1-50 ten times faster?

Kaegon

Fledgling Freddie
Joined
Aug 11, 2004
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10
Would it be a good idea for mythic to make the 1-50exping maybe 10x faster?


Easier for for people who just bought the game..
"Old players" get to level 50 in no time anyways (pl).
You would see more people in rvr, because their would be more level 50s.
People could start doing TOA master levels, artifact faster and start grouping with people who allready have level 50 chars.
 

remi

Fledgling Freddie
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Jan 14, 2004
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the longer it takes to do stuff in daoc the more money mythic make :m00:
 

Balbor

Fledgling Freddie
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Feb 9, 2004
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remi said:
the longer it takes to do stuff in daoc the more money mythic make :m00:

um that statment doesn't really applie, its not like to play the game to get to L50 then stop playing, so the longer it takes to get to L50 the more money they make.

Mythic make money by getting people to keep playing and increasing the number of people playing. The game has been getting easyer and easyer since it was release. I remeber when there was always people on watch at Beno becasue they were crafting, After SI it was then Diogel and now poeple do it at home or at friends houses.
 

Xplo

Banned
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If mythic make things easier to farm, people will be eager(spelling?) to try out new classes or server, wich would make them play the game longer and have more fun.
 

TNT

One of Freddy's beloved
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Feb 11, 2004
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55
i enjoyed making my first level 50 dont see why it should be any faster, maybe some of the artifact level time should be, think that would be better idea :touch:
 

Thorwyn

FH is my second home
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Dec 22, 2003
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Why? Levelling to 50 is easy these days, it already is ten times faster than it used to be. Making it even faster would end up in a char inflation.
 

Kami

Can't get enough of FH
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2,254
Remove /level, buffbots and power leveling. Then perhaps people under level 40 would group now and then.
 

Pin

One of Freddy's beloved
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Jan 8, 2004
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874
10x faster? you want a level 50 in 2 hours?
 

Kaegon

Fledgling Freddie
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Aug 11, 2004
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10
My first character i had /played 30days or so for level 50.. using blue con gear almost all the time, soloing/small grps. And who care if some elite group can powerlevel to 50 in 2hours instead of 24hours.

Its just no point for people who just started the game to use 5++hours from 1-5, and then few months 5-50..and then to discover you cant join up for any rvr action because now you need all the fancy gear and ml's fom TOA.. Thats my view atleast..ill rather be able to goof around in toa earlier as a level 40+ when you actualy can get group..
 

Thegreatest

Fledgling Freddie
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Jan 24, 2004
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1,023
Yes please do this so necro's can powerlevel in 5 hours and finns/moderno pl will take 2 hours :m00:
 

Playfair

Fledgling Freddie
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Aug 10, 2004
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15
Kaegon said:
You would see more people in rvr

Thats the problem :/ zergs....and so many FOTM's around.

I think the exp rate is perfect, i mean if it was to fast then it'd be hell & if it was to hard there wouldn't be as much people around :)
 

Iceforge

Can't get enough of FH
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Make some cap which level difference if implanting this??

So one who solo'es for the first time, find small groups around his level etc will use aprox 4-5 days online to get 50 if he is a casual, while PL'ing still takes nearly 1 day (will be faster at 40-50 tho, as then the leeches start getting within any cap made)

Just a suggestion?
 

Balbor

Fledgling Freddie
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688
Playfair said:
Thats the problem :/ zergs....and so many FOTM's around.

I think the exp rate is perfect, i mean if it was to fast then it'd be hell & if it was to hard there wouldn't be as much people around :)

TBH people wishing to make FOTM group can already level them up in about a week with PLing, Buffbots etc, infact the only thing that help slow down the creation of FOTM groups is TOA ML and artifacts.

Make leveling faster so people can take prt in high end RvR and PvE.
 

Balbor

Fledgling Freddie
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688
Iceforge said:
Make some cap which level difference if implanting this??

So one who solo'es for the first time, find small groups around his level etc will use aprox 4-5 days online to get 50 if he is a casual, while PL'ing still takes nearly 1 day (will be faster at 40-50 tho, as then the leeches start getting within any cap made)

Just a suggestion?

I'd like to see the it changed so that L1-40 is very fast, with 40-50 being down along side MLs.

Has anyone reported how fast you can level by RvRing with the new x8 NF bonues for EXP in RvR?
 

Sigurd

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Balbor said:
I'd like to see the it changed so that L1-40 is very fast, with 40-50 being down along side MLs.

Has anyone reported how fast you can level by RvRing with the new x8 NF bonues for EXP in RvR?

You can level in the battlegrounds only up to 45, and it'd probably take you at least 10 days played, from 1... but it is a lot more fun...
 

Rothzak

Fledgling Freddie
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Aug 3, 2004
Messages
354
bah i agree, increase the xp...had a 44mana ment when i left in february, came back about 2-3weeks ago, and now he's 47, coz i got lucky to get in fins3 thanks to a friend...in the meantime you fop bots probably already lvld 8alts on yer other account...nerf
 

Rulke

Can't get enough of FH
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1-50 (or 20-50 now) is about right imo, wouldn't say no to streamlining ToA a little though, especially for multiple chars. Lower some respawns, decrease exp required for artifacts, fix buggy MLs etc.
 

