGs or getting farmed coz nothing else to kill".
3)For stealthers will be more Stealth fights propably and they will be kept away from adding to zerg or whatever that is coz Usually when something on /warmap is on fire all running to check -defend-kill-farm whatever is there and Spots like Bridge camp especial for stealthers looking for others lowbies-or stealth fights will not be possible since lots will pass or be there and thats another reason to avoid bridge if u want a fair fight with no zerg stealth pop
4)First days of the Cluster (if they ever "Cluster") will be zerg-Tower -Keep siege with lots of zerg etc Propably rynning /bgs for the Relics wich will be extreme action some will have fun and lots not .After some days things calm down i believe rvr will be Spreading out (..well if mids/hibs or albs have most relics still enemy realms will be 24/7 in plan to take them back or something)
5)For last ...we more hopefully to have Action of old full server of excalibur (not saying zerg , just action) for Morning Hours that will give happyness to some that h8 zerg and need some good fights maybe not 1 vs 1 but they can
make some rps easier than Zerg times.
Disadvantages
1)Talk about Zerg? well Zerg..Z.E.R.G=Zerg Enters RvR Greedy by my opinion
Some will have Fun most of times but some will be in bad mood most of the time and continue pve where they r good at
2)Classes on RvR?
Propably will be Double Warlocks Coz of theis Superb Utility class will be lots of mids with balss in their head everywhere and my guess lots will run by 3-4 in full grp of mids !
This is a class no1 like but blame the creator of that class not the user that propably having fun although its annoying getting instant kill
Alb classes not like more to mentioned maybe sorc most think its OP or mushroomers and whatever still nothing is so instant like warlocks
3)All talking about the Great alb Zerg will bake everything and will have Overcamped the bridges of HW or whatever.
Maybe but most of albs do want to run with fg and find fg vs fg fights to make.Anyway this will be same for mids or hibs that will have Important numbers after Cluster
4)Stealthers-and fights will become like Biggest whine ever coz of the numbers.maybe try to avoid Usuall spots and if u want 1 vs 1 fights Irc is always available to find some1 u want to duel with
5)Guild grps that will fight other Decent guild grps are also available to show their skills by fighting each other away from zerg and can arange fights away from zerg and not getting adding-zerged or spamming we lost coz of adds etc
Anyway if guilds grps wanna farm randoms its their option to choose and Use Irc too although some of those do ..i believe so
All those above are not Rullez, its only my personal opinion about this matter and only suggesting ppl to read not "what they Must do or follow those advises-suggestions".Made this post coz more ppl need to see the general view of the cluster "Problem" and its always my opinion and does not effect anyone
Whatever posts or whine QQ about me r welcome ofc
Thanks for reading and cu in game /cheer
PS:well dont get too addicted and start curse ppl ..its just a game just have fun in whatever way u can do that !
First of all in the begging of Idea Mix Prydwn+Excalibur Lots "voted YES" coz not much rvr action in morning times or enough enemies to fight with or less realm-friends to grp with.
Advantages
1)Cluster will be good since zerg will spread out abit and maybe get lot of nice fights outside Zergling hours and More Keep-Tower Siege-Fights because that is NF fighting to defend or capture tower
2)All realms will have more ppl and more grps probably so lots Random grps will have good fights stay longer in rvr and not just say "ok this is useless getting killed by high rr GGs or getting farmed coz nothing else to kill".
3)For stealthers will be more Stealth fights propably and they will be kept away from adding to zerg or whatever that is coz Usually when something on /warmap is on fire all running to check -defend-kill-farm whatever is there and Spots like Bridge camp especial for stealthers looking for others lowbies-or stealth fights will not be possible since lots will pass or be there and thats another reason to avoid bridge if u want a fair fight with no zerg stealth pop
4)First days of the Cluster (if they ever "Cluster") will be zerg-Tower -Keep siege with lots of zerg etc Propably rynning /bgs for the Relics wich will be extreme action some will have fun and lots not .After some days things calm down i believe rvr will be Spreading out (..well if mids/hibs or albs have most relics still enemy realms will be 24/7 in plan to take them back or something)
5)For last ...we more hopefully to have Action of old full server of excalibur (not saying zerg , just action) for Morning Hours that will give happyness to some that h8 zerg and need some good fights maybe not 1 vs 1 but they can
make some rps easier than Zerg times.
Disadvantages
1)Talk about Zerg? well Zerg..Z.E.R.G=Zerg Enters RvR Greedy by my opinion
Some will have Fun most of times but some will be in bad mood most of the time and continue pve where they r good at
2)Classes on RvR?
Propably will be Double Warlocks Coz of theis Superb Utility class will be lots of mids with balss in their head everywhere and my guess lots will run by 3-4 in full grp of mids !
This is a class no1 like but blame the creator of that class not the user that propably having fun although its annoying getting instant kill
Alb classes not like more to mentioned maybe sorc most think its OP or mushroomers and whatever still nothing is so instant like warlocks
3)All talking about the Great alb Zerg will bake everything and will have Overcamped the bridges of HW or whatever.
Maybe but most of albs do want to run with fg and find fg vs fg fights to make.Anyway this will be same for mids or hibs that will have Important numbers after Cluster
4)Stealthers-and fights will become like Biggest whine ever coz of the numbers.maybe try to avoid Usuall spots and if u want 1 vs 1 fights Irc is always available to find some1 u want to duel with
5)Guild grps that will fight other Decent guild grps are also available to show their skills by fighting each other away from zerg and can arange fights away from zerg and not getting adding-zerged or spamming we lost coz of adds etc
Anyway if guilds grps wanna farm randoms its their option to choose and Use Irc too although some of those do ..i believe so
All those above are not Rullez, its only my personal opinion about this matter and only suggesting ppl to read not "what they Must do or follow those advises-suggestions".Made this post coz more ppl need to see the general view of the cluster "Problem" and its always my opinion and does not effect anyone
Whatever posts or whine QQ about me r welcome ofc
Thanks for reading and cu in game /cheer
PS:well dont get too addicted and start curse ppl ..its just a game just have fun in whatever way u can do that !