A sensible discussion on way to promote travelling

censi

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Seems like as time goes by theres less reasons to get on a boat.

why?

a) you travel to your opponents territory, you tend to get more of your opponents in the area than realmmates. This makes foreign RVR pretty tough on the people that travel there.

b) The opponents you kill can be rebuffed res cured and ready to rvr again 30 seconds. You sometimes kill someone to get him come back and pwnzor you mid fight like what feels like instantly.

c) a massive proportion of the kills u get are not worth any RP cuz of "recently killed" although players of the B) scenario are not penalised when they kill you.

d) timers. proximaty to buff bot allows you (if u are of that persuasion) to maintain certain 10 min duration buffs.

e) Time wasted sitting on a fooking boat of dhoom.

-----------------

conclusion. You get less RP for going out of your way to activly hunt players. The worse the player the less likely he will be to make the effort to go hunt in enemy terrirtory. This has the knock on effect of masses of doorstep rvr'ers greeting the "few" who make the boat trip.

Recomendation. Significant RP bonus for killing in zones where u do not own keep and that are not in your realm. And significant penalties to those that do. Also what Oli said about making res sick players glow or summin is a really fooking ace idea.

Results. More players making an effort to hunt out fights rather than sitting in front of their tower. god do we need this. yes the doorsteppers wont like it but it would be good for the game.

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not saying im right or wrong just thought it might make a half decent discussion. please keep it clean and by the numbers.
 

Eleasias

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im not much of a roleplayer but i think some ppl might be pissed off for getting penalized for defending their realm
 

censi

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well u could argue that u dont penalise defense, and you just promote attack.
 

Zoia

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Getting a small RP bonus for fighting away from your own keeps/realm wouldn't hurt.
We get enough RPs as it is though, so perhaps a penalty for killing someone when there are too many realm mates around would be better, though that's kinda silly too. :p

Best solution, imo, would be to redesign NF. Simply moving the docks would be a good start.
Place them between two portal keeps and increase the dock-guard aggro range and perhaps place more/tougher guards at the docks.
Maybe place docks next to a tower and have the tower guards as the only dock guards.
If an enemy realm take the tower, they get the dock too and can use it. Might not work, just an idea.

If they move the docks, people will come from different directions, making it less rewarding to camp a certain bridge, etc, and spread people out.
However, NF is too large as it is and spreading people out might not be such a good idea.

This still wont make people travel more though, so maybe make more missions where you have to travel to another realm, like kill 10 enemies while they are in an enemy realm.
Give people a reason for jumping on that boat.
Perhaps they don't have to reward all missions with RPs as we get enough of that as it is, but with more BPs. Then give us more thing we can use our BPs on.
 

Castus

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f.The docks are camped so unless your 1.in a fg or 2.following a fg your gonna get ganked by some <insert random fg/duo/threesome>

TBH the main reason in all seriousness that i hate getting boats is pure and simply the time spent and wasted sitting on a boat and then rebuffing.Some people like the patience of waiting around for hours stealthed solo for that 1 kill and i have nps with that but when i log on for an hour i want some insta fun and action.They really should create a solo zone for you guys who like your gaming that way altho tbh i think the novelty would soon wear off.Some play for themselves or duo partners etc ,others play for their realm.
 

Aloca

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What they should do is teleporting platforms kinda like in DF. And you teleport to the other realm instead of boating.
 

Trunks

Loyal Freddie
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i think mythic are looking in to some of these issues in the up-coming expansion, can't find the quote atm but im sure i saw that they were gonna promote battles away from keeps/twr's
 

Puppet

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Aloca said:
What they should do is teleporting platforms kinda like in DF. And you teleport to the other realm instead of boating.


Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<
 

Phule_Gubben

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it would be nice if they put a "lock" on some fights where it'snot possible to add so those who wants 1 v 1, 8 v 8 can't be attacked from an outside toon. Maybe make that possible in ie. Agramon. Maybe they could design it so that you can have the option to choose it and only use it in that certain area.

Wouldn't hurt to be able to port to that area aswell if that's the case.
 

Phooka

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I think it would be good too show if people are worth rps/RS, (Give them the shade form because it looks like your a halfdead freak newayz) If not for the people killing them its for the people themselves. As i know from my own experience i would not kill someone if i knew he was RS/ or recently killed and worth no rps..
I know it to be very annoying if you want to get somewhere and you keep getting wtfpwend even if ur rs etc

And i think making a sort of DF (poc = Crap) where all 3 realm have acces constantly rox, Maybe even a bonus for holding an enemie's entrance for a while... Or just adjusting DF..
 

Aeris

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<


that would pwn !

/cry
 

giz0r

Loyal Freddie
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As a low RR stealther I can say nothing else that we need this, going to enemy territory just to get zerged sucks.
 

liloe

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Yes, I agree. The long cooldown when having to get to another realm are a thing that turn some people into a real frenzy when they die. Look at it this way. How much do you care to die if someone camps your portal keep bridge and you just go there to farm off RP's? I think you give a shit and just port back, easy as that, cause there's no 10mins of running around involved.

Looking for fights in an enemy territory is one thing. Sitting on a boat for minutes another.
 

