O
old.MjolnirRecon
Guest
Hi there,
I'm trying to get in touch with someone who could help me with a user.ini modification for a UT Mod called Marathon: Resurrection. There are currently
two UT mods that aim to recreate the classic 1994 game Marathon, Resurrection, and of course Marathon|Rampancy.
http://www.planetunreal.com/rampancy
http://resurrection.bungie.org
The user.ini mod I'm trying to implement would recreate a feature found in the original Marathon -- the feature is called GLANCE.
Here's how GLANCE works. You're moving forward in the game. You press a key, and your view instantly rotates to the left or to the right by exactly 90
degrees. Upon releasing the key, your view returns to normal.
The original Marathon had it so that if you were moving forward, you could GLANCE to the right and shoot at something/someone while still moving forward.
The glance feature is essentially a mouselook that's assigned to two keys (right and left)
and that's "locked" into an instantaneous 90-degree shift, whereby your Point of View shifts
right or left by 90 degrees while the keybind is pressed. (Am I explaining this clearly?)
In other words, your location/position does NOT move. It's just a shift in the direction you're looking at.
Even a partial implementation of this (where your whole body's direction moves to the right or left) would be very helpful.
The little that I know about my user.ini file suggests that this could be accomplished by the UT engine via a simple keybind. After some experimentation, I've concluded that I'm just way too dumb to do this myself.
Could someone please show me how to do this, or perhaps point me to someone who might?
Thanks in advance,
-mjolnirrecon
I'm trying to get in touch with someone who could help me with a user.ini modification for a UT Mod called Marathon: Resurrection. There are currently
two UT mods that aim to recreate the classic 1994 game Marathon, Resurrection, and of course Marathon|Rampancy.
http://www.planetunreal.com/rampancy
http://resurrection.bungie.org
The user.ini mod I'm trying to implement would recreate a feature found in the original Marathon -- the feature is called GLANCE.
Here's how GLANCE works. You're moving forward in the game. You press a key, and your view instantly rotates to the left or to the right by exactly 90
degrees. Upon releasing the key, your view returns to normal.
The original Marathon had it so that if you were moving forward, you could GLANCE to the right and shoot at something/someone while still moving forward.
The glance feature is essentially a mouselook that's assigned to two keys (right and left)
and that's "locked" into an instantaneous 90-degree shift, whereby your Point of View shifts
right or left by 90 degrees while the keybind is pressed. (Am I explaining this clearly?)
In other words, your location/position does NOT move. It's just a shift in the direction you're looking at.
Even a partial implementation of this (where your whole body's direction moves to the right or left) would be very helpful.
The little that I know about my user.ini file suggests that this could be accomplished by the UT engine via a simple keybind. After some experimentation, I've concluded that I'm just way too dumb to do this myself.
Could someone please show me how to do this, or perhaps point me to someone who might?
Thanks in advance,
-mjolnirrecon