Oh, so in FC3 if you take down an outpost it's gone for good? FC2 pissed me off slightly that if I went more than a fairly short distance from the roadblock I'd just cleared it would get repopulated. It meant I took to mostly avoiding them just to save travel time.I really like it. However, it gets a bit boring if you take the outposts out because then you only really fight the odd bit of angry wildlife.
This is a good thing. There are some outposts that I remember wanting to do over and over again.Single Player
New features
Outpost Reset: After conquering all outposts and completing/acquiring the end game achievement/state, the player can reset the outposts in the gameplay options menu.
Just done the weed plantation mission. Fantastic stuff.