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Read carefully:
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Dark Age of Camelot
Version 1.59c Test Release Notes
Monday, January 20, 2003
=====================================
NEW THINGS AND BUG FIXES
- Previously, when you /assisted someone, you would target them but your targeting/summary window would not immediately update to reflect it. This has been fixed and it will now update as soon as you target them.
- Clicking on the pet's name in the pet window will now target it again. This fixes a Pendragon only bug introduced in 1.59a that would issue the "Come Here" command if you clicked on the name.
- There was a problem where, when moving stacks of objects, sometimes the quantity designated was not calculated, and only one object in the stack was moved. We fixed, this and now, if you drop a stack on the icon square, it will bring up the stack splitter dialog. Also, if you drop a stack on the text area (next to the icon, where the item name is displayed) it moves the whole stack without asking you. This will allow you to move stacks without any extra clicks.
- Previously, when you make a macro with %T, and have yourself targeted, the macro always returned , for your own name. This has been fixed.
- There was a bug where the command window would not function after you selected someone's name on the looking for group window. This has been fixed.
BUYING MULTIPLE ITEMS
You may now buy multiple items at once
With the merchant dialog open, select an item and Shift-LeftClick on the "BUY" button. It will open a window that allows you to select how many of the item you would like to purchase. LeftClicking the left and right arrows on this dialog increases/decreases the amount by 1, Shift-LeftClicking on the left and right arrows increases/decreases the amount by 10.
If you click on an item's icon in the merchant window, so that the icon of the item you want to purchase is attached to your mouse cursor, you can use the slash command "/mbuy #" where # is the number (from 1 to 100) that you would like to purchase.
This will allow you to macro exact quantities onto your quickbar: eg: /macro BUY50 /mbuy 50
NOTE: Buying multiple items is the same as if you selected the item and clicked "buy" X times. This means that if you are buy 10 of an item that is already stacked in stacks of 10, you are buying 100 total items.
SPELL NOTES
Thane Changes
- Removed recast timer from Thor's Minor Bolt line. This is consistent with the Call Mjolnir line, which also doesn't have a recast timer.
- Changed Thor's Vigor line from a Strength only to Strength/Constitution buff.
CLASSIC CAMELOT WORLD NOTES
Hibernia Quests
- The "Famine" one-time drop is now do-able by necromancers.
Realm v. Realm - Frontier Keeps
- We have modified the spawn of the guard patrols as well as modified the area these patrols cover. The patrols closest to enemy portal keeps have been reduced in number and the area they patrol has been reduced as well. Patrols closest to the border keeps have been increased in number.
Midgard Monsters
- The monsters that have taken control of Grallarhorn Faste on Gaheris have become stronger.
Hibernia
- We have added additional camps of higher level mobs for players to hunt at each keep so they can take advantage of the keep experience bonus for claiming a keep.
SHROUDED ISLES WORLD NOTES:
Items
- Albion: Ariach's Purged Staff is now correctly set as a two-handed weapon.
Unique Item Generator
In the expansion areas and certain dungeons the Unique Item generator is used. Areas that use these see more treasure drops on average than old areas of the game. We had not altered the salvage on the objects to compensate for that fact. The base objects for the Random Item Generator now have a consistent salvage value and are now broken down by size.
Small items - small weapons, small shields, boots and gauntlets.
Medium items - medium sized weapons, medium shields sleeves and helms.
Large items - large weapons, large shields, leggings and chestpieces.
Metal / Strips / Ore Wood / Leather Cloth
S 5 12 18
M 10 24 36
L 15 36 54
Epic Dungeon Item Notes
The second pass through the epic dungeons is done. The following changes were made to improve the risk vs. reward in Caer Sidi, Tuscarian caves, and Galadoria.
- The class set armor pieces are now all level 51.
- The reactive procs on those pieces were upgraded.
- Many items received increased bonuses.
- Salvage was heavily reduced in these dungeons.
