Games Guild Wars 2

Chosen

Resident Freddy
Joined
Dec 29, 2003
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FSp is full now? None in the alliance seemed to have a problem transfering over(starting a new).

Enjoyed the BWE so far, a couple of minor issues which mostly involves getting onto the same sPvP server as my guild. Had a couple of fun hours in WvW aswell, teaming up with another one of the alliance guilds! Organised zerging is quite a lot of fun, and you can do lots of damage to the enemy boarders.

Anyway, more fun tomorrow. Can't wait for the game to release, so that I can actually level up a character fully without worrying it being deleted.

And English, the game gets better at higher level in PvE. Bigger events and the dungeons requires you to group up! + grouping up with players gives combo bonuses when killing NPCs(upto x4 times the noram exp), so this appeals for more people to group(I don't even think everyone knows this yet).

Just give me a PM, or write you're nickname on our guild forum, and I'll give you a invite tomorrow. This way you can group up and have fun with us :)
 

svartalf

Can't get enough of FH
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Just a quick question, can guardians do any ranged attacks (can they equip a bow, for example, or do they have a ranged spell or something)?
 

Soazak

Part of the furniture
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Mar 12, 2004
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Just a quick question, can guardians do any ranged attacks (can they equip a bow, for example, or do they have a ranged spell or something)?

Yea they have Scepter + Focus which has 900 range. Staff has 1200 but that's more defensive.
 

Xandax

Loyal Freddie
Joined
Mar 4, 2004
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911
Just hope that ANet can get the lag and queue situation under control. Would be horrendous if it went live with these problems :)
 

Athan

Resident Freddy
Joined
Dec 24, 2003
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Is there no stick / folow / macro key, its so hard to melle when everyone is running around like fags xD
No, it's an 'action' style of combat. If you don't want to have to run around after people in melee you're playing the wrong class/wrong weapon setup, (i.e. you probably want to be using Ranged abilities).

In fact if you're playing melee then you want to be moving actively as well. Not only to make it harder to be hit, but also there can be damage bonuses for 'flanking' or being behind people.
 
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svartalf

Can't get enough of FH
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No, it's an 'action' style of combat. If you don't want to have to run around after people in melee you're playing the wrong class/wrong weapon setup, (i.e. you probably want to be using Ranged abilities).

In fact if you're playing melee then you want to be moving actively as well. Not only to make it harder to be hit, but also there can be damage bonuses for 'flanking' or being behind people.
Can you run through players?
 

svartalf

Can't get enough of FH
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No, there is collision detection.
Thanks.

Another question. Sorry if this has been asked before. I see that classes can do a range of things (heal, melee, ranged), but it seems that most classes can do some of each to some degree. SO, what's the deal with specialisation? For example, I see that elementalists have several elements and warriors can use a range of weapons. Do you specialise in these or just switch between them all during combat? If it's the latter, what kind of specialisation is there in GW2? Or are the classes more or less the same but with reskins?
 

Soazak

Part of the furniture
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Nearly all of the classes can spec all of the roles (range dps/support/melee) pretty well, some better than others. You can't always just switch at will, a lot of it depends on your spec and weapons you use.

For example, Necro can use d/wield daggers, the weapon only has 150 range which is melee range, so for this spec you generally add some lifetap traits(aka talents in WoW), gap closers and beef up their defense, or they can use a staff (1200 range which is the max) and spec more like a caster and use escape tools. There are other weapons in between such as Scepter which procs bleeds(dots) or Axe which has lots of fast attacks at 900/600 range respectively.

You can use 2 weapon sets in combat, and use a hotkey to switch between them (much like in daoc you can use 1h+shield and 2h). Some people do try to use two roles, e.g. a Warrior using a greatsword and a rifle so they can do range and melee, however these builds tend not to be very good at either. It makes much more sense to pick weapon sets that compliment each other, as with only 5 skills from your weapon you need to be switching regularly to get full potential.

Elementalist is slightly different in that they only use 1 weapon set, but have attunements instead which each provide their own benefits (fire = aoe, water = support, air = dps, earth = control/defense), the weapon then dictates the type of playstyle that would be used.


If you've played WoW, it works in the same way a Shaman can be melee, ranged or healer. Just not at the same time (or not very well at the same time). You're not far wrong in saying they're all the same with a reskin, but the class mechanics and armour types do give them all a different feel as they would in a traditional mmo.
 

