S
Omg! I will have to redo my SC suit again, and no more capping all of my stats, resists, and skills, I guess. :uhoh: I don't want to come across Tankster (or any other RR10) when this goes in, who needs a buffbot if you can get 300 strength, dex, con, etc?"CAP" CHANGES
We have a new system in place for stat, hit point, and power caps. Now, a player's realm rank level will affect the amount of stat bonuses a player can receive. Players who have no realm levels will see no change; players who have gained Realm levels and ranks will notice that their character is affected by buffs from items and spells more than before.
Originally posted by -nicolas-
Vague as usual.
'Starting with Realm Level one, the increased caps make dropped items with bonuses more useful by increasing the amount of bonus the item affects your character.'
By how much? What exactly is the formula? Is there still some kind of hardcap? Bonuses, what kind of bonuses? How do buffs come into play exactly?
Originally posted by -nicolas-
Vague as usual.
'Starting with Realm Level one, the increased caps make dropped items with bonuses more useful by increasing the amount of bonus the item affects your character.'
By how much? What exactly is the formula? Is there still some kind of hardcap? Bonuses, what kind of bonuses? How do buffs come into play exactly?
Starting with Realm Level one, the increased caps make dropped items with bonuses more useful by increasing the amount of bonus the item affects your character. As you go through the Battlegrounds and/or RvR, your caps will be greater than the bonus values on the items you find on monsters, making using dropped items worth much more consideration than before, when caps made it easy to max all primary stats, especially when using epic armor and buff spells.
Originally posted by Jergiot
sigh, still no scouts and archer changes :[
Originally posted by Aeternus
I belive that will be answered in the grab bag of may 2005
Originally posted by Solid
makes us all clambering to make our SC suits completely useless/waste of money as if our caps are raised by RR and we only wear +75, we effectively wasted multiplatina on SCing and Alchemy.
(I say "WE" but I assume there are multitudes of the "I wont SC anything blah blah I am too good for it, SCing is gimpage, spoils the game blah blah..." and so on and so forth)
The one good thing is they are making the RoG much better so we wont be limited to the rare good fixed stat items and we will see lots of variations on equipment setuos as people find different random stat items.
Well its a long way off, so lets keep an eye on TCH LD
Originally posted by the_chimera
Oh, will be fun for anyone below 50 to try to kill a level 50 after this wonderful patch![]()
Originally posted by Belomar
Well, friend, that's why they have Pendragon. To test potentially buggy things.
Originally posted by cougar-
Hey, you dont think you overreact a bit? I dont think 50 extra more in one stat would change game more then spellcrafting and alchemy etc. and we still run around in emain and odins ganking eachother and having fun.