Just wondering how interrupts work. As it is I can see three different types of interrupts
1. Magic interrtupt (as in when casting a spell)
2. Melee interrupt (as in hitting someone with a dagger (hitting someone with a bow doesn't coun't as it doesn't work all that well - trust me))
3. Archery interrupt (as in when you try to fire a bow)
I am not sure, but speaking from a rangers point of view I seem to get interrupted a lot easier firing a bow, than casting a spell. And of course you don't get interrupted in melee.
Is it due to interrupt factor or just the fact that mages "fire" once every second and archery "fire" at the quickest once every other second?
Thought it also could have something to do with the interrupt length? Seem to remember someone once said interrupt length was determined by weapon speed/cast speed, so using a slow bow punishes u interrupt wise.
Appreciate input.
1. Magic interrtupt (as in when casting a spell)
2. Melee interrupt (as in hitting someone with a dagger (hitting someone with a bow doesn't coun't as it doesn't work all that well - trust me))
3. Archery interrupt (as in when you try to fire a bow)
I am not sure, but speaking from a rangers point of view I seem to get interrupted a lot easier firing a bow, than casting a spell. And of course you don't get interrupted in melee.
Is it due to interrupt factor or just the fact that mages "fire" once every second and archery "fire" at the quickest once every other second?
Thought it also could have something to do with the interrupt length? Seem to remember someone once said interrupt length was determined by weapon speed/cast speed, so using a slow bow punishes u interrupt wise.
Appreciate input.