- English -

Resident Freddy
Joined
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Had some insane lag earlier today in pvp (wvw). The battlegrounds are fine, so im hoping they will tweak the performance in wvw for release. There was about 20 enemy at some wall area, and about 20 of us which might be the problem, but i have graphics on the lowest. The PC is quite old now (5 years+/-) (8800gts 6 gig ram 2.4 core2duo).
 

Chosen

Resident Freddy
Joined
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Had some insane lag earlier today in pvp (wvw). The battlegrounds are fine, so im hoping they will tweak the performance in wvw for release. There was about 20 enemy at some wall area, and about 20 of us which might be the problem, but i have graphics on the lowest. The PC is quite old now (5 years+/-) (8800gts 6 gig ram 2.4 core2duo).

5 years is a lot when it comes to computers. But you should definitily upgrade you're GPU and CPU(seeing that this game can use all 4 cores). :) Hopefully you are able to do so, and come play with us more at the release! :)
 

- English -

Resident Freddy
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5 years is a lot when it comes to computers. But you should definitily upgrade you're GPU and CPU(seeing that this game can use all 4 cores). :) Hopefully you are able to do so, and come play with us more at the release! :)

Well it would be nice to buy a new PC, however I have a few concerns.

Currently my PC does what I need it to do, I dont play any games at the moment except the possibility of GW2. If I buy a PC and it turns out I dislike it, its been a rather pointless purchase. The next problem is I have a GF, which If I bought a PC, she would demand one as well, making it doubly expensive and very impractical.
 

Aada

Part of the furniture
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Mar 12, 2004
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Heh you need a new PC, i was in the same boat as you a month ago but so happy with my new PC, being able to run anything at ultra settings in games is very nice compared to running it at low settings.

The GF can wait, you have priority right now :p
 

Himse

FH is my second home
Joined
Jan 31, 2004
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I can run WvW big fights on high everything, it's real nice.

I've enjoyed this alot, can't wait for actual release, I think i'll choose theif but in some ways i'd like some more healing abilities!
 

Poag

m00?
Joined
Mar 11, 2004
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So the beta ended with a hunger games style thign which seemed like a good idea but ended up being a battle to find food and any encounter with anyone else was whoever mashed the buttons faster.

Still, my asura looked well cool.

iSB29jjH


k4GmQENk
 

Athan

Resident Freddy
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My experience of Hunger Royale was cut short when the queue to get out of Overflow popped, and accepting it caused me to 'die' apparently and thus spawn as a pod/drone when I'd been still alive in Overflow. Not so much fun that way :/
 

Chosen

Resident Freddy
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It was a good idea, but was badly performed :p Especially the part that there were no winners!
 

Chosen

Resident Freddy
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Thanks - it's interesting. My first thoughts about that are skeptical, but I guess I'll just suck it and see.

I was skeptical at first myself, as I found it wierd that no class would have a dedicated role. But somewhat this aint always the truth, because some classes are better at the different jobs then others.

Such as Guardian is undoubtly the best support class in the game, while the elementalist has the most aoe burst DPS.(So good for keep take/defence).
 

Chosen

Resident Freddy
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So what is the verdict on this? Fun MMO?

Well I'd say we had a awesome time this BWE, and I am sure Poag & co can agree with this. It was Himse's first time playing this beta aswell, and he loved everything about it as he said!

We had a couple of fun WvW runs there, where we did everything to defeat enemies that outnumered us, to try to best them by flanking their keeps and come in from behind(To bad we just missed 4 supplies for that ram tho :p)
 

Soazak

Part of the furniture
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So what is the verdict on this? Fun MMO?

A lot seem to think so. Some dislike it, but that's obviously going to happen.

If anything, it's different, it's not following the typical WoW mentality that all MMOs seem to try copy now.

But on the flip side, WvW is not 8v8 and likely never will be. A lot of ex-daoc players were expecting it to be just like RvR, and it is, but not the part of RvR that made daoc great for a lot of us. It's more like the pure keep seige side and the mile gate standoffs which is fun for casual players and the masses, but the more competitive side of pvp is in the structured mode which is objective based arenas, which isn't to everyones taste after experiences with other games 'battlegrounds'.

The thing that stands out for me, is the game is designed with pvp in mind. Rather than an afterthough or mini-game that's just added on after the PvE is finished; that other MMOs seem to have done recently (SW:Tor for example).
 

