1.114 Patch Notes

BloodOmen

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Guild Merit Bonuses
The Following Guild Merit Bonuses have been changed:
Craft Haste Bonus has been increased from 5% to 10%
Artifact Experience Bonus has been increased from 5% to 20%
Realm Point Bonus has been increased from 2% to 5%
PvE Experience Bonus has been increased from 5% to 15%
Master Level XP Bonus has been removed
Guild Merit Bonus duration has been decreased from 24 hours to 12 hours
All Guild Merit Bonuses have had their cost reduced from 1000 Guild Merit Points to 250 Guild Merit Points
Guilds may now activate up to two simultaneous Guild Merit Bonuses

General
Tombstones will no longer be generated for level 50 characters.
Tombstones generated by players below level 50 now last for 1 hour (was 48 hours)
Characters are now put on taxi when they purchase a taxi ticket and auto-dismount if mounted when they purchase a taxi ticket

Bug Fixes
Vendo form for Kobold Berserkers will now scale down to Kobold size
Players may no longer teleport their group members whilst in combat in the Labyrinth
Items
Changes

Epic Armor
Epic Armor has been updated with new stats.
Full Epic Armor is granted by the King as a reward for achieving Champion Level 10
New Epic Weapons, Accessories, and a Mythirian are granted by the King as a reward for completing Champion Levels 1 – 9
Champion Level 1 – New Epic Weapon
Champion Level 2 – Epic Bracers
Champion Level 3 – Epic Rings
Champion Level 4 – Epic Belt (Caster/Tank/Hybrid Selection)
Champion Level 5 – Champion Weapon (Unchanged)
Champion Level 6 – Epic Jewel (Caster/Tank/Hybrid Selection)
Champion Level 7 – Epic Necklace (Caster/Tank/Hybrid Selection)
Champion Level 8 – Epic Cloak (Caster/Tank/Hybrid Selection)
Champion Level 9 – Mythirian (Caster/Tank/Hybrid Selection)
Previous Epic Armor sets will remain available and are now trade-able
Use of all trade-able Epic Armor sets will be restricted to level 45+

No Trade Items
Several items which were previously No-Trade have been made trade-able.
All Dragonslayer Armor is now trade-able
First, Second, and Third Generation Epic Armor (and new Accessories) are trade-able
All New User Journey Quest Hub Armor is now trade-able
All Epic Mounts are now trade-able
All Dragonbane weapons are now trade-able

Stackable Items
All crafting reagents which previously stacked to 200 items will now stack to 1000 items
All Shortbow Arrows and Crossbow Bolts will now stack to 1000
User Interface

Changes
A player position indicator has been added to the map. The updated icon will indicate the direction in which a character is traveling.
Players may now bring up their vaults anywhere with the /bank command
This command can be used anywhere, including RvR Zones
Moving or taking damage will cause the vault window to immediately close
Engineering
General
Changes
FPS limit has been raised to ~120 (from ~60)
 

MrBic

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FPS limit has been raised to ~120 (from ~60)
Players may no longer teleport their group members whilst in combat in the Labyrinth

only things worth mentioning tbh!
 

BloodOmen

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FPS limit has been raised to ~120 (from ~60)
Players may no longer teleport their group members whilst in combat in the Labyrinth

only things worth mentioning tbh!

I watched the live Molvik thing, they said the epic armor would be more powerful than Dragonslayer armor so it may very well be good for level 50 templates.
 

CorNokZ

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Jan 24, 2004
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No changes for greek fire in lower level bgs..
 

CorNokZ

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Just had a look at the new epic armor and it seems rather shit compared to the ones we have atm
 

CorNokZ

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Checked the paladin one aswell and it seems like they have lowered the utility a little and removed some of the +toa %s which seems really weird to me. The paladin epic now has no +melee speed, style or damage bonuses.

If these are the final epics, I will be pissed and will hurry to get epics on all my level 50 chars.
 

BloodOmen

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some of the new epic parts are quite beefy tbh, for free armor they have pretty wins stats.
 

CorNokZ

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some of the new epic parts are quite beefy tbh, for free armor they have pretty wins stats.
What I dont get is: will the current epic armor still be available or will we need new templates if we've used epic armor?
 

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