Svartmetall

Great Unclean One
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Speed up artifact XP, everything else is fine. People who can't be bothered to level shouldn't be playing a MMORPG in the first place.
 

Merrilow

Fledgling Freddie
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Jun 24, 2004
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121
L50 takes a long time (using traditional techniques, normal lvling groups etc) tbh I think there's a reason for this. In general by the time someone gets to L50 they've got enough cash to get their Sc'd gear, tbh if you could lvl from 1-50 in a couple of days you wouldn't have enough cash to get the equipment you need to compete in RvR, whether it's buying arti (V.expense for most) or getting your full SC gear. The "Grind" for level 50 is their to ensure your char has the money/experience to compete in the final stage of the game (RvR). It's a hell of a chore buts it needs to be done. :fluffle:
 

Chosen

Resident Freddy
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Dec 29, 2003
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This is a MMORPG not somekinda quake game where you spawn with a weapon and can go out fight right away.
MMORPG is supposed to be time consuming, and imo leveling up my first 50 char was funny, and met lots of nice people while beeing in many diffrent groups.
 

Eroa

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IF they should do something, its removing the damn ml's cause they suck so bad :(
 

Iceforge

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Chosen said:
This is a MMORPG not somekinda quake game where you spawn with a weapon and can go out fight right away.
MMORPG is supposed to be time consuming, and imo leveling up my first 50 char was funny, and met lots of nice people while beeing in many diffrent groups.

My point in even making a suggestion for speed'ing it up, is it is so much different now.

Players who have a lvl 50 do /level and take it from there, leaving the new players alone, so 1-20 should really get a boosts in speed, so people who are new can get quick to the levels where people with 50's already is, more groups this way.

Then I guess (rough number) around 50% of people who is making a new alt have it PL'ede in some way (50BB running along, going fins/moderna/gobbos) or something, then we have very few left, and groups in the spread 1-40 is no where near what they used to be when I level'ed my first toon to lvl 50, and if it hadnt really been for all the groups, it wouldnt have been so fun...

I see your point, but maybe just make it some quicker 1-20 and slightly quicker 20-40 (both only if you aren't in group with some who is <your level + 10) or so, to avoid PL'ing getting a boost, see what I mean? :)
 

Iceforge

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Merrilow said:
L50 takes a long time (using traditional techniques, normal lvling groups etc) tbh I think there's a reason for this. In general by the time someone gets to L50 they've got enough cash to get their Sc'd gear, tbh if you could lvl from 1-50 in a couple of days you wouldn't have enough cash to get the equipment you need to compete in RvR, whether it's buying arti (V.expense for most) or getting your full SC gear. The "Grind" for level 50 is their to ensure your char has the money/experience to compete in the final stage of the game (RvR). It's a hell of a chore buts it needs to be done. :fluffle:

If they where to adjust the exp-gain they are bound to increase gold-pr-mob too, ofc (on the mobs who give more xp) to counter this...
 

Behmoth

Fledgling Freddie
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615
TNT said:
i enjoyed making my first level 50 dont see why it should be any faster, maybe some of the artifact level time should be, think that would be better idea :touch:


aye agree with this 1-50 is fine imo and i haven't got a second account to pl myself but its a grind but it is still a good way to make new friends on the way

and its the scoll farmin and degredation time of the arti's that piss me off by the time it is at lvl 10 its con is 80/70%

a good idea (i think) is that the artifact degrades while lvling but every new level reinvents itself to 100% so you are not losing much while lvling soon as it is lvl 10 then it is downhill from there on in
 

[TB] Benedictine

Fledgling Freddie
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Dec 22, 2003
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Took about 6 months to level my first character 3 years ago

Took me 2-3 weeks to get my shammy to 47 (solo)

It's so much quicker and I also noticed the rampant inflation since TOA came out. Cash is everywhere. With my first 50 I think I never had more than 3p, until recently I had 20p on a level 47 character...

I wouldn't speed up 1-40 - but I would like to see 41-50 speeded up.
 

old.Whoodoo

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Leave it as is, you want to play CS / D2 / Q3 for and FPS, not an MMORPG. PvE is a major part of the game, without it, its just a shootemup with swords n magic.
 

Cirandi

One of Freddy's beloved
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IMO the good thing with 1-50 taking a long time is you get to learn the game mechanics, get to hang out with people, get tips, hear ppl talk about rvr and wish you were high enough lvl to participate etc.

If there's not an element of accomplishment in MMORPGS they'll just be CS clones in a fantasy environment. You should be PROUD when you ding 50 with your first char.
 

Klonk

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Kaegon said:
You would see more people in rvr
Yeah, we really need more ppl in rvr... :p

However, it would mean rerolling a new char would be easier, which I agree is needed. Atm if you have some 50 chars, but wanna try another class/realm, it's potential hell.
 

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