Bracken
Fledgling Freddie
- Joined
- Jan 7, 2004
- Messages
- 2,368
1.76 has gone live in the US...here are the patch notes:
http://www.camelotherald.com/more/2057.shtml
A few I liked:
- Using the mez feedback or stun feedback buff on Ceremonial Bracers and Gem of Lost Memories will no longer put the player in combat.
- Higher value resurrection spells will overwrite lower value resurrection spells that have been cast on a player. Power will be refunded back to the player that cast the resurrection spell that was overwritten.
- If a lower value resurrection spell lands after the player has a higher value resurrection spell cast on them, power will be refunded to the player that cast the lower value resurrection spell and the spell will not overwrite the higher value resurrection that is already on the player.
- If two players cast the same value resurrection spell on the player, the first spell to land will be cast on the player and the second will be refunded back to the caster.
- We have increased the amount of crowd control duration reduction for each level of Determination. The new values for each level of Determination are as follows:
Determination 1: 4% reduction to crowd control duration
Determination 2: 8% reduction to crowd control duration
Determination 3: 20% reduction to crowd control duration
Determination 4: 38% reduction to crowd control duration
Determination 5: 55% reduction to crowd control duration
(Pity it wasn't for heavy tanks only
)
And most important of all...
- Armsmen will no longer be interrupted during the crossbow draw time when using the Snapshot realm ability.
http://www.camelotherald.com/more/2057.shtml
A few I liked:
- Using the mez feedback or stun feedback buff on Ceremonial Bracers and Gem of Lost Memories will no longer put the player in combat.
- Higher value resurrection spells will overwrite lower value resurrection spells that have been cast on a player. Power will be refunded back to the player that cast the resurrection spell that was overwritten.
- If a lower value resurrection spell lands after the player has a higher value resurrection spell cast on them, power will be refunded to the player that cast the lower value resurrection spell and the spell will not overwrite the higher value resurrection that is already on the player.
- If two players cast the same value resurrection spell on the player, the first spell to land will be cast on the player and the second will be refunded back to the caster.
- We have increased the amount of crowd control duration reduction for each level of Determination. The new values for each level of Determination are as follows:
Determination 1: 4% reduction to crowd control duration
Determination 2: 8% reduction to crowd control duration
Determination 3: 20% reduction to crowd control duration
Determination 4: 38% reduction to crowd control duration
Determination 5: 55% reduction to crowd control duration
(Pity it wasn't for heavy tanks only
And most important of all...
- Armsmen will no longer be interrupted during the crossbow draw time when using the Snapshot realm ability.
Looks like Sorcs will have to get the Top mez just to stop them even for a few secconds 