1.83 Albion Tank Group Setups discussion

Manisch Depressiv

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With the recent boosts of some classes (Paladin with Celerity, Armsman survivablity/damage) and the trend of Heretics becoming more popular, what do you think would be a good Albion tank setup (2 Clerics, 1 Sorc, either 4 Tanks and one additional caster or 5 tanks)?

How does for example

Cleric, Cleric,
Sorc (split or body for 30-50% cold debuff), Theurg (Ice&Earth),
Armsman (hybrid with slam), Paladin (2H)
Heretic (Leviathan), Merc

look like?

Obviously Heretic and Merc would be Banelords and they could play interrupt team or damage team, same goes for Sorc and Theurg, while Paladin and Armsman provide both damage and Bodyguard/Wardguard if needed.

I think running double Merc is not so smart with the utility of a Tic (especially RA wise) and very good backpositional damage. Suggested setup has strong damage output and interrupt potential and also good defensive utility (Armsman RR5 + Dashing Defense, double BG if needed, Heretic RR5 + DI, BOAD from Heretic & Theurg, 4 rezzers).

Please comment, post own suggestions and elaborate :p.
 

Jarahl

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Cleric
Cleric
Sorc
Theurg
Paladin
Merc
Heretic
Wizard/Arms depending on you wanna go caster heavy or tank heavy.

I still think your short one slot, as Nearsight is really handy. But aye your setup is deffonately an alternative!
 

Darzil

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Jarahl said:
I still think your short one slot, as Nearsight is really handy. But aye your setup is deffonately an alternative!

Of course, in 1.83 your inclusion of a Wizard includes Nearsight.

Darzil
 

Dakkath

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Sorc
Minstrel
Merc
Reaver
Paladin
Cleric
Cleric
Wizard

Has to have a reaver or I'll never get groups... But this is still my favourite setup ;)
 

Tip

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Jarahl said:
Cleric
Cleric
Sorc
Theurg
Paladin
Merc
Heretic
Wizard/Arms depending on you wanna go caster heavy or tank heavy.

I still think your short one slot, as Nearsight is really handy. But aye your setup is deffonately an alternative!

My Heretic is using ML10 set which includes red Nearsight on cloak.
 

Illudian

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2h pally with warguard
bg friar / arms
sorc
cleric
cleric
bl heretic
bl merc
cabby/wiz/theurg
 

Things

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Dakkath said:
Sorc
Minstrel
Merc
Reaver
Paladin
Cleric
Cleric
Wizard

Has to have a reaver or I'll never get groups... But this is still my favourite setup ;)

hope so just getten my reaver to 50 and half way though his toa stuff :p
 

Legean

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672
Sorc
Cleric
Cleric
Paladin
Tic (flex)
Reaver
Reaver
Reaver

I'd love to see how well the 4x Levi train would work with group clerity and also 4x bomb 3x reaver bomb. Givf reaver charge tbh.
 

Zede

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3,584
Merc
Merc
2H Pally
Sorc
Cleric
Cleric
Caster Tic
Melee Tic*

As Manisch says, tic RA set is fantastic. This set up only has 1 char that is not effected by 2 x baod3 & 2 x tic rr5 - thats over 2 mins of basically, magical immunity.

Any tank grp quite simply HAS to have at least 2 chars with charge - no tank grp is viable without it - period.

* Could swap a melee tic for a friar/caba/theurg/reaver/arms. Having 2 BG may be important as the pally will prolly be on the assist train come 1.83.

tbh, I forsee dark age of tankalot come 1.84, new ML lines ( well which ever classes get banelord tbh) But as usual alb will lack damage output and utility - alb really needs a grp of 9 to compensate, but everyone knows alb is hard mode :p
 

Tip

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Zede said:
Merc
Merc
2H Pally
Sorc
Cleric
Cleric
Caster Tic
Melee Tic*

As Manisch says, tic RA set is fantastic. This set up only has 1 char that is not effected by 2 x baod3 & 2 x tic rr5 - thats over 2 mins of basically, magical immunity.

Any tank grp quite simply HAS to have at least 2 chars with charge - no tank grp is viable without it - period.


* Could swap a melee tic for a friar/caba/theurg/reaver/arms. Having 2 BG may be important as the pally will prolly be on the assist train come 1.83.

tbh, I forsee dark age of tankalot come 1.84, new ML lines ( well which ever classes get banelord tbh) But as usual alb will lack damage output and utility - alb really needs a grp of 9 to compensate, but everyone knows alb is hard mode :p

First time i used rr5 (75% magic damage reduction/specific classes/45 secs) + baod3 (40% magic damage reduction/all/30 secs)
They stack so giving 115% magic damage reduction to specific classes and 40% to the rest, i hear people saying Tics are Melle or Caster but tbh after playing mine for a bit there more of a Support Class.
 