=====================================
Dark Age of Camelot
Version 1.59c Test Release Notes
Monday, January 20, 2003
=====================================
NEW THINGS AND BUG FIXES
- Previously, when you /assisted someone, you would target them but your targeting/summary window would not immediately update to reflect it. This has been fixed and it will now update as soon as you target them.
- Clicking on the pet's name in the pet window will now target it again. This fixes a Pendragon only bug introduced in 1.59a that would issue the "Come Here" command if you clicked on the name.
- There was a problem where, when moving stacks of objects, sometimes the quantity designated was not calculated, and only one object in the stack was moved. We fixed, this and now, if you drop a stack on the icon square, it will bring up the stack splitter dialog. Also, if you drop a stack on the text area (next to the icon, where the item name is displayed) it moves the whole stack without asking you. This will allow you to move stacks without any extra clicks.
- Previously, when you make a macro with %T, and have yourself targeted, the macro always returned , for your own name. This has been fixed.
- There was a bug where the command window would not function after you selected someone's name on the looking for group window. This has been fixed.
BUYING MULTIPLE ITEMS
You may now buy multiple items at once
With the merchant dialog open, select an item and Shift-LeftClick on the "BUY" button. It will open a window that allows you to select how many of the item you would like to purchase. LeftClicking the left and right arrows on this dialog increases/decreases the amount by 1, Shift-LeftClicking on the left and right arrows increases/decreases the amount by 10.
If you click on an item's icon in the merchant window, so that the icon of the item you want to purchase is attached to your mouse cursor, you can use the slash command "/mbuy #" where # is the number (from 1 to 100) that you would like to purchase.
This will allow you to macro exact quantities onto your quickbar: eg: /macro BUY50 /mbuy 50
NOTE: Buying multiple items is the same as if you selected the item and clicked "buy" X times. This means that if you are buy 10 of an item that is already stacked in stacks of 10, you are buying 100 total items.
SPELL NOTES
Thane Changes
- Removed recast timer from Thor's Minor Bolt line. This is consistent with the Call Mjolnir line, which also doesn't have a recast timer.
- Changed Thor's Vigor line from a Strength only to Strength/Constitution buff.
CLASSIC CAMELOT WORLD NOTES
Hibernia Quests
- The "Famine" one-time drop is now do-able by necromancers.
Realm v. Realm - Frontier Keeps
- We have modified the spawn of the guard patrols as well as modified the area these patrols cover. The patrols closest to enemy portal keeps have been reduced in number and the area they patrol has been reduced as well. Patrols closest to the border keeps have been increased in number.
Midgard Monsters
- The monsters that have taken control of Grallarhorn Faste on Gaheris have become stronger.
Hibernia
- We have added additional camps of higher level mobs for players to hunt at each keep so they can take advantage of the keep experience bonus for claiming a keep.
SHROUDED ISLES WORLD NOTES:
Items
- Albion: Ariach's Purged Staff is now correctly set as a two-handed weapon.
Unique Item Generator
In the expansion areas and certain dungeons the Unique Item generator is used. Areas that use these see more treasure drops on average than old areas of the game. We had not altered the salvage on the objects to compensate for that fact. The base objects for the Random Item Generator now have a consistent salvage value and are now broken down by size.
Small items - small weapons, small shields, boots and gauntlets.
Medium items - medium sized weapons, medium shields sleeves and helms.
Large items - large weapons, large shields, leggings and chestpieces.
Metal / Strips / Ore Wood / Leather Cloth
S 5 12 18
M 10 24 36
L 15 36 54
Epic Dungeon Item Notes
The second pass through the epic dungeons is done. The following changes were made to improve the risk vs. reward in Caer Sidi, Tuscarian caves, and Galadoria.
- The class set armor pieces are now all level 51.
- The reactive procs on those pieces were upgraded.
- Many items received increased bonuses.
- Salvage was heavily reduced in these dungeons.