Huntingtons

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yesh givf OF:eek:


tho as a roleplayer (im not ;o) i wouldnt be able to see a problem traveling to enemy land and get 0 rp's coz im just here to attack my foes!
 

sxx

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<

Great idea!
(and remove pd from rangers :))
 

Vipr

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I think a reward bonus system would do it for me tbh, a system where people who actively travel to rvr are rewarded in a suitable way (realistically by rps i would think).

On the flip side they should introduce some form of penalty system for these door step campers, who ultimatley dont provide anything beneficial to the rvr scene.
 

Cylian

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Vipr said:
On the flip side they should introduce some form of penalty system for these door step campers, who ultimatley dont provide anything beneficial to the rvr scene.

realm defense?
 

Void959

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I think its mainly a combination of time spent on boat and huge chance of adds that deters most people. This could partially be solved by the people who are staying in their realm and looking for 1v1 fights, spreading out a bit more than just the area on and immedately next to the bridge, that way the adding bridge defending caster zerg (which let's face it every realm has to different extents) would either have to spread out and make themselves less of a threat, and in my experience most would move out of LOS of the bridge.

The dock placement is an issue but not a major one, yes it's annoying that hib dock is far less campable than mid's or alb's, but I don't think being killed on the way to the dock is what deters many people. Most people who die en route only have themselves to blame, it amazes me just how many albs get farmed by small groups camping underwater simply because they do not dive when crossing the river.
 

Maeloch

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Dunno, without thinking too much about the consequences:

- Camp bonus/minus on rps for a zone, or smaller area...rps would plumet in a permacamped zone.

- Move get rid of bridges at primary dock keeps. Dock keep is already enuff reason for an area to be camped without a bridge there too.

tbh tho, peeps whine if there's not permacamped zones where there's reliable action, and peeps whine if there is about zergs/adds/campers. Also, seems anything which cuts down on this stuff makes rvr less accessable and visa versa, can't please everyone.
 

Sollers

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<

Hahaha :D
 

living

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<

Never laughed that much be4, god damn brilliant post :>

On topic: They should introduce better rewards for taking keep, as it is there is WAY too little keep fighting anf finding ppl with same passion as me is kinda hard. Keeps are either too hard to take with just few defenders (though the long fights are god damn awesome), or people don't bother because there's fewer RP to get (res sick ppl etc). Boost the rp you get when u capture a keep. DO wha tthe game was meant for
 

Wizz

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tbh theres already too much teleporting in this game, ...

docks are for example a nice hunting area also. used to hunt there alot back in teh days , i dont care if i get less rps because i hunt in enemy regions tbh ...
its ur own decision where u hunt , ofc the majority of players likes to camp there own keep's bridges and wait for incoming stealthers or something , but that was the behaviour of ppl in this game from day one , so ... i got used to that by now. also ppl keep stealth zerging or play lame like high mos lvl rangers/hunters pop u just to flee then and u get steamrolled , or shot by a handful of other stealthers ... its just the sad playstyle of most players ... cant change that either ... so just accept the way it is and hf playing daoc tbh, if u get frustrated just log out or start a lowbie to chill while killing mobs or watch tv ;) or read a book ...

/regards Phibe
 

Castus

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Vipr said:
I think a reward bonus system would do it for me tbh, a system where people who actively travel to rvr are rewarded in a suitable way (realistically by rps i would think).

On the flip side they should introduce some form of penalty system for these door step campers, who ultimatley dont provide anything beneficial to the rvr scene.
well if theres noone at the doorstep areas as u call them then whats the incentive for you to travel there?Or do we get a situation where everyone travels to the oppo realm just to 'cutoff' the route to the boats?
 

Vipr

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Castus said:
well if theres noone at the doorstep areas as u call them then whats the incentive for you to travel there?Or do we get a situation where everyone travels to the oppo realm just to 'cutoff' the route to the boats?


Wat are u rambling on about? do you think im interested in rvr opinions that come from a retrabate like you.. I take it my reference to door step camping hit a nerve;) well the truth hurts so they say.

In response to Cylian i know what wat you mean m8tey, id just like to see some form of designed risk / reward system for those that make the effort and a penalty system for those that dont. How that could or would be implemented is another matter.The porting ideas are fine, but tbh i dont mined making the effort to find a good fight, even if it means boating.
 

Castus

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Vipr said:
On the flip side they should introduce some form of penalty system for these door step campers, who ultimatley dont provide anything beneficial to the rvr scene.
Ok in your rvr world ,using Mid as an example, no mids stay at Bled but all travel by boat/port to Alb or Hib.Who you travelling to Mid to fight against then? Just Albs?Mids are going to say beno but no Albs will be there and same with no Hibs at DC.Hey maybe we can all wave to eachother as we pass in our boats.
 

Infanity

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<

Sarcasm%20copy-732847.jpg
 

Succi

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Puppet said:
Yeah! Like the circle thing in the borderkeeps like Druim Ligen. Its a great idea, you buy some ticket (perhaps a necklace or so) and sit on the pad, and then let that current teleporter cast a spell on everyone on the pad like once every 10 mins.. and then you get teleported to foreign country. OMFG !

In that foreign country you could have some sort of safe-haven, with loads of uber guards, where you can put buffbots and such.

OMFG, I can already imagine it in detail, brilliant idea ! Too bad Mythic will never think of it :<

Strong dutch humour :)
 

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