Athan

Resident Freddy
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HUGE discussion going on in #GuildWars2 on Quakenet about combat animations not synching up, cast time on melee abilities etc that mean the combat overall doesn't feel as fluid, responsive and polished as, for example, WoW's. In part I agree.

But I do think ANet will listen up and fix what is reasonable to change. They have already stated they'll be doing a big class rebalance in the next few weeks.

If needs be I'll spend a month exploring all of PvE including 100% map completion and all the dungeons thoroughly. And, hey, there's no sub, so no cost to come back and try it after a break to see if they've managed the necessary polish later on.

I'm 100% certain I'll be having fun for months starting August 25th :).
 

LordjOX

Part of the furniture
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Well I'd say we had a awesome time this BWE, and I am sure Poag & co can agree with this. It was Himse's first time playing this beta aswell, and he loved everything about it as he said!

We had a couple of fun WvW runs there, where we did everything to defeat enemies that outnumered us, to try to best them by flanking their keeps and come in from behind(To bad we just missed 4 supplies for that ram tho :p)

Sounds like fun, I shall pre-order it!

A lot seem to think so. Some dislike it, but that's obviously going to happen.

If anything, it's different, it's not following the typical WoW mentality that all MMOs seem to try copy now.

But on the flip side, WvW is not 8v8 and likely never will be. A lot of ex-daoc players were expecting it to be just like RvR, and it is, but not the part of RvR that made daoc great for a lot of us. It's more like the pure keep seige side and the mile gate standoffs which is fun for casual players and the masses, but the more competitive side of pvp is in the structured mode which is objective based arenas, which isn't to everyones taste after experiences with other games 'battlegrounds'.

The thing that stands out for me, is the game is designed with pvp in mind. Rather than an afterthough or mini-game that's just added on after the PvE is finished; that other MMOs seem to have done recently (SW:Tor for example).
Can still do organized keep sieges or roams to capture the tents on the map I guess? Doesn't have to be all casual :)
 

Chosen

Resident Freddy
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Sounds like fun, I shall pre-order it!


Can still do organized keep sieges or roams to capture the tents on the map I guess? Doesn't have to be all casual :)

Yeah, it is definitly a advantage to keep it organized. That way you can outsmart and defeat bigger enemy forces, and also capture strategic places(Cut of their supply lines etc) before they are able to do anything.
 

Athan

Resident Freddy
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Indeed last night I dipped into WvW for just an hour (too busy trying other classes and stuff going on at home to play more than that this weekend :/ )... and we were trying to take the 'main' keep in one of the borderlands off the World that 'owned' that borderland. We got the gate down a few times, but they'd summon a zerg and see us off and put it back up.

So we did then start trying to cut off their supply in some hope we could make it so they couldn't put the gates back up....

Definitely room for those kinds of tactics, and defensively you DO want people keeping an eye on supply trains, at least if something comes under sustained attack.
 

- English -

Resident Freddy
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I think WvW has potential, although I can't see it being what old DAOC was like. WvW is just going to be a mass zerg, or will be like that until the game is old and 90% of population stops playing.

I had fun in the BGs, where I met a few players roaming about on their own and had some nice 1v1s.

Whats fun about the game is everyone is a total noob. Some people can't face that and will go back to WOW, but I think it could be good. I'm just not so sure on the no healer idea.
 

LordjOX

Part of the furniture
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What is the the PvE content like? Any fun dungeons or raids? Or is the focus only PvP?

And the no roles idea? hmmm
 

Athan

Resident Freddy
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No dedicated healers, true. There are classes that can spec heavily into it. Guardian has heals and protection stuff, and apparently Elementalist water attunement is heavy on healing.
 

Athan

Resident Freddy
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What is the the PvE content like? Any fun dungeons or raids? Or is the focus only PvP?
There's plenty of PvE in the game too. Whole zones to explore, do Renown Hearts on, find Dynamic Events and do those, discover all the Points of Interests, Vistas etc on for rewards (explore a whole zone out and you'll get some items as reward!). Then there are dungeons, we've only see the one so far, Ascalon Catacombs, which is for level 30-35 (item reward I got from Story Mode was a level 35 mask on my Thief).

There'll be a handful of such dungeons at release, spread over the levels. Each has a Story Mode to start with which is fairly linear, but then 3 possible Exploration Modes (random one each time or something) which are apparently more of a challenge.
 

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