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NEW OBJECT CREATION SYSTEM:
With the introduction of the new RvR dungeons, we are also unveiling a new system for treasure drops. This system is a change from the existing treasure drops that you have become accustomed to.
This system allows us to vary the power of similar items that drop from one monster. As such, each "Unique Object" that you recieve as treasure is different from those that have dropped before, and those that will drop in the future. Items can vary in quality, magic bonus, stat bonusses, skill bonusses, resist bonuses, etc. etc. Each object that drops under this new system will delve as a "Unique Object" to reflect the rarity of this particular combination of bonusses and quality. Please note that the name of these new items reflects the bonusses that are on the object.
Similar objects will have the same name, however the properties will be different - remember that "/delve" will reveal the properties of the object.
To summarize:
1) Objects created under this system will have varying properties attached to them.
2) Some objects with different properties will have the same name.
3) Every object created under this system has "Unique object" listed when it is delved.
4) Players will have to /delve every object to determine the value to the player.
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Seems like something interesting
Talk about "Real" uberdrops
With the introduction of the new RvR dungeons, we are also unveiling a new system for treasure drops. This system is a change from the existing treasure drops that you have become accustomed to.
This system allows us to vary the power of similar items that drop from one monster. As such, each "Unique Object" that you recieve as treasure is different from those that have dropped before, and those that will drop in the future. Items can vary in quality, magic bonus, stat bonusses, skill bonusses, resist bonuses, etc. etc. Each object that drops under this new system will delve as a "Unique Object" to reflect the rarity of this particular combination of bonusses and quality. Please note that the name of these new items reflects the bonusses that are on the object.
Similar objects will have the same name, however the properties will be different - remember that "/delve" will reveal the properties of the object.
To summarize:
1) Objects created under this system will have varying properties attached to them.
2) Some objects with different properties will have the same name.
3) Every object created under this system has "Unique object" listed when it is delved.
4) Players will have to /delve every object to determine the value to the player.
-----------------
Seems like something interesting
Talk about "Real" uberdrops