Graendel

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Dakkath said:
Sorc
Minstrel
Merc
Reaver
Paladin
Cleric
Cleric
Wizard

Has to have a reaver or I'll never get groups... But this is still my favourite setup ;)

\o/
 

Konah

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cleric
cleric
theurg (45/21/21)
friar bg
merc bl
merc bl
heretic bl
reaver bl
 

Straef

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Tip said:
My Heretic is using ML10 set which includes red Nearsight on cloak.
That's on fairly short durartion tho, isn't it?
 

Straef

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Merc, Banelord.
Merc, Banelord.
Friar, Battlemaster, rejuv-ish.
Pala, Warlord and preferably s/s for slamming targets, but either s/s or 2h could work.
Sorc, standard stuff; Convoker and probably 39m 37b.
Caba, Convoker, tri-spec.
Cleric, Perfecter, as high enhance as possible without losing too much healing power, not sure about an exact spec.
Cleric, Perfecter, some standard rejuv spec :d
 

Lorimez Shadowblade

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Some very good grp setups.

I still enjoy the non fotm grps that people run - in tbc we've often run :-

merc
cleric
cleric
sorc
necro
scout
fire Wiz
theurg

and make very good rpee's on it!

Can handle dark age of tankalot as it sure beat the days of dark age of castalot (Shudders)

Personally I'd like to see this anti-zerg grp running :-

mini - SoS us in!
cleric - Grp insta a must!
reaver - TWF 3
reaver - TWF 3
reaver - TWF 3
merc - Ml 8
merc - Ml 8
merc - ML 8

A staright forward steam in, drop above abilties and then run for the hills for 15 mins like yellow livered chickens! :touch:

All said and done, as long as I get grps - I'm happy - so keep room for merc/theurg and paladins please!

/bow
 

Eeben

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Messages
3,607
Cleric
Cleric
Sorc
Cabby
2-hand pally
Merc
Merc
Tic
 

Mactavish

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Lorimez Shadowblade said:
Some very good grp setups.

I still enjoy the non fotm grps that people run - in tbc we've often run :-

merc
cleric
cleric
sorc
necro
scout
fire Wiz
theurg

and make very good rpee's on it!

Can handle dark age of tankalot as it sure beat the days of dark age of castalot (Shudders)

Personally I'd like to see this anti-zerg grp running :-

mini - SoS us in!
cleric - Grp insta a must!
reaver - TWF 3
reaver - TWF 3
reaver - TWF 3
merc - Ml 8
merc - Ml 8
merc - ML 8

A staright forward steam in, drop above abilties and then run for the hills for 15 mins like yellow livered chickens! :touch:

All said and done, as long as I get grps - I'm happy - so keep room for merc/theurg and paladins please!

/bow




/shrugs where's the uber arms:)
 

Andrilyn

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Lorimez Shadowblade said:
Personally I'd like to see this anti-zerg grp running :-

mini - SoS us in!
cleric - Grp insta a must!
reaver - TWF 3
reaver - TWF 3
reaver - TWF 3
merc - Ml 8
merc - Ml 8
merc - ML 8

Tbh could make a better bomb group ;)

Mini - SoS, AM3
Cleric - The usual
Cleric - The usual
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Heretic - RR5 when charging zerg + ML2+8.
 

Lorimez Shadowblade

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Andrilyn said:
Tbh could make a better bomb group ;)

Mini - SoS, AM3
Cleric - The usual
Cleric - The usual
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Reaver - TWF, ML2+8 + RR5
Heretic - RR5 when charging zerg + ML2+8.

Andri's grp pwns mine :twak:

Also forgot we ran with you Mac - after all your so much more uber than the rest of the tbc noobs; I left you out! :fluffle:
 

fettoken

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Get a painworking necromancer for all your interupt needs, as the pbaoe / single insta dot gives a permanent interupt to the end of the duration. About 20 secs.
 

saltaa

Fledgling Freddie
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Messages
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Sorcer
Minstrel (sojouner)
Cabalist/Heretic
Merce
Merce
Pala (bg)
Cleric
Cleric

At least 2 demezer for group
 

Galaha

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1 cleric
2 cleric
3 sorc
4 pally
5 merc
6 merc
7 arms
8 1 spot free oeoeoe
 

Javai

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Is the only reason for choosing Mercs over Reavers charge? Does the additional aoe interupts (you dont need BL up) and TWF counter the lack of charge.

Not that I ever run anything vaguely resembling a prebuilt group but I dont understand the lack of reavers.
 

Vodkafairy

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Messages
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merc dps > reaver dps

heretic utility > reaver utility

lately lighttanks in daoc are 70-80% about interrupts, and 20-30% about actual dps. a good hybrid can actually push them into a dps role again, those hybrids being a heretic or champ

tanksetup i would run this/next patch:

cleric
cleric
friar
sorc
theurg/caba/earthwizard
merc
merc
heretic

why friar over paladin? celerity is close to worthless for 1 handers, end is nice, but endpots + friar end redux buff is just as effective and actually more reliable. additional 14% magic resist boosts the survivability of a group more then anything a pala has to offer (imo)
 

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