1.78a

Righthandof

Fledgling Freddie
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Puppet said:
LOL? You're one of the few classes who can actively twist effectively. But you complain about it so you want even more easy-mode. Hey lets press end + AF + healchant + dmg-add + 2 resist-chants and they just keep all running!

Wardens cant twist as effectively as you can - same goes for skalds really. Be happy with what you got (which is already more then most other classes).

you got me wrong. im against button mashing. currently i can run perma damage add+end regen+armor+double heal - its called twisting. and takes continiusly pressing 4 buttons which just suxx.
by my idea(read it up) id only get end regen+heal(+dmg perhaps) which is less utility than twisting but lot easier to control.

Puppet said:
Its not like you need power for anything else except those chants. If you want more power I suggest you get more PIE and Power% items in your SC.

the main point of s/s paladins was that they can chain mobs by twisting, and regenerating everything. now with power cost thats gone because you have to sit and wait for mana.. or fight with less efficient, still it ruins the "chaining".
also dont forget paladins are rezzers, and rezzing a lvl 50 player is 50% power.
(and to that piety suggestion: making a good sc for paladins is already one of the hardest in game, because you need to cap str, con, dex, qui, hits, and 4 skills)
 

-Freezingwiz-

Fledgling Freddie
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let me tell u guys a little secret about pally 3 in 1 resist chants ;)

they stack with normal resists from cleric/friar :fluffle:


that is mostlikely why they cost power ;) but if u twist they are like end, stop it before it refreshes and it don't cost power

:touch:
 

fettoken

I am a FH squatter
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- As the Isle of Agramon appeared an increase in demonic activity throughout the Realms started to rise. Now human servitors of the Demon Lords of Darkness Falls strive to construct portals to usher their masters into the lands.



Sounds a bit interesting, ;)
 

Ingafgrinn Macabre

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Righthandof said:
<snip>
(and to that piety suggestion: making a good sc for paladins is already one of the hardest in game, because you need to cap str, con, dex, qui, hits, and 4 skills)
hmm... make one for aug healer ;)
 

Ingafgrinn Macabre

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Chimaira said:
Why the fuck would it be harder than for a paladin? :p
strength
constitution
dexterity
piety
power
hits
Pacification
Augmentation
Mending
+Range
+Speed
+Duration
 

Chimaira

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Ingafgrinn Macabre said:
strength
constitution
dexterity
piety
power
hits
Pacification
Augmentation
Mending
+Range
+Speed
+Duration

It seems rather retarded to raise PAc skill and Aug skill

Its like having +Mind Magic and +Enhancement ^^

they are even removing +pac gems from SC afaik

and what aug healer caps str? like hi im a strong aug healer im gonna go solo peeps
 

Jupiter

Fledgling Freddie
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Feb 1, 2004
Messages
1,443
Righthandof said:
(pally stuff)
dunno why people who play palladins whine so much, they have one of the best hybrid classes in the game tbfh

Elendar said:
as vermy said if thats true, theres no point having a warden in grp instead of a hero
the songs aren't as good as buffs

hopefully its true, but the yanks seem to have dropped wardens from groups in favour of 2nd bard or 3rd druid... but thats yanks huh
 

Ingafgrinn Macabre

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Chimaira said:
It seems rather retarded to raise PAc skill and Aug skill

Its like having +Mind Magic and +Enhancement ^^

they are even removing +pac gems from SC afaik

and what aug healer caps str? like hi im a strong aug healer im gonna go solo peeps
wanna duel?
 

Chimaira

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Ingafgrinn Macabre said:
wanna duel?

my merc got owned by a rr3 aughealer back in SI.

I died to the damage shield. not to his leet melee hammah dmg

and + pac and +aug doesnt give you ANY benifite.

why would it be of any interest for me to duel you?
Pretty sure my rr7 merc rips you to shreds actually

;)
 

Ingafgrinn Macabre

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hmm... RR7 is a bit high, cos well, I'm RR3 :D

though, rr7 merc... I dunno, think I should be able to floor you :D
 

Chimaira

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Ingafgrinn Macabre said:
hmm... rr7 merc... I dunno, think I should be able to floor you :D

though, RR7 is a bit high, cos well, I'm RR3 :D

Doubt it.

nevertheless if you have a template where you cap +aug and +pac I have no doubts whatsoever :clap:
 

Zedenz

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+pac has never done anything, they removed all +pac from standard drops and replaced it with +aug in a very early patch.

Aug Healer versus Merc? Can already imagine how that fight will go :D

evade, evade, evade.....
 

Righthandof

Fledgling Freddie
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Ingafgrinn Macabre said:
strength
constitution
dexterity
piety
power
hits
Pacification
Augmentation
Mending
+Range
+Speed
+Duration
so for aug healers: 4 stats, power, hits, 3 skill + 3 toa bonus
paladins: 4 stats, hits, 4 skill + 3 toa bonus(melee dmg, style dmg, melee spd)

more skills > power imo.
 

Jeriraa

Fledgling Freddie
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Messages
948
Zedenz said:
+pac has never done anything, they removed all +pac from standard drops and replaced it with +aug in a very early patch.

Aug Healer versus Merc? Can already imagine how that fight will go :D

evade, evade, evade.....

When my healer was still 44 aug she duel'd a RR6 Savage (SI-spellcrafted). She won without using the 2nd insta-heal.

And yes, +pac does nothing to the spells.
 

