1.75D Warlocs

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Zvixx

Fledgling Freddie
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haha owned !

Warlock

- Warlocks are able to combine certain abilities in ways that, in conjunction with a few of their high damage spells, significantly overpowers them. This is exaggerated even more because the amount of damage done by certain Warlocks spells is so high. To help mitigate this issue, we have reduced the damage for the following Hexing spell lines:

2 Lesser Beguiled Pain – Damage: 10
3 Beguiled Pain – Damage: 15
8 Greater Beguiled Pain – Damage: 34
13 Lesser Beguiled Pain – Damage: 66
18 Beguiled Injury– Damage: 77
24 Greater Beguiled Injury – Damage: 97
34 Lesser Beguiled Hex – Damage: 135
43 Beguiled Hex – Damage: 168
49 Greater Beguiled Hex – Damage: 191

5 Infernal Sore – Damage: 9/pulse
9 Infernal Eruption – Damage: 15/pulse
19 Infernal Rot – Damage: 37/pulse
30 Infernal Degeneration – Damage: 55/pulse
41 Infernal Infection – Damage: 76/pulse
46 Infernal Erosion – Damage: 88/pulse
 

poky

Fledgling Freddie
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didnt that come out like a week or two ago? ;)
 

Zvixx

Fledgling Freddie
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who cares of it was out last week still pwned xD
 

Funkybunny

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ok this needs a cheermeup.. so... i post some pictures who if you pick the right elements from... you can read a small insult... have fun

wait7.jpg
123-lrg.jpg
p1003043527.jpg
news.gif


last picture in next post because of rules
 

Tiztla

Fledgling Freddie
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how strange, they nerf a midgard class... ohhh i almost forgot, old news :cheers:
 

Gungo

One of Freddy's beloved
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Didnt this take place in 1.75a or b??

/yawn!!
 

Ckiller

Loyal Freddie
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Tiztla said:
how strange, they nerf a midgard class... ohhh i almost forgot, old news :cheers:
how chocking a mid rolled another fotm class..... ohhh i almost forgot they all do :flame:
 

Flimgoblin

It's my birthday today!
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it was 1.75A... ages ago :p

hrm might ban funkybunny on the offchance it's a nasty insult there ;)
 

Funkybunny

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Flimgoblin said:
it was 1.75A... ages ago :p

hrm might ban funkybunny on the offchance it's a nasty insult there ;)
its ruined now :/ one of the pics dont work for me.. so it kinda ruined it all :/
 

Calo

Part of the furniture
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Jan 21, 2004
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hey! im having fun with my warlock in bg1!

dot > all !
altho those heretics are nasty but just chamber a dot on them and they go hide in their corner spamming heal hoping they dont die, oh god its funny to see those albs running around like chickens when u dot them


seriously, warlock is best in 1 thing, make albs cry and die!



but its OP :( oh who cares, aslong as we are having fun :flame:
 

censi

Can't get enough of FH
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its OP its been tweaked down slightley. still are very effective class I hear.

personally hate fighting any caster with lifetap but the chambers are the real powerfull thing here.
 

liloe

It's my birthday today!
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Jan 25, 2004
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now check THIS out

- Falling damage has been enabled. Damaged is assessed based on the distance fallen, and is expressed as a percentage of a player's total hit points. In general, you'll only experience this when you jump off of a wall, building, tower, dungeon pit, steep hill or mountain, etc. If you're at full hits, you will never take enough damage to kill you from one fall (99% maximum). However, if you've been hit by a monster or player, a subsequent fall may kill you. When descending steep terrain, some extra care will be needed, especially when under the effect of speed-enhancing magic. Remember to use the Walk key (defaults to F) to help you safely navigate steep mountains and hills.


I can't wait for it to go live =))
 

[HB]Jpeg

Loyal Freddie
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Tiztla said:
how strange, they nerf a midgard class... ohhh i almost forgot, old news :cheers:

only a mid will claim a warlock has been "nerfed" suposse un think warlocks are balanced like the old LA zerkers or pre-balanced savages?
 
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