Chimaira

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I would banespike stun flank chain him and if he doesnt purge this healer is DOWN : ]
 

TheBinarySurfer

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-Freezingwiz- said:
let me tell u guys a little secret about pally 3 in 1 resist chants ;)

they stack with normal resists from cleric/friar :fluffle:


that is mostlikely why they cost power ;) but if u twist they are like end, stop it before it refreshes and it don't cost power

:touch:
That'll be a nice addition - add everyone with empty mind 1/2 in the group over say rr8 and a rr5+ tic - hey presto - useless casters damagewise.

Anyone remember what the hard resist cap is offhand including active bonuses?
 

TheBinarySurfer

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Vermillon said:
I would like to know what looser asked for that to be fixed. Propably some stupid rolplayer that didnt wanted the mist effect when he shift+right clicked the shade form.
Anyone else had SoM + Heal Proc stacking a few times recently? Not quite sure how but ive had it happen twice in two weeks.
 

Jjuraa

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883
fairly good patch imo, paladin nerf isnt that bad. plus as they upgrade everyone else, it shows in better light the paladins weaknesses, so we'll be in for a more important boost soon. Hunter love is interesting, only archer to get evade 3?
 

Norcott

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Jjuraa said:
Hunter love is interesting, only archer to get evade 3?

yea thought that myself... seemed strange as they have a very effective instant pet that can give you a nasty nip and just never let up.. thought that would be enough of an evade.. as it does give the hunter time to reposition and use his/her bow.. still all classes get changed and things added over time we just have to take it as it comes and play it.. :D
 

xxManiacxx

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Jjuraa said:
fairly good patch imo, paladin nerf isnt that bad. plus as they upgrade everyone else, it shows in better light the paladins weaknesses, so we'll be in for a more important boost soon. Hunter love is interesting, only archer to get evade 3?

all archers had evade3 since forever except hunters
 

Jjuraa

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in that case hunters finally get justice ^^

edit: so stop whining snornig!!1
 

Lejemorder

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Righthandof said:
yay, mythic really cares about players, especially paladins.

we want:
better 2h, double speccing
removing twist, making chants work like 2-3 at a time or so.

we get:
more power costing resist chants with less effect
+
ruining twist by continiusly losing power because of endurance chant change(first tick takes end too)

F*ck mythic.

you saying you cant style and twist with out loosing power? i do it all time now on my level 32 paladin :)
 

Lejemorder

Fledgling Freddie
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Messages
891
Chimaira said:
I would banespike stun flank chain him and if he doesnt purge this healer is DOWN : ]

and would that be diffrent vs about any class?

if you dont purge a stun (1vs1) you are often dead before stun ends.
 

Maeloch

Part of the furniture
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TheBinarySurfer said:
Anyone remember what the hard resist cap is offhand including active bonuses?
afaik there isn't one, tho the way resists stack in tiers (1. item resists + resist buffs, 2. RA resists, 3. croc ring + mebbe some other stuff?) taking off a %age of a %age you can't hit 100% magic resists anymore like on the old days with BAoD.
 

Jeriraa

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Norcott said:
yea thought that myself... seemed strange as they have a very effective instant pet that can give you a nasty nip and just never let up.. thought that would be enough of an evade.. as it does give the hunter time to reposition and use his/her bow.. still all classes get changed and things added over time we just have to take it as it comes and play it.. :D

a) Hunters are the only Archers who do NOT have Evade 3 atm.
b) The pet is offensive. Evade is defensive. How do they relate to each other?
c) At the moment Hunter pets are a joke...

If an assassin evades the pet he can stun its master.
The pet can be outsprinted.
The pathing is bugged and the pet wont run the shortest way to a target most times.
The highest pet we can have is level 41 and therefor still blue con to a level 50. Most classes can 2-shot it.

Wanna know why Hunters dont have Evade 3 and the other archers do? Before the game was released Hunters were chainwearers (and the only archers that were able to spec 50 melee) therefore it was decided that they got only Evade 1 while the others got Evade 2.
Before the game went life Hunters ability to wear chain was removed. That decrease in defense was never made up for. Even when Mythic realised that all archers were assassin food and upped their defense Hunters were left behind. (Rangers and Scouts were upgraded to Evade 3, Hunters only got Evade 2).
 

Jeriraa

Fledgling Freddie
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Jeriraa said:
Before the game was released Hunters were chainwearers (and the only archers that were able to spec 50 melee)

This also the reason why, after more than 3 years of constant development, we still have inferior bows and range btw. We are the melee archers... yeah sure, where is the difference between a Hunter being able to spec 50 spear and not doing it and a Scout/Ranger being able to spec 50 melee (They were limited to 50% of their level originaly) and not doing it?
 

TheBinarySurfer

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Maeloch said:
afaik there isn't one, tho the way resists stack in tiers (1. item resists + resist buffs, 2. RA resists, 3. croc ring + mebbe some other stuff?) taking off a %age of a %age you can't hit 100% magic resists anymore like on the old days with BAoD.
Ah yeah i remember now cheers Mael
 

Righthandof

Fledgling Freddie
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Lejemorder said:
you saying you cant style and twist with out loosing power? i do it all time now on my level 32 paladin :)

read patch notes perhaps.

some further patch(but before 1.78) changed endurance chant. now the first tick doesnt take power, but after that patch, it will. so by twisting, your power will decrease as fast as if you're running just end chant.
crap.
 

Tuorin

Fledgling Freddie
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Messages
517
Righthandof said:
read patch notes perhaps.

some further patch(but before 1.78) changed endurance chant. now the first tick doesnt take power, but after that patch, it will. so by twisting, your power will decrease as fast as if you're running just end chant.
crap.

Bout frigging time, play warden and then you can moan re power and twisting, we've had so many nerfs to it just to make it even sillier plus its always cost stupid amounts of